Tabletop Simulator

Tabletop Simulator

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Fury of Dracula 3rd Edition (with Kraken Table)
   
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Game Category: Board Games, Strategy Games
File Size
Posted
Updated
418.675 KB
Feb 22, 2018 @ 12:19pm
Jan 14, 2021 @ 10:04am
3 Change Notes ( view )

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Fury of Dracula 3rd Edition (with Kraken Table)

Description
Description
I just wanted a different layout for the Fury of Dracula 3rd Edition table.

Rules
Learn to Play[images-cdn.fantasyflightgames.com]
Rules Reference[images-cdn.fantasyflightgames.com]

Credits
Mod Assets by Faustian Rubble, Cluny
Background by Alpine
Table by Lily

Additional
Please consider buying the game if you enjoyed it:
https://www.fantasyflightgames.com/en/products/fury-of-dracula/
22 Comments
Marius Evander Jul 2, 2021 @ 2:50am 
Any chance you can point me toward where you get that great quality background HDR image ? I would like to use it for one of my tables. thank you. or just a link to the upload address.
FumbDucker Jul 26, 2018 @ 7:22pm 
Nevermind :) Just found out you do it by changing the color lol.
FumbDucker Jul 26, 2018 @ 7:18pm 
How does the host of the game play as Dracula? Love the layout by the way and looking forward to seeing your character models.
unsimulacrum  [author] Jul 18, 2018 @ 6:33am 
Oh thanks for that, I'll check those models out. Why not, eh? :D
Sadwick Jul 18, 2018 @ 3:59am 
Well we found 4 really nice models in the link i provided. We changed the color, scale them up. But you could even put a token under, like for a miniature (i am new myself :) )

- Wendy Adams (center middle row) for Mina (woman with a chandelier, looks "mystic")
- Vincent Lee (left middle row) for John Seward (Man with bag and writing stuff, like for a surgeon)
- Dexter Drake (left up row) for Sir Gold (Rich man travelling, with hat, cape, and staff)
- William Yorik (right middle row) for Von Helsing (Older beard man with a skull, like someone studying dark secrets)

We totally adopted them, they past perfectly (for us) .. so if you dont find anything else, it might be good ideas :) Your call !
unsimulacrum  [author] Jul 17, 2018 @ 9:20pm 
Turn thing - Should be easy enough? I'll check that one out.

Tokens - Yeah, I think that is a good idea, or I can just make something like a standup miniature thing.

Rules - I am not sure about the rules, Its been a while since I have played FoD.

Day/Night - Yeah, the thing about it is that I tried to find a way to script for day night cycles and tie it to the turns and lightning and all that but I'm really really new to tts scripting. I'll see what I can do but eh, this is one of the harder ones to pull out for me.

Combat Board - That would be nice and possibly easy to add? I'll check that idea out.

I really don't like those tokens that much, i would much prefer something more special for this mod, like special models and all.

Thanks for the suggestions, they are all welcome. I'll update the mod whenever I can to add as much features as possible.
Sadwick Jul 14, 2018 @ 2:25pm 
Oh, and just 'because', maybe a little zone on the board to play the "combats"? Would be nice :)
Sadwick Jul 14, 2018 @ 5:14am 
Just for the figures/token parts (one of my previous comments) : check these models (the Mansion part, right side of the table)

You can maybe use some of those figures ! :-)

https://steamcommunity.com/sharedfiles/filedetails/?id=938686662
Sadwick Jul 14, 2018 @ 4:46am 
Tickets token : the pile is fixed/locked. But we need to shuffle them often, so it might be a good idea to let players "manipulate" the token pile to shuffle (and avoid a right click - shuffle) each time :)
Sadwick Jul 14, 2018 @ 4:43am 
The sun/moon sphere is nice, but nobody looks at it, or interact with it. It is too far from the map, and we keep playing with the day/night tokens.

What could eventually work to keep your idea would be to add (if possible) a toggle button to switch "day/night" from the sphere directly FROM the boardgame place with the day/night tokens. (like a button on the side, or in the center of it)

And to add immersion, that when we toggle between day/night, there are some lightning/fog/etc effects.. nothing too much intense, but just a slight difference to give the feeling the board is falling into nightime and coming back to day time when switching back.

Note : if you play with light effect, just keep in mind the mandatory functionality : everything must still be readable.. (there are game putting it so dark, we HAVE to lighning the zone up each time we play, because cards arent readable anymore : play confort first, immersion second :) )

Hope you like the idea (no idea if it is doable..)