Garry's Mod

Garry's Mod

61,714 ratings
M9K Small Arms pack
 
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Type: Weapon, Addon
Tags: Fun
Tags: Misc
File Size
Posted
Updated
46.576 MB
Feb 18, 2013 @ 10:35am
Nov 9, 2015 @ 10:02am
46 Change Notes ( view )

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M9K Small Arms pack

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In 1 collection by INCONCEIVABLE!
bob's collection
24 items
Description
FIGHT FOR NET NEURTALITY![www.battleforthenet.com]

This addon was not designed for TTT. DarkRP works with minor changes to settings, such as default clips, weapon stripping. See the description for info on how to adjust these settings to fit your needs.

Included in this addon:
Ammo boxes which can explode if damaged.

Selective Fire: Some weapons can now change between full automatic and semi automatic.
Hold Use (default E) and hit Reload to select auto or semi-auto.

Silencing (only available on select weapons): Hold Use (default E) and hit Alt Fire (default right click).

Optional Empty Weapon Stripping: Weapons with no ammo left will be dropped. Use the console command M9KWeaponStrip. Weapon stripping is disabled by default, and shame on me for not doing it earlier.

Optional Gas Effects when firing your weapon. Use the console command M9KGasEffect. If you are using an older computer or lag severely when firing, disable the effect.
To disable gas effects for all users on your server, use the console command M9KClientGasDisable 1. You can re-enable gas effects for clients by using the console command M9KClientGasDisable 0.

Optional Dynamic Recoil: Recoil now will push your aiming direction. You will notice your aim being pushed upward after each shot. Don't like it? Use the console command M9KdynamicRecoil.

Optional Bullet Penetration: Disable the penetration and ricochet, as well as their effects. Use the console command M9KDisablePenetration.

Optional Ammo Box Detonation: You can decide whether my ammo boxes go kaboom or not. Use the console command M9KAmmoDetonation..

Customizable Damage Multiplier: Use the console command M9KDamageMultiplier to scale up (or down!) M9K bullet damage.

Customizable Default Clips: Use the console command M9KDefaultClip to select how many default clips weapons will spawn with.

Included are 31 weapons, listed and credited below.
PISTOLS
Colt 1911 [gamebanana.com]
Glock 18 [gamebanana.com]
SIG Sauer P229R[gamebanana.com]
Desert Eagle [gamebanana.com]
HK USP [gamebanana.com]
HK45C [gamebanana.com]
P08 Luger [gamebanana.com]
Beretta M9 [gamebanana.com]

REVOLVERS
Colt Python [css.gamebanana.com]
M29 Satan [css.gamebanana.com]
Model 3 Russian [gamebanana.com]
Model 500 [gamebanana.com]
Model 627 [gamebanana.com]
Raging Bull [gamebanana.com]
Remington 1858 [gamebanana.com]

SUBMACHINE GUNS
USC [css.gamebanana.com]
MP5 [gamebanana.com]
MP5SD[css.gamebanana.com]
Magpul PDR[css.gamebanana.com]
AAC Honey Badger[css.gamebanana.com]
Bizon [gamebanana.com]
MP7[gamebanana.com]
P90 [gamebanana.com]
Sten [gamebanana.com]
Tommy gun [gamebanana.com]
Uzi [css.gamebanana.com]
UMP45 [css.gamebanana.com]
KRISS Vector [gamebanana.com]
MP9 [gamebanana.com]
TEC-9 [gamebanana.com]
KAC PDW [gamebanana.com]
MP40[css.gamebanana.com]

OTHER MODELS
Scope used with Raging Bull [gamebanana.com]
EOTECH Model on KAC PDW [www.garrysmod.org]


Special Thanks: Mr. F-kusu, White, Generic Default, Worshipper, and Clavus. Darkaaja, Faze Spoder
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The weapons in this addon do not support custom playermodel hands. I tried to implement this feature, but the models broke when I decompile them.
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I don't think I will be making any more weapons. However, the weapon base is now public, so you can make them yourselves! Visit this link to download the base, and follow the instructions to start making your own weapons.
http://murderthon9000.com/bobs-base
-------------------------------------------------
Any problems?
If you're having any problems, you should take a look at my troubleshooting page here:
http://murderthon9000.com/troubleshooting/
-------------------------------------------------
Check out my Administration Addon for easy configuration!
Murderthon 9000 Administration
-------------------------------------------------
Download .GMA files for PC and Servers here at Murderthon9000.com
http://murderthon9000.com/murderthon-9000-small-arms/

IF YOU HAVE NO SOUNDS AND HAVE A CONTENT PACK FOR A GAME YOU DON'T OWN, GET RID OF THE CONTENT PACK.

Popular Discussions View All (7)
4
Jun 16 @ 8:55pm
Missing Weapons/Unable to find other packs
StarFury13 |TPS|
4
Jun 16, 2017 @ 11:12am
What weapons can be silenced?
therealflyguy
0
Jun 2 @ 9:18am
sights/zoom don't work properly
foot foot
< >
1,885 Comments
Thot Hunter 69 Jul 15 @ 12:16am 
I wish there was a PPSH in the SMG section
martianinferno98 Jul 13 @ 5:39am 
I used it against the Serious Sam 3 NPCs.

I'll replicate the results again and see if it's the cause.
INCONCEIVABLE!  [author] Jul 12 @ 6:41pm 
I don't think that's my addon, try disabling stuff until it works again
coconuts Jul 3 @ 3:46am 
Oh, okay. Thank you!
INCONCEIVABLE!  [author] Jul 2 @ 4:35pm 
the css v models are part of the weapon model, it cannot be changed.
coconuts Jul 1 @ 3:01am 
Hi. How do i stop using CS:S v_models and use the HL2 c_models? I'm using a playermodel that changes the C_models, meaning that all the HL2 weapons use the playermodel c_models, but when i use any weapon mod, including yours, they default back to the CSS v_model.
Eduardobrilho Jun 26 @ 2:14pm 
THIS MOD CAUSED TO WEAPONS WITH 9999 AMMUNITION
1LT.Morozov Jun 7 @ 7:31am 
The sound doesn't working. Can I fix it?
George B. McClellan May 30 @ 4:16pm 
Will there be a Smith & Wesson Model 29 .44 Magnum the one that Dirty Harry uses?