Garry's Mod

Garry's Mod

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VJ Base
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Type de contenu: Addon
Type d'addon: PNJ
Mots-clés d'addon: Divertissement, Jeu de rôle, Réalisme
Taille du fichier
Publié le
Mis à jour le
87.752 MB
10 mars 2013 à 15h10
29 janv. 2023 à 14h46
73 notes de changement ( voir )

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VJ Base

Dans 4 collections faites par DrVrej
DrVrej's Mods
24 objets
DrVrej's Server Content
45 objets
VJ Base Official and Unofficial Addons
898 objets
Half-Life Resurgence Series
32 objets
Description
VJ Base, short for Vrej Base, was established in 2012 with the aim of assisting in the development of various addons. It is popularly used to create scripted NPCs, thanks to its highly customizable and sophisticated artificial intelligence systems. For an overview of its capabilities, please refer to the feature list.
Version - v2.16.0c
Change Log - Releases Page[github.com]
Source - GitHub[github.com]



Works on all branches! (main, dev, prerelease, x64 bit, chromium)


ADDONS
Official & unofficial community addon collection (Discontinued): Here
Want to make a addon with this base? Read this page![github.com]


FEATURES
Features may differ between addons & not all features are listed!
  • Spawn & Settings Menu
    • Automatically adds SNPCs, weapons, entities, etc to the VJ Base spawn menu
    • Includes a search bar for the spawn menu!
    • Developers can add icons for different categories in the spawn menu!
    • Organized and easy-to-use spawn menu
    • Full customization for SNPCs and weapons (To be released: HUDs and Crosshairs)
    • All settings and options are convars that can also be changed through the console
    • Useful Clean up buttons!
    • Translation of the whole base into multiple languages!
    • Report bugs or give suggestions in-game
    • Installed addons tab that reads all installed VJ addons
    • Information and developer tab
    • A lot more!
  • NPC Bases
    • Creature and Human bases
    • Subbases:
      • Tank chassis and tank gunner bases
      • Flying, aquatic and stationary move types
  • NPC Features
    • Almost everything is customizable through the menu and console
    • Difficulty System (Ex: Easy, normal, etc. - Dozens of levels!)
    • Behavior System (Ex: Passive, aggressive, neutral, etc.)
    • Advanced melee, range and leap attack (Ex: Unlimited number of attacks!)
    • Realistic Hearing System (Ex: Loudness affects the distance, investigate sounds, etc.)
    • Realistic Environment Interactions (Ex: pushing certain props towards the enemy, throwing grenades back, opening doors, etc.)
    • Realistic Relationships with class system (Ex: Allies helping each other, player allies turning against the player, calling for help, etc.)
    • Realistic Reactions (Ex: Spotting grenades, following the player, etc.)
    • Dialogue system which allows it to speak to players & other NPCs, can create custom dialogue between different NPCs!
    • Player Reactions (Ex: Bleeding, slowing down, screen blur, etc.)
    • Sounds (Ex: Pitch, volume, anti-overlap, stops when dead, etc.)
    • Blood System (Ex: Custom decals, particles, blood pools, etc.)
    • Dismemberment System (Ex: Damage force, decals, particles, etc.)
    • Bodygroups and Skins (Ex: Skin color, clothing, etc.)
    • Dynamic cover system for humans, will hide behind objects or walls and use it as cover!
    • Guarding system, they will protect a given position and will never abandon it
    • Weapon inventory system for humans, will change weapons depending on the situation
    • Misc Animations (Ex: Flinch, death, scared, angry, etc.)
    • Custom move/key frame system including support for sequences!
    • Advanced task system which can fail & succeed and it can chain different tasks together!
    • Custom Corpses (Ex: Localized bone velocity, Editable corpse limit, blood pools, combine ball & super physgun support, etc.)
    • Some have rare drops (Ex: Grenade, health vial, etc.)
    • Notifications (Ex: "Blank no longer likes you!")
    • Supports servers with different tick rates!
    • Properties Menu (C menu) with bunch of useful options!
    • Support for Hammer including inputs/outputs, level transition (HL1 & 2 Campaign)
  • Weapon Features
    • NPC Controller - Includes first/third person & custom HUD!
    • Weapon translation system that comes built in for many popular animation sets, developers can define their own!
    • Adds weapons that can be used by NPCs and some by Players:
      • Blaster, K-3, Ak-47, Glock 17, M4A1, MP 40, Flare Gun, SMG1, SPAS-12, .357 Magnum, 9mm Pistol, AR2, RPG, Crossbow, SSG-08, Crowbar
    • Custom synchronization system between client and server, allowing for proper bullet spawn position for NPC weapons!
    • Weapons can effect an NPC's accuracy, firing distance and behavior!
    • All animations sets (combine, metrocop, rebel) can use all hold types!
    • Custom effects and particles
    • Secondary fire system for NPCs & players!
    • Melee weapon system for NPCs!
    • Firing gestures for NPCs!
    • Ability to give NPCs a custom firing pattern!
    • Misc animations(Ex: Idle)
    • Most weapons have a distant sound effect that gives a war-like feeling
  • Tools
    • NPC Spawner
    • NPC Property Modifier
    • NPC Mover
    • NPC Bullseye
    • NPC Equipment
    • No Target
    • Entity Scanner
    • Health Modifier
  • Miscellaneous Entities
    • Admin health kit
    • Grenade entity
    • Fireplace
    • Wooden board
    • Flare round
    • Flag
    • Player Spawnpoint
    • Aerial NPC
    • Test NPC
    • Player NPC


COMMUNITY LINKS
Click on the icons to open the links!
    [discordapp.com]
  • Donate me on Patron![www.patreon.com]
    * Donations help & encourage me to continue making/updating addons!


HELP & SUPPORT
  • Incompatible Addons: Link
  • Not Downloading or updating?
    - Make sure VJ Base is enabled.
    - Restart Garry's Mod.
    - Steam services may be under heavy traffic, wait until later.
    - Verify game cache.
    - Reinstall by deleting the gma file manually.
  • Lagging?
    - Decrease number of addons!
    - Enable multicore rendering!
    - Use x64-bit branch
  • Models invisible?
    It means the models require DirectX 9+, stop using an old PC! Applying the command "mat_dxlevel 90" could help!


CREDITS
  • DrVrej(Me) - Founder
  • Black Mesa Source - Original non-edited gib models, blood pool texture, and glock 17 model
  • Valve - AK-47, M16A1 and MP40 models
  • Orion - Helped create first version of the base (2011-2012)
  • Cpt. Hazama - Suggestions, testing, code
  • Mawskeeto - Bloodpool textures, testing
  • BOO342 - Original fireplace model
  • China-Mandem - Original K-3 Model


Copyright © 2012-2024 by DrVrej, All rights reserved.
All trademarks are property of their respective owners.
No parts of the code may be reproduced, copied, modified or adapted, without the prior written consent of the author. Doing so would be violating Valve's Terms and Conditions.