Tabletop Simulator

Tabletop Simulator

Not enough ratings
Gloomhaven 3D Model Collections
   
Award
Favorite
Favorited
Unfavorite
Number of Players: 4
File Size
Posted
Updated
801.896 KB
Feb 25, 2018 @ 2:29am
Sep 2, 2018 @ 7:12am
20 Change Notes ( view )

Subscribe to download
Gloomhaven 3D Model Collections

Description
Last updated 2 April 2018
This update:
1. Remove all states from figures, reserving only the currently selected model.
2. All models are adjusted to suitable size, ready to be placed on the standard sized map without adjustment
3. Please be warned that there are known issues with the wide hp bar tool, which may cause TTS to run in serious frame lost. If this occurs, save the bar tools, delete the existing the bar tool and reload. It should fix the issue most times. If not, save the game and reload the game.

Last updated 30 March 2018
This update includes the widened version of HP bar, located in the underleft corner of the table.
The widened HP bar is able to support the condition tokens with ease.
A standard size figure and hp bar could support two condition tokens on it. See the screenshot.
Standard hp bar is still available in the underright corner of the table

Last updated 27 March 2018
This update includes the Tri color HP Bar Keep tool to add health bar hovering the figures.
The normal enemy tool adds red health bar, the elite tool adds yellow health bar, the ally tool adds blue health bar
To use the tool, place a figure onto it, and then move it to the table. If not working, try save the tool and reload it

The tool does not work well when figures are attached to their base. To remove the figure from their base, place the joint figure into a bag and the base would detach.


Last updated 27th Feb 2018

This is a collection of 3D models which are suitable to replace the standees used in the game of Gloomhaven.
This mod currently has:
1. 10 dials for normal enemies and 6 dials for elite enemies. Dials are numbered and coloured to differentiate from one another. Dials can count from 1 - 32 in HP. For bosses with more than 32 HP please use counters. 1 boss dial features a special image. There are also the original summon token included to be used as base for character class models.
2. 6 base character classes and 11 advanced character classes. All summons from all classes are available! There are quite a few of them.
3. All 34 types of basic enemies. Some enemies are supplied with 6 - 10 different models for better variety. Some other enemies are supplied with only 1 model due to lack of appropriate models.
4. All 13 types of boss enemies. Boss enemies are supplied with 1 model each.

How to use this app
*Update: Based on some feedbak, I highly recommend you to use this app in combination with the Bar Keep mod, which adds a health bar above every figure to display HP. In this way, you may abandon the base assembly altogether and save you lots of time and effort, although you may have trouble identifying which monster is which in online gaming.
1. The player characters and Bosses are assembled already. DO NOT put the assembled figures into bags. That will break the joint placed on them and you have to assemble again. Simply save the hero figure and load in your game.
Character figures come with the possible summons. Boss figures are assembled with counters because boss HP may exceed 200.
2. For the rest of the monsters, pick the monster you will encounter and place them on corresponding numbered base
3. Join the model and base using the joint tool in the tool bar
4. Turn the dial by selecting state to count the HP of monsters

Future devleopment
I shall continue to update and replace with more appropriate figures and models. I do not include any NPC figures because I do not have full list of all NPCs appearing in the game. I shall also making ready-to-use models by joining the base and monsters in the mod so that you do not need to do it in the future.

Much thanks and credits for all the models collected from different sources.
33 Comments
malteworld Mar 29, 2020 @ 1:54am 
Unfortunately a bunch of resource links are dead. Otherwise a great addition.
eron Aug 30, 2019 @ 10:17pm 
Hey master. Any chance to check broken links? : D
Shadowdragon Mar 15, 2019 @ 12:12am 
Sorry, just realised the vermling is the mindthief (I'm new to the game), so the only character missing is cragheart. Random models missing from the infinite bags isn't a problem, but it would be nice to find something to use for cragheart so at least all the heroes have a model.
Z Games  [author] Mar 13, 2019 @ 11:10pm 
I will try to search for the files on my disk and upload them.
Shadowdragon Mar 13, 2019 @ 10:30pm 
It looks like Craigheart (which should be Cragheart), four bosses, and one of the summoners summons are missing. Not sure if anything's missing from the infinite bags. Also, the vermling is placed with the heroes even though the sixth hero is supposed to be the mindthief, which seems to be missing completely.
Z Games  [author] Mar 13, 2019 @ 9:20pm 
Some links expired. I should have uploaded them onto my own steamclound earlier. Well If you save the objects and then drag them out to some blank space, they should reappear in the same order as saved. Or you may firstly put everything in one single bag, and save and load this single bag in your GH mod, and then drag everything out. Check out Kijan's hp bar writer for GH, use the models with the hp bar writers can be really cute.
Shadowdragon Mar 13, 2019 @ 2:24pm 
Looks like there are five models that aren't working. How do i import the models into my gloomhaven game without having all the bags and models explode and scatter everywhere?
Los Fincas Mar 10, 2019 @ 8:25am 
Sadly broken. Missing files
Z Games  [author] Sep 2, 2018 @ 9:39am 
Very useful!
Arcturus Asriv Sep 2, 2018 @ 7:58am 
Try this...
Temporarily turn game caching off in settings.
Then go into your workshop subscriptions and load the version that's listed there.
Then you can go through and find any broken images, fix the links and update the mod.
When done, you can turn caching back on.
Don't worry, you won't lose any of your previous caches. It just forces the game to re-download assets for any mods you open while the caching is turned off.