GameMaker: Studio

GameMaker: Studio

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Game Maker 3D technology demo (Obsolete)
   
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genre: example
Description: 3D
File Size
Posted
14.020 MB
Feb 10, 2013 @ 5:59am
1 Change Note ( view )

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Game Maker 3D technology demo (Obsolete)

Description
A technology demo on my latest game engine for Game Maker.

The demo shows entirely mathematically generated terrain, as well as a technique to make textures look less

repetitive, more detailed and take less memory.

This version is old.
Updating does not work and this version may cause problems due to changes with game maker.

Current features:
- Automatically improved textures
- Generated terrain using seeds
- Terrain height checking
- Light bloom effect
- Vignette
- Fake HDR
- Terrain light normals calculation
- Water reflections

Planned or upcoming features:
- Procedurally generated terrain / Unlimited terrain
- Particle effects
- Sun glare effects
- Weather effects
- Water effects

Known issues/bugs:
- Stripes in the texture
- choppy water
-Trees become invisible when you are under water


Controls:
Use the mouse to look around.
W,A,S and D to move the camera.
Use the mouse wheel or Q and E to raise or lower the camera.

Fullscreen on/off: Alt+Enter
Bloom level: B
Smooth shading on/off: M
Show normal texture: Enter
Lighting on/off: L
Vignette on/off: V

This is made in Game Maker without any DLLs or extensions.
Look here if you are interested: http://gmc.yoyogames.com/index.php?showtopic=568086&st=20
58 Comments
Succor Jul 26, 2018 @ 2:42pm 
3 d
Mythicsoul Sep 11, 2016 @ 7:22am 
error
(^w^)Eva The Champion 2 Dec 19, 2015 @ 12:26pm 
hey there
Gabriel  [author] Jun 10, 2015 @ 1:25am 
Try to delete all scripts dealing with lights and in the init 3d script set d3d_set_lighting(false)
:Fichty Jun 6, 2015 @ 9:22am 
Help me pls

############################################################################################
ERROR in
action number 1
of Draw Event
for object obj_cam:

Light index out of range - must be between 0 and 7 (inclusive)
at gml_Script_scr_cam_step
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scr_cam_step (line 0)
gml_Object_obj_cam_Draw_0
Gabriel  [author] Feb 1, 2015 @ 4:57am 
It is not working with the changes that has been made with Game Maker since I started this.
Derpy Jan 19, 2015 @ 5:44pm 
wait, did you stop updating this? I just redownloaded gamemaker.
Gabriel  [author] Jan 10, 2015 @ 2:25pm 
@Stoned Panda Yes, it's because the script tries to check for a value outside a ds_grid. An easy fix would be to not call the script when the camera is outside of the terrain area. Don't know why I didn't do that.
Gabriel  [author] Dec 11, 2014 @ 9:44am 
The title is now changed. This needs to be modified to work with the current versions of game maker. Sorry for the inconvenience. :)
BlueBrain Dec 11, 2014 @ 4:08am 
not working at all...