The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Basic Location Damage
   
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Category: Gameplay, Immersion
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723.043 KB
Jan 21, 2018 @ 1:29pm
Jan 24, 2018 @ 4:22pm
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Basic Location Damage

Description
Basic Location Damage


[ Requirements ]

Skyrim 1.9.32.08 or later
SKSE 1.7.3 or later


[ Description ]

Adds a lightweight angle & positional based locational damage system with the following hit locations:

Head: High chance of instant kill on npcs, depending on weapon, unless armor is worn. (Can be disabled)
Neck: Bleed-out on npcs or high chance of instant kill.
Torso - Front/Back/Sides: Side hits are the most effective target on the torso against armored opponents
Left Arm: Chance of disarming a shield if equipped
Right Arm: Chance of disarming weapon
Legs: Temporarily cripple an opponent, cause a bleed-out, or stun, depending on the weapon used and the armor worn
Back Knees: Vulnerable even when fully armored. A successful hit can cause a fatal bleed-out


Hits to the locations will have different levels of effectiveness depending on the following factors:

-weapon used
-size and mass of the opponent
-whether or not the target is wearing armor at the location
-the armor's rating
-the attack's power


A menu spell is added with the following options:

-the ability to adjust the locational damage magnitude
-disable/enable instant kills for unarmored headshots.
-disable/enable locational damage effect on the player, or npcs
-disable/enable off-hit damage reduction - lowers base weapon damage that the player does so that only locational hits have a significant effect
-disable/enable disarmed item drops - to address savegame-bloating concerns, disarmed items will be simply unequipped from the npc.


[ Additional Info / Known Issues ]

-At the moment, the locational damage will not effect mounted NPCs, Ghosts, Dwarven Automations, and other creatures that cannot be resurrected ex: Dragons, Atronachs etc.
-May notice a delayed effect in large modded battle scenes if many demanding scripts are running at the same time.
-On rare occasions, you may encounter an npc who seems immune to locational damage. I have been unable to fully fix this so I setup a way of detecting when it happens and removing off-hit damage reduction on npc affected if enabled.
Popular Discussions View All (1)
0
Jan 25, 2018 @ 5:53am
mod compatibilty
siberianhuskytundra
11 Comments
derkatwork Oct 7, 2018 @ 12:44pm 
Where is the menu for this?
Huh what? Aug 11, 2018 @ 11:00am 
Only works in standing position and headshots can only be toggled on helmetless characters, its basically an instant kill for the type of enemies you can already instantly kill.

for anyone considering downloading, the "instant kill" is more of a rapid poison effect and those hit will go into their 'stun' animation before dying.
Wolf-0407 Jun 25, 2018 @ 8:26pm 
@Shrek. The third line below "A menu spell is added..." reads, "-disable/enable locational damage effect on the player, or npcs". So, I have to think that it does or can affect the player, but you have the option to turn that off. But I have not tried it yet.
Capt.Shrek (no relation) Jun 17, 2018 @ 5:31pm 
will this affect me too? or does it only affect the person i am attacking?
The Shoebill May 27, 2018 @ 6:28pm 
You should tweak it o that when you hit smeone in the knee with an arrow, they immediately become a random hold guard.
HeinzBeans May 12, 2018 @ 1:35pm 
wooooooooooooooooooooooooooooooooow amazing mod.!!!:steamhappy: this fixes skyrim for in the vanilla version if you literaly put five arrows in someons head they would still come at you like a invinsible bloodthirsy savage and end up killing you, but with this you can actualy end them yay!
|501st| DJ_Cactus Feb 28, 2018 @ 5:29am 
I've noticed that occasionally my attacks do very little to zero damage, is this a bug, or an incompatability of some sort?
|501st| DJ_Cactus Feb 28, 2018 @ 12:54am 
I have a high accuracy with archery, and was so often disappointed when bandits were merely brought within an inch of their life even with my devastating arsenal, so I bid thee my thanks for this excellence
Slightly Open Curtains Feb 4, 2018 @ 12:25pm 
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Ekajaja Feb 3, 2018 @ 5:01pm 
does this effect the player aswell as NPCs?