Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I negotiated with the natives for his release, but my brother was not in the Sand People Enclave.
I tried to restart, run to the port and back, even changed the planet.
Nothing comes out - there is no brother.
Talking with the girl does not help - she only says that you must immediately save your brother.
I read it, on the old forums they write that it is necessary to save the brother during the FIRST visit to the enclave, otherwise he will not appear. Are there no other ways? My first visit to the enclave was 10 in-game hours ago =\
Canderous and HK get rnaged weapons and a ton of armor.
I prefer critical strike since by late game critical strike is usually a one shot and my def and HP is so high the def penalty is meaningless.
I use the power gloves from koriban and strength belt to maximize attack.
before any boss battles I buff my MC I can usually 1 or 2 shot Malak into the first cutscene by then end.
I use Zalbar until Tatooine which is usually my first planet to get HK. You can do pretty much all the pragmatic DS options and still finish the game with maximum LS alignment so I threaten the shop keeper. I usually make a pit stop on mannan to off load the gizka and start the genohadran and then start Kashyyk after Tatooine to get Jolee then leave and finish Koriban before doing Mannan, that way I can make sure to do the Kashyyk star map after the Leviathan.
Late game? I wouldn't agree. To get regen you just need 14 Rapair. Thats lvl 9 character for consular MC with Utility belt and neutral int score.If we co with crossclass thats higher yes but IIRC you can use force valor stat bonus to get bonus to skill. Baragwin is more of midgame, yeah as I said you need to finish Dantooine and two planet of choise, but its far from endgame content. Scout 8 would come pretty damn close to getting regeneration though speaking frankly - only starting class worth taking is scoundrel
Outperforming Mission in damage? No, but mission won't outperform him in tankiness
I appreciate the number crunching, but I honestly don't think the difference between Kits and Medpacks is big enough to tip the scale in droids favor.
Going by your numbers, Canderous using a Medkit and getting healed by Jolee i n the same turn would yield 68 + 37 = 105 Vitality restored. Droids don't get that luxury.
As for damage, I still don't see HK outperforming Mission with her Sneak Attack bonuses factored in. It becomes even more obvious if you set up Mission to use dual pistols.
HK's regen and Baragwin Assault Gun kicks in fairly late in the game, so their use seems fairly limited. It's far easier to set up Big Z or Ordo with Immunity gear and good melee weapons.
Recovery is a bit of problem yes, but still - HK at lvl 13 reach 36 AC which is far from small amount. Add his natural regeneration, throw improved energy resistance on top and thats pretty damn good survivability in case somene resisted CC. And in case of big bad boss you can also throw in plague as for some reason most of meatbag bosses are not immune to poison
You make a fair argument for the droids.
That said, even if/when they get nigh-untouchable AC, they're "just" tanks with sub-par DPS, while Canderous and Big Z can mow down mooks on their own and they can take a beating.
Best way to avoid damage is not AC stacking, it's about not letting your opponents make attack rolls at all: That's why Consulars are so important in Hard difficulty.
One disadvantage with droids is how difficult they are to keep healthy: Droids need to use their own action on using Repair Kit whereas Canderous or Big Z can either use Medkit or get healed via Cure FP, or even both in the same turn if needed.
Immunity to Mind-Affecting voids the vulnerability to Horrified and Stunned, meanwhile Plague gets removed when you cast Heal.
I'm not saying you're wrong. But I still don't see a compelling reason to use droids in place of humanoid "meatbag" companions.
Yes, I can see the problem. That's why I opt to give her blasters so she won't get into melee range (Sneak Attack works with ranged weapons).