The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Miraak's Loot Enhanced
   
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1.004 MB
Feb 9, 2013 @ 7:27pm
Jul 14, 2013 @ 2:04pm
23 Change Notes ( view )

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Miraak's Loot Enhanced

Description
*I NO LONGER SUPPORT THIS MOD*
*IF SOMEONE WANTS TO PORT IT TO THE NEW SKYRIM EDITIONS, YOU MAY DO SO AS LONG AS YOU GIVE CREDIT*

Miraak's Loot Enhanced - Robes Edition:
http://steamcommunity.com/sharedfiles/filedetails/?id=127038205
Make sure to subscribe to only one version to avoid conflicts.
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                     DESCRIPTION
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Chances are if you beat the Dragonborn DLC, you were somewhat/very disappointed on Miraak's loot. Basically the items weren't all that great or worthy of the so called 'First Dragonborn'. If that is the case, this mod is for you. I attempted to improve his loot while maintaining the vanilla flavor. Everything is improved, Miraak's Set, Sword and Staff.

TO GET THE SPELLS YOU JUST HAVE TO WEAR MIRAAK'S GLOVES/MASK. IF IT'S NOT WORKING READ BELOW.

If the gloves/mask spells are not being added, just throw them from your inventory, then pick them up and re-equip.

Some of these items are lvled (sword,mask,staff) which means the stats might vary a bit.

The new spells:
• Fire Stream
• Frost Stream
• Shock Stream
• Conjure Lurker

So the dragonborn DLC added 2 new spells, fire stream and frost stream. But both were incomplete/unusable by the player (lacking sounds, effects, conditions,texts, etc) so after tweaking them enough i managed to make them playable. This inspired me to create 'Shock Stream' in order to keep the 3 elements tradition of TES, the spell turned out to be pretty darn good and quite powerful. I highly recommend taking the destruction path to cause some serious havoc. I also felt that the conjure lurker was lacking from the conjuration school repertoire which is fixed now.

NOTE: If you're updating i recommend doing a clean save.

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                        Changelog:
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Rev1:
• Initial release.

Rev2:
• Updated the gloves to allow conjure dragon priest.

Rev3:
• Updated the gloves again to add 'Fire Stream' and 'Frost Stream' spells instead. (powerful)
• Completely deleted the custom conjurations as they were buggy or didn't work as intended.

Rev4:
• Added a new spell called 'Shock Stream' to the gloves. (very powerful)
• Tweaked Stream spells. (less mana cost, less dmg, etc)
• Replaced the fortify enchantment by Fortify Destruction on the gloves.
  (w/o the spell cost redux, the stream spells are costly and can't be dual casted for the most part).
• Increased the mana recovery on the robes by 25%.
• Added fortify stamina by 20 on the boots.

Rev4:
• Added an alternative sound to 'Shock Stream' and increased the mana cost.

Rev5:
• Re-added 'Conjure Lurker' to the mask. (now working properly)
• Changed the casting light of Conjure Lurker to purple. (previously fire/yellow)
• More tweaks.
• Reduced the robes magicka recovery from 175% to 150%. (more balanced)

Rev6:
• Reverted the changes on miraak's sword as the tentacle wasn't showing properly. (temporary)

Rev7:
• Made the reach of miraak's sword to match that of the tentacle.
• Fixed the tentacle not showing with custom enchantment. (works like a charm now)
• Tweaked the enchantment magnitude/consumption on the sword for balance.

Rev8:
• Reduced miraak's staff damage and charges.
• Added an enchantment to staff: 10% chance to paralyze for 3s.
• Tweaked the staff description to display how much damage it does.

Rev9:
• Reduced the damage of all stream spells for balance. (needs more input)
• Decreased fortify destruction on the gloves from 20% to 15%.
• Slight description changes on the gloves and spells.

Rev10:
• Made all miraak's items (except staff) temperable. (can upgrade with smithing)
• All items are considered dragonscale except for the mask and sword being daedric.
• Miraak's robes are now considered light armor and now provides armor rating.

Rev11:
• Tweaked some of the lurker stats.
• Added a missing script to the lurker.

Rev12:
• Nerfed Shock Stream.
• Made all Miraak's Masks light armor.
• Changed the material on the mask to dragonscale in order to allow the bonus set perk to work.
• Added the Streams and conjure lurker spellstomes for those that don't want to use miraak items for the spells. (Must get through console)
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                     PERMISSIONS
==========================================
You have permission to:
• Modify. (for personal use)
• Make it part of your own compilation of mods.
• Use it as part/base of your own mod(s).

However you *must* give me credit and put a link to the original mod so others may know where it came from. Thank you.

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︽︽︽*¡DONT FORGET TO RATE!*︽︽︽
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202 Comments
rob Nov 21, 2021 @ 8:57pm 
Love this Mod, could someone please Port this to the SSE version
Thanks :Ebonheart:
Greg May 8, 2021 @ 6:38am 
thnks for the mod
omegafraz Mar 11, 2017 @ 5:27pm 
compatable with dragon priest armory if not is a patch posible
Slammy Aug 15, 2016 @ 4:08pm 
Still not getting the items
Clover May 4, 2016 @ 6:25pm 
quick tip, dont install this if youve already gotten the set, or if youve seen him ingame during the fight, set will still have its old values.
Agonisus May 1, 2016 @ 12:34am 
Okay. I installed this after having the Miraak set equipped. Afterwards, the my character's entire head was invisible. This issue continued after uninstalling. Don't use this mod.
Sezo Feb 15, 2016 @ 5:32am 
i dont know why...all miraak armor are light except his mask still heavy.I have just drop them and pick them up but...its still heavy.please fix this
pineshades Dec 25, 2015 @ 8:57am 
For some reason, the whole set keeps its vanilla stats for me.
Honor Guard May 16, 2015 @ 10:47pm 
can you make the robes and such improved better with dragon smithing?
spiket31 Apr 17, 2015 @ 6:07pm 
man i wish you did the spells as a stand alone