Installer Steam
connexion
|
langue
简体中文 (chinois simplifié)
繁體中文 (chinois traditionnel)
日本語 (japonais)
한국어 (coréen)
ไทย (thaï)
Български (bulgare)
Čeština (tchèque)
Dansk (danois)
Deutsch (allemand)
English (anglais)
Español - España (espagnol castillan)
Español - Latinoamérica (espagnol d'Amérique latine)
Ελληνικά (grec)
Italiano (italien)
Bahasa Indonesia (indonésien)
Magyar (hongrois)
Nederlands (néerlandais)
Norsk (norvégien)
Polski (polonais)
Português (portugais du Portugal)
Português - Brasil (portugais du Brésil)
Română (roumain)
Русский (russe)
Suomi (finnois)
Svenska (suédois)
Türkçe (turc)
Tiếng Việt (vietnamien)
Українська (ukrainien)
Signaler un problème de traduction
Originally the carryable items only have one or two bones from which it could spawn fire from.
If my theory is correct, i could try making the "idle" pose for the prop have all bones be in the same place. (for some reason the carryable props have one model for world and viewmodel together, as opposed to having one for view and another for world. idk why.)
https://cdn.discordapp.com/attachments/881968819147530380/1119747744689553448/image.png
minor nitpick but I thought I'd point it out
In case you aren't aware, they con't work if you got another mod that replaces the model, obviously.
I really liked.