Divinity: Original Sin 2

Divinity: Original Sin 2

118 คะแนน
Crowley's Supernaturals
   
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Type: Add-on
Game Mode: Story, GM
ขนาดไฟล์
โพสต์
อัปเดต
34.380 MB
24 ก.พ. 2018 @ 12: 13am
13 เม.ย. 2018 @ 7: 59pm
32 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
READ ME!

I have been away for a while but I have been picking Divinity back up and wanted to update the mod with a conversion so that it was usable again!

Features Coming Soon

Still up in the air on what to work on next, but I will continue to think about this and will begin once I finish my next mod project, Crowley's Witchcraft Overhaul

Current Extra Features
- Racial Skillbook Vendor (Look for Crowley in the Hidden Alcove of Fort Joy or on the Lady Vengeance in Dallis' Cabin.)
- Weapon overlay effects for each race.
- Custom skill FX and icons.

The current races include:

- Fae
- Nephilim
- Source Witch
- Vampire
- Werewolf
- Niffin

Fae
A secret race of Elves, the Fae are descendants of ancient druids who devoted themselves to the entity known as Gaia. In turn, the spirit of nature herself gave a blessing which manifested great control over the elements. This power has been passed down through generations, kept secret by each who possess it. *This race will bleed water. Skills: - Fae's Embrace: Reveal your Fae wings. Unlocks skills below. (Infinite Status: +1 Sneaking +1 Luck +20% Movement +Chaos Damage to Weapon) - Flutter: Fly to destination. Fae Specializations (overrides Fae's Embrace, but has same stats with other additions.) - Ember Wings: +1 Pyro /+Fire Damage to Weapon/-10% Water Resist/+30 Fire Resist - Ocean Wings: +1 Hydro /+Water Damage to Weapon/-10% Air Resist/ +30 Water Resist - Thunder Wings: +1 Aero/+Air Damage to Weapon/-10% Earth Resist/+30 Air Resist - Nature Wings: +1 Geo/+Earth Damage to Weapon/-10% Fire Resist/+30 Earth Resist - Nocturnal Wings +1 Necro/+Piercing Damage to Weapon/+10 Physical Resist Recommended Class: Enchanter/Summoner
Nephilim
The divine entities known as Nephilim were nothing but a myth, until now. The product of a human bred with the vessel of an angel, you were given divine power from birth. Holy magic running through your veins, you are able to possess many angelic abilities. *This race will bleed blessed blood. Skills: - Angelic Rune: Power: Reveal your angelic wings, unlocks skills below. (Infinte Status: +1 Con +1 Leader -10 Poison Resist +5 Physical Resist +15% Movement) - Soar: Fly to destination. - Angelic Rune: Divinity: Applies regeneration and bless to target. - Angelic Rune: Guardian: (Mend metal, but both Physical and Magical armor.) Recommended Class: Helaene's Priest/Cleric
Source Witch
Although Astarte has seemed to vanish from Rivellon, her presence is maintained by the Circle of Astarte, an elusive coven of sourcerers that have source infused blood. They are Descendants of the demigod Samuel (Astarte's offspring with a human) who become what is known as a Source Witch upon using source for the first time, and gain the ability to withdraw source from their own blood. *This Race's skills are source spells, be wary whom you cast around. Skills: - Sanguine Source: Access the source in your magic, unlocks skills below. (Infinite Status: +1 Int, +1 Telekinesis +10% Movement -1 SP Cost -5% Physical Resistance) - Sanguine Gift: Create pool of source at caster's feet. Gives 1 AP, a damage boost, and lowers constitution for 2 turns. (Flesh Sacrifice with source for blood.) - Source Orbing: Teleport to destination. Can swap positions. Recommended Class: Any

Vampire
Long ago, a witch performed a ritual to make herself immortal using the blood of a demon. She awoke days later, now undead, without a soul, and a hunger for human blood. This curse could be passed along with the bite, if she wasn't careful. To keep herself entertained, you became one of her victims. Maybe somehow you can use these powers to your advantage in battle? Even though, you're dead. *This race bleeds cursed blood. Skills - Vampirism: Embrace your curse, unlocks skills below. (Infinite Status: +1 Wit +1 Persuasion -10 Pierce Resist +10% Lifesteal +25% Movement *Decaying Immunity*) - Materialize: Teleport to destination. Can swap positions. - Compulsion: Charm enemy for 2 turns. Recommended Class: Helaene's Vampire
Werewolf
The curse of a magical wolf bite has infected you with Lycanthropy, also known as the werewolf affliction. With it, you are forced to change into a wolf by the phase of the full moon, but you also gain many strengths that you may use in battle, including the ability to transform at will. *Actions are NOT disabled while transformed! You may stay in wolf form for however long. Skills - Full Moon: Transform into the wolf within. Unlocks skills below. (Infinite Transform: +2 STR +25% Movement) - Leap: Jump to destination. - Void Moon: Further your transformation, feeding on the dark nature of your curse. (Status: +4 STR +5 Initiative +25% Movement +10% Lifesteal.) Recommended Class: Any physical class.
Niffin
Once a strong magician, you have burned out the shade within you, transforming you into a creature of incredible magical potential. Niffin are pure magic, a consciousness that seeks nothing but to obtain as much magical knowledge as possible. Skills Magical Evisceration: Shed your human-esque glamour and show your true Niffin form. Unlocks skills below. (Infinite Transform: +1 INT +2 Memory -5 Physical Resist +2 Initiative +10% Movement +Chaos Damage to Weapon - Shift: Teleport to destination. Can swap positions. - Veil of the Niffin: Open a veil between dimensions, causing random elemental damage at it's location over three rounds. Recommended Class: Any magical class.

MOD COMPATIBILITY

This mod is totally compatible with all custom class mods other than the fact that you cannot specifically choose that class at character creation. If you do, you'll spawn without items which can be bad (for example if you pick Vampires, you'll have no hood and be attacked as soon as you load into the Hold.) To avoid this, pick a similar vanilla class (based off what weapon you'd like to start with) and copy over the preset values and any custom spells should still be available for selection in your skill preset choices. I apologize that this isn't a working feature, but as I've said in the past, the only way to seamlessly make this possible is to release several seperate mods for each class solely for compatibility. As this is an issue that you can kinda squeeze by, I'd prefer to spend my time creating more content for you guys.

FINAL NOTE

There are many buffs and I realize this, I've tried to add some balancing by adding negatives to each race. If you feel that this is not enough, please let me know. I realize a lot of people are purists so when they play with my mod they are blown away by how OP they appear. This is why I suggest using other mods to assist with the balancing. If you feel that it's too easy to play with these races, try using a higher difficulty or the difficulty options mod. I'm doing my best to create something that I'll enjoy myself, while also taking your suggestions into consideration as well. Please continue to leave me feedback as to how I can continue to make this a good mod for everyone!
กระดานสนทนายอดนิยม ดูทั้งหมด (2)
16
9 ก.ค. 2020 @ 12: 03am
Suggestion Thread
Witchings
0
6 มี.ค. 2018 @ 9: 23pm
Art Credits
Witchings
185 ความเห็น
Micholandesio 13 พ.ย. 2024 @ 2: 27pm 
There will be any kind of repack for DE version?
Potätr 30 พ.ย. 2023 @ 4: 36am 
I subscribed to the mod but don't see it on my list?
Yo Soy Francesco Virgolini Fiau! 30 พ.ค. 2023 @ 10: 08pm 
DE version pls.
Jabba Fett 19 ธ.ค. 2022 @ 4: 38am 
If anyone gets stuck here i figured out a roundabout way to pick the Heleane's vampire class and the Crowleys vampire Origion presets. You want to use the Start in Fort joy mod thats on Steam. If it's the definitive edition make sure that its the one that has DE in the title. Then look around you should be able to find a chest plate a bucket, the viper tongue sword on top of the ledge place and people won't aggro you Cheers.
Jabba Fett 18 ธ.ค. 2022 @ 8: 45am 
@TraxEpsilon I'm trying to do what you suggested but the code editor says the files to big constantly and when I tried others the words are unreadable. Tried to save in UTF-8 but that didn't do much.
ChackoFTP 14 ส.ค. 2022 @ 3: 22pm 
I did the conversion and link below to the file.
I've only tried the werewolf. So far the Full Moon didn't transform me into anything and didn't see any statuses on my character.

Good luck and if anyone gives this a try post an update on whats working and what not.

Mega Link: https://****.**/folder/UStSEK6K#6cbjIysRrWx3NtXGobZKuw
TraxEpsilon 26 พ.ย. 2021 @ 12: 12pm 
@suishysquidmonkey 'could upload it to mod nexus, people always re-upload fixed versions of mods that have long been outdated (if not, mind just sending the files to me? I tried using that method that you linked and I don't think it did anything...)
Angus Wildscarf 31 มี.ค. 2021 @ 10: 21am 
Can be done, you're using Helaene Vampire? The main problem is that Helaene doesn't have a clothing argument for Crowley's races, so you appear naked and get attacked on sight when tarting with the Vampire race
You'll need a code editor, a PAK file extractor (can be found on Larian forums) the game editor (downloadable on steam)

Extract vampire class and vampire race PAK files, open the extracted race package inyour code editor, find the line code about the Vampire race. Paste it in Helaene's code and add a line about clothing (you can salvage the code for the base undead clothing in Helaene's class and paste it for the Vampire race you just added).

Save the changes re-PAK it in a new file, launch the new PAK in the game editor, and save the changes via the Mod editor: that should create a file that can be used and activated in the game.

It worked for me, but it's also been a very long while since I did it, so I may have missed some steps. You got the general idea however.
Kronk 4 ม.ค. 2021 @ 8: 43pm 
May be a longshot, but does anyone have a fix for the vamp race bug in the hold of the ship, or how to use this with the Vamp class?
CookinWithTide 29 ธ.ค. 2020 @ 6: 20am 
@Narcissis characters with wings / floating wont absorb source. its the same with the polymorph take flight skill. I think this is what is happening