Medieval Engineers

Medieval Engineers

36 ratings
Variety Timber (.7 Ready)
   
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Type: Mod
Mod category: block
Version: 0.7
File Size
Posted
Updated
13.789 MB
Mar 1, 2018 @ 5:57pm
Feb 16, 2019 @ 4:24am
5 Change Notes ( view )

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Variety Timber (.7 Ready)

In 1 collection by wolfgar7474
Wolfgar's Building Blocks
16 items
Description
Hi everyone. Adding a bit more variety to the game as usual ;) I will eventually add more to these but for right now this will be it. These are very boring to make haha but i would like at least 2 more styles. I was going to add 2 style of of half log for making variety cabins but it appears we might be getting that from M.E. Might be a spoiler but its not like you cant look in the sbc and see whats coming ;) Not sure what they will look like. If it is the chocolate brown log i will make a different version. They are to dark for my taste. Well hope you enjoy these timbers. I have found great use for them already in my world I have been working on since beginning of year.

P.S thanks Kobi for the Tag assist

To report bugs, browse current projects, show pics whatever you feel you need to do to help keep me going to keep you going. Lol I guess Im going with a Jerry Maguire Help me to help you! Mod Suggestions are welcome as always. Would love to see images of mods in use. Come join me at my Discord channel. Thanks https://discord.gg/spZvc2K
21 Comments
wolfgar7474  [author] Mar 10, 2018 @ 3:31pm 
awesome glad to hear. Ya the timber if notice when crafting works for all objects as a ingrediant so it has ot fingers in the timber code. Removing could cause many things to disapear but glad you found it and resolved the issue.
Skallabjorn Mar 10, 2018 @ 3:24pm 
Solved, seems the admins did indeed have the old carpentry mod on the server but we discovered something in the process. If your mod gets pulled while planks from it are in inventory, container or personal, the iventory gets corrupted and inaccessible. It wasnt until they put just you mod back in that the problem was corrected. I think it may have to do with the fact that the server provider they use is live mod updating and thus players files get whammed untill the next world restart. Argh but lol fixed and thanks again my friend.
wolfgar7474  [author] Mar 10, 2018 @ 1:16pm 
I know how time consuming it can be trying to track these problems down. Loading and testing and adding removing loading haha so i hope I am not the problem but I do hope you figure it out.
Skallabjorn Mar 10, 2018 @ 1:08pm 
yeah will keep playing with it and see what happend, I will fire it up onmy own MP server and see what happens, no appology needed my friend.
wolfgar7474  [author] Mar 10, 2018 @ 1:07pm 
ok weird sorry this is happening. Did you try putting it first in the mod loading area? If you have complex mods like peacemans trade post or ai defenders put it after those. i cant replicate the problem on my end so im not sure what to do.
Skallabjorn Mar 10, 2018 @ 1:00pm 
k, server admins removed your mod and the vanila planks immediatly reverted to normal. So somethings up for MP.
wolfgar7474  [author] Mar 9, 2018 @ 8:55pm 
Cool, thanks for replying back. I was wondering about that. Ark also has a order of importance to mods. i think M.E. will have to recreate this method since modding is a big part of this game now. I will throw it into suggestions.
Skallabjorn Mar 9, 2018 @ 8:52pm 
Seems to be a loading order in the MP server as that I can get it working fine in Sp without trying, thanks guys. :D I will let server admins know
Skallabjorn Mar 8, 2018 @ 1:46pm 
Thanks Wolf, will also fire them up on a persoanl local game and see what happens, the probelm I am seeing below is on a server mp game.
wolfgar7474  [author] Mar 8, 2018 @ 1:04am 
ok i just recreated this and had no centering issue. Only problem i see is that is mills vanilla planks intsead of old plank or cedar plank. I will see if I can figure out the milling problem. The centering issue im not getting that issue.