APB Reloaded

APB Reloaded

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APB Noobz Starter/Unlock Guide
By OMG PEW PEW PEW
Just a couple of tips for players starting the game. (Guide is slightly outdated but almost all info is still good)
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First 10 Tips
APB for NoobZ: 10 Tips & Tricks to Help Get You Started

1. Spend time in the social district! You will want to spend some time customizing your clothes and vehicles. The easiest way to confirm you are a noob to the world is to run around in starter clothes.

2. Use your radar and learn to stay off of enemies radar. You will show up on your enemies radar if you drive or shoot. Learn to take your time and give yourself the best odds of finding your enemy before they find you.

3. Shoot from vehicles. Whenever you are grouped up with someone and they are driving, you can lean out the window with your gun and shoot. Just sitting there will annoy your team mate and show you don't know what you are doing. It's not a pleasure ride, be ready to fire as soon as you spot an enemy.

4. Don't stand on objectives. On many missions you are tasked with taking and holding certain locations. As soon as you take the objective move away from it and hide. Ideally you want line of sight to it so you can shoot your enemy as they try to claim it. You will never win by standing on the objective.

5. Use the right weapon for the right district. One district is more open and great for long range riffles while the other is much more confined, which is great for shotguns and short range weapons. Often times people want to use whatever the newest weapon is that they unlocked. Don't be that guy, use the proper weapon for the mission you are on.

6. Always check the market center for new gear. Many items that you might not have unlocked yet can be purchased from other players in the market center.

7. To unlock more clothing options and max out your fashionista, all you have to do is sit in the Fashion Designer. So if you are going to grab something to eat, or take a break, leave yourself logged in and just like that your level rises.

8. Watch your Threat Level. Your Threat Level will rise and fall depending on how well you are doing on missions. The higher your rating is the tougher the opponents will be that you are matched up against. The system doesn't look at Rank, so a new player who is kicking ass and taking names can quickly find himself up against several veteran players.

9. Mod your weapons. As you unlock new items you can gain access to many items that will make your weapons better. Many times this can make an average weapon far superior to a higher level weapon that isn't modded.

10. Turn the sound up! APB uses directional sounds in game. If someone is shooting, talking or running near you, you can get a very good feel for where they are simply by listening. The sounds are really well done and with the volume turned up I have often times overheard my enemies talking behind a wall alerting me to where they were.

Well there you go, 10 tips to get you underway in APB. If you follow these suggestions... well you will probably still be called a noob, but far less often than you would without them. Good luck out there!
Unlocks Tiger/Gkings
Prentiss Tigers / G-Kings

Progression 1


Tier 0

Chung Hee / Veronika Lee

2: Stabba - CCG (Enforcer Only)
2: Colby PMG 28
4: JG-840
5: Obeya FBW
5: Stabba - PIG (Enforcer Only)
6: N-HVR 762
8: Obeya CR762
9: SHAW 556
10: N-TEC 5

Tier 1
Stu Phoenix X / Shift

2: Colby PMG 28: "TROJAN X-I" (Extended Magazine 1)
3: Field Supplier
3: Character Upgrade Slot
3: Clotting Agent I
3: Happy Landings 1
4: JG-841 "Firecracker" (3-Point Sling 1)
5: N-FA 9
6: N-HVR 762a "Akula" (3-Point Sling 1)
8: Obeya CR762.1 "Artic Blaze" (Improved Rifling 1)
9: SHAW 556 I "Badger" (Heavy Barrel 1)
10: N-TEC 5a "Kasatka" (Bandolier 1)

Tier 2
Darryl Kent / Harmon Benjamin

2: Colby PMG 28: "TROJAN X-II" (Extended Magazine 2, Improved Rifling 1)
3: Clotting Agent II
3: Happy Landings 2
4: JG-842 "Firecracker EX" (3-Point Sling 2, Magazine Pull 1)
5: Colby RSA
6: N-HVR 762b "Akula V2" (3-Point Sling 2, Improved Rifling 1)
8: Obeya CR762.2 "Artic Blaze MK-II" (Improved Rifling 2, Magazine Pull 1)
9: SHAW 556 II "Wolf" (Heavy Barrel 2, 3-Point Sling 1)
10: N-TEC 5b "Kasatka V2" (Bandolier 2, Improved Rifling 1)

Tier 3
Chiza / Bonita Benjamin

2: Colby PMG 28: "TROJAN X-III" (Extended Magazine 3, Improved Rifling 2, Reflex Sight 1)
3: Clotting Agent III
3: Happy Landings 3
4: JG-842 "Firecracker EX-2" (3-Point Sling 3, Magazine Pull 2, Cooling Jacket 1)
6: N-HVR 762c "Akula V3" (3-Point Sling 3, Improved Rifling 2, Magazine Pull 1)
8: Obeya CR762.3 "Artic Blaze MK-III" (Improved Rifling 3, Magazine Pull 2, 3-Point Sling 1)
9: SHAW 556 III "Lion" (Heavy Barrel 3, 3-Point Sling 2, Reflex Sight 1)
10: N-TEC 5c "Kasatka V3" (Bandolier 3, Improved Rifling 2, Reflex Sight 1)

Progression 2

Tier 0
Violet Prentiss / Terri Quan

2: Balkan Varzuga
4: Balkan Ravan
6: Dolton Broadwing
8: Packer Ceresco
10: Patriot T-25

Tier 1
Mirri Kent / Chiro

6: Sungnyemun Moirai
10: Nulander Kurai

Mirri Kent
3: Veo "Colt" (Fireproofing 1)
8: Broadwing "Patrol" (Fireproofing 1)

Chiro
3: Ravan "Funbox" (Mobile Supply Unit)
9: Varzuga "Nitro" (Armoured Engine 1)

Tier 2
Akiko X / Javez

2: Mobile Supply Unit
3: Varzuga (1 slot)
4: Explosives 1
5: Ravan (1 slot)
6: Armoured Engine 1
7: Broadwing (1 slot)
7: Moirai (1 slot)
8: Ceresco (1 slot)
8: Kurai (1 slot)
9: T-25 (1 slot)
10: Chassis Strengthening 1
10: Nitro Booster 1

Akiko X
4: Moirai "Trooper" (Fireproofing 2, Chassis Strengthening 1)
4: Nulander Pioneer
5: Montane "Wide Receiver" (Armoured Engine 2, Explosives 1)
6: Ceresco "Quarterback" (Mobile Supply Unit, Steel Plating 1)
7: Cisco "Saber" (Armoured Engine 2, Explosives 1)
8: T-25 "Lawgiver" (Fast-Fix Chassis 2, Ramming Plate 1)
10: Patriot V20 Jericho

Javez
2: Ceresco "Monster" (Mobile Supply Unit, Steel Plating 1)
3: Broadwing "Gecko" (Fireproofing 2, Chassis Strengthening 1)
4: Moirai "Bandera" (Fireproofing 2, Chassis Strengthening 1)
4: Seiyo Espacio
5: T-25 "Rampage" (Fast-Fix Chassis 2, Ramming Plate 1)
6: Fresno "Red Dragon" (Mobile Supply Unit, Steel Plating 1)
9: Vegas "Belladonna" (Fast-Fix Chassis 2, Ramming Plate 1)
10: Bishada Rapier

Tier 3
Byeong Lee / Grayson Fell

3: Varzuga (2 slot)
4: Explosives 2
5: Ravan (2 slot)
6: Armoured Engine 2
7: Broadwing (2 slot)
7: Moirai (2 slot)
8: Ceresco (2 slot)
8: Kurai (2 slot)
9: T-25 (2 slot)
10: Chassis Strengthening 2
10: Nitro Booster 2

Byeong Lee
2: Vaquero "Prowler" (Chassis Strengthening 3, Armoured Engine 2, Steel Plating 2)
3: Sentinel "Bronco" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
4: Broadwing "City Chief" (Fireproofing 3, Chassis Strengthening 2, Fast-Fix Chassis 2)
4: Pioneer (1 slot)
6: Pioneer "Big Cat" (Mobile Supply Unit, Steel Plating, Fast-Fix Chassis 2)
7: Fresno "Halcyon" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
8: Vegas "T Force" (Fast-Fix Chassis 3, Ramming Plate 2, Armoured Engine 2)
9: Jericho "Seahawk" (Steel Plating 3, Fast-Fix Chassis 2, Chassis Strengthening 2)
10: Jericho (1 slot)

Grayson Fell
2: Moirai "Varial" (Fireproofing 3, Chassis Strengthening 2, Steel Plating 2)
3: Kurai "Grinder" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
4: Sentinel "Helipop" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
4: Espacio (1 slot)
5: Montane "Demon King" (Armoured Engine 3, Explosives 2, Fireproofing 2)
6: Cisco "Stinger" (Armoured Engine 3, Explosives 2, Fireproofing 2)
7: Cisco "Freestyle" (Armoured Engine 3, Explosives 2, Fireproofing 2)
8: Espacio "Gila" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
9: Bishada Rapier "Funked" (Steel Plating 3, Fast-Fix Chassis 2, Chassis Strengthening 2)
10: Rapier (1 slot)

Boss

Tier 4
Orlenz' Moretti / Arlon Benjamin

2: Moirai (3 slot)
3: Colby PMG 28: "TROJAN X-IV" (Extended Magazine 3, Improved Rifling 3, Reflex Sight 2)
3: Varzuga (3 slot)
5: Explosives 3
5: Ravan (3 slot)
6: OSMAW
8: Armoured Engine 3
8: JG-844 "Firecracker EX-III" (3-Point Sling 3, Magazine Pull 3, Cooling Jacket 2)
8: Broadwing (3 slot)
9: Kurai (3 slot)
10: Chassis Strengthening 3
10: Obeya CR762.4 "Artic Blaze Mk-IV" (Improved Rifling 3, Magazine Pull 3, 3-Point Sling 2)
10: Ceresco (3 slot)
12: N-HVR 762d "Akula V4" (3-Point Sling 3, Improved Rifling 3, Magazine Pull 2)
12: T-25 (3 slot)
13: SHAW 556 IV "Bear" (Heavy Barrel 3, 3-Point Sling 3, Reflex Sight 2)
15: Nitro Booster 3
15: N-TEC 5d "Kasatka V4" (Bandolier 3, Improved Rifling 3, Reflex Sight 2)

Orlenz' Moretti
4: Moirai "Monarch" (Fireproofing 3, Chassis Strengthening 3, Steel Plating 2, Fast-Fix Chassis 2)
6: Pioneer (2 slot)
7: Cisco "Panther" (Armoured Engine 3, Explosives 3, Fireproofing 2, Steel Plating 2)
9: Kurai "All Star" (Mobile Supply Unit, Steel Plating 3, Fast-Fix Chassis 2, Nitro Booster 2)
11: Jericho "Partisan" (Steel Plating 3, Fast-Fix Chassis 3, Chassis Strengthening 2, Mobile Supply Unit)
15: Jericho (2 slot)

Arlon Benjamin
4: Fresno "Hot Lizard" (Mobile Supply Unit, Steel Plating 3, Fast-Fix Chassis 2, Nitro Booster 2)
6: Espacio (2 slot)
7: Vegas "Red King" (Fast-Fix Chassis 3, Ramming Plate 3, Armoured Engine 2, Extra Cargo Capacity 2)
9: Mikro "Revolt" (Chassis Strengthening 3, Armoured Engine 3, Steel Plating 2, Mobile Supply Unit)
11: Rapier "Hazard TT" (Steel Plating 3, Fast-Fix Chassis 3, Chassis Strengthening 2, Mobile Supply Unit)
15: Rapier (2 slot)


Unlocks Praetorians/Blood Roses
Praetorians / Blood Roses

Progression 1

Tier 0
Ty Durrant / Britney Bloodrose

2: OCA-EW 626
4: NFAS-12
5: Joker RFP-9
5: Stabba - TG8 (Enforcer Only)
6: Agrotech DMR-SD
8: OBIR
9: ALIG 762
10: Joker SR15 Carbine

Tier 1
Grissom / Byron Bloodrose
2: OCA-EW 626.1 "Sidewinder" (Magazine Pull 1)
3: Field Supplier
3: Character Upgrade Slot
3: Kevlar Implants 1
4: NFAS-12a "Red Star" (Magazine Pull 1)
5: S-AS PDW
6: DMR-SD I "Assassin 5Zero R1" (3-Point Sling 1)
7: STAR 556 I "Army Ant" (Extended Magazine 1)
8: OBIR.1 "Desert Storm" (Extended Magazine 1)
9: ALIG 762 "Commando 76Two R1" (Heavy Barrel 1)
10: Joker SR15 Carbine (Reflex Sight 1)

Tier 2
Miguel Estebano / Seung Bloodrose
2: OCA-EW 626.2 "Silverado" (Magazine Pull 2, Cooling Jacket 1)
3: Kevlar Implants 2
4: NFAS-12b "Red Star V2" (Magazine Pull 2, 3-Point Sling 1)
5: ACT 44
6: DMR-SD II "Assassin 5Zero R2" (3-Point Sling 2, Improved Rifling 1)
7: STAR 556 II "Mantis" (Extended Magazine 2, Hunting Sight 1)
8: OBIR.2 "Desert Storm MK-II" (Extended Magazine 2, Improved Rifling 1)
9: ALIG 762 "Commando 76Two R2" (Heavy Barrel 2, 3-Point Sling 1)
10: Joker SR15 Carbine (Reflex Sight 2, 3-Point Sling 1)

Tier 3
Kaspar Danko / Tyron Sennet
2: OCA-EW 626.3 "Red Dawn" (Magazine Pull 3, Cooling Jacket 2, Reflex Sight 1)
3: Kevlar Implants 3
4: NFAS-12c "Red Star V3" (Magazine Pull 3, 3-Point Sling 2, Cooling Jacket 1)
6: DMR-SD III "Assassin 5Zero R3" (3-Point Sling 3, Improved Rifling 2, Extended Magazine 1)
7: STAR 556 III "Spider" (Extended Magazine 3, Hunting Sight 2, 3-Point Sling 1)
8: OBIR.3 "Desert Storm MK-III" (Extended Magazine 3, Improved Rifling 2, Hunting Sight 1)
9: ALIG 762 "Commando 76Two R3" (Heavy Barrel 3, 3-Point Sling 2, Reflex Sight 1)
10: Joker SR15 Carbine (Reflex Sight 3, 3-Point Sling 2, Magazine Pull 1)

Progression 2

Tier 0
Eva Orlandez / Strega Bloodrose
6: Han Veo
8: Charge Sentinel
10: Dolton Montane

Tier 1
Sabbat / Suji
6: Dolton Fresno
10: Charge Cisco

Sabbat
3: Ravan "Spartan" (Mobile Supply Unit)
9: Fresno "Retrocop" (Mobile Supply Unit)

Suji
3: Veo "Tsumi" (Fireproofing 1)
8: Cosenza "Changeling" (Mobile Supply Unit)

Tier 2
Saul Linklater / Lilith Bloodrose
2: Fireproofing 1
3: Calabria (1 slot)
4: Fast-Fix Chassis 1
5: Cosenza (1 slot)
6: Extra Cargo Capacity 1
7: Veo (1 slot)
7: Fresno (1 slot)
8: Ramming Plate 1
8: Sentinel (1 slot)
8: Cisco (1 slot)
9: Montane (1 slot)
10: Steel Plating 1
10: Patriot vegas

Saul Linklater
2: Broadwing "Citadel" (Fireproofing 2, Chassis Strengthening 1)
4: T-25 "True Blue" (Fast-Fix Chassis 2, Ramming Plate 1)
4: Packer Vaquero
6: Vegas "Bluemax" (Fast-Fix Chassis 2, Ramming Plate 1)
7: Pioneer "Code-3" (Mobile Supply Unit, Steel Plating 1)
9: Jericho "Crusader" (Steel Plating 2, Fast-Fix Chassis 1)

Lilith Bloodrose
2: Montane "Oni" (Armoured Engine 2, Explosives 1)
4: Sentinel "Occulta" (Mobile Supply Unit, Steel Plating 1)
4: Charge Mikro
5: T-25 "Jumper" (Fast-Fix Chassis 2, Ramming Plate 1)
6: Mikro "Heretic" (Chassis Strengthening 2, Armoured Engine 1)
7: Espacio "Splinter" (Mobile Supply Unit, Steel Plating 1)
9: Kurai "Mazuma" (Mobile Supply Unit, Steel Plating 1)

Tier 3
Hea Choi / Jeung Bloodrose
2: Fireproofing 2
3: Calabria (2 slot)
4: Fast-Fix Chassis 2
5: Cosenza (2 slot)
6: Extra Cargo Capacity 2
7: Veo (2 slot)
7: Fresno (2 slot)
8: Ramming Plate 2
8: Sentinel (2 slot)
8: Cisco (2 slot)
9: Montane (2 slot)
10: Steel Plating 2
10: Vegas (1 slot)

Hea Choi
2: Montane "Tribus" (Armoured Engine 3, Explosives 2, Fireproofing 2)
3: Sentinel "Stomper" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
4: Ceresco "Dominator" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
4: Vaquero (1 slot)
5: Kurai "Vigilante" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
6: Moirai "Lawbringer" (Fireproofing 3, Chassis Strengthening 2, Steel Plating 2)
7: Vaquero "Reaper" (Chassis Strengthening 3, Armoured Engine 2, Steel Plating 2)
8: Pioneer "Urban War" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
9: Cisco "Gladiator" (Armoured Engine 3, Explosives 2, Fireproofing 2)

Jeung Bloodrose
2: Mikro "Ronin" (Chassis Strengthening 3, Armoured Engine 2, Steel Plating 2)
3: Broadwing "Rosewing" (Fireproofing 3, Chassis Strengthening 2, Fast-Fix Chassis 2)
4: Ceresco "Darksider" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
4: Mikro (1 slot)
5: Kurai "Infernos" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
6: Espacio "Koga" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
7: Fresno "Fujin" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2)
7: Moirai "Nosferatu" (Fireproofing 3, Chassis Strengthening 2, Steel Plating 2)
9: Bishada Rapier "Tormentor" (Steel Plating 3, Fast-Fix Chassis 2, Chassis Strengthening 2)

Boss

Tier 4
Justin Teng / Michael Simeone
2: Cisco (3 slot)
3: OCA-EW 626.4 "Iron Reaper" (Magazine Pull 3, Cooling Jacket 3, Reflex Sight 2)
3: Calabria (3 slot)
5: Fast-Fix Chassis 3
5: Cosenza (3 slot)
6: O-PGL 79R
8: Extra Cargo Capacity 3
8: NFAS-12d "Red Star V4" (Magazine Pull 3, 3-Point Sling 3, Cooling Jacket 2)
8: Veo (3 slot)
9: Fresno (3 slot)
10: Fireproofing 3
10: OBIR.4 "Desert Storm Mk-IV" (Extended Magazine 3, Improved Rifling 3, Hunting Sight 2)
10: Sentinel (3 slot)
12: DMR-SD IV "Assassin 5Zero R4" (3-Point Sling 3, Improved Rifling 3, Extended Magazine 2)
12: Montane (3 slot)
13: Ramming Plate 3
13: ALIG 762 "Commando 76Two R4" (Heavy Barrel 3, 3-Point Sling 3, Reflex Sight 2)
14: Joker SR15 Carbine (Reflex Sight 3, 3-Point Sling 3, Magazine Pull 2)
15: Steel Plating 3
15: STAR 556 IV "Scorpion" (Extended Magazine 3, Hunting Sight 3, 3-Point Sling 2)
15: Vegas (2 slot)

Justin Teng
4: Vegas "Predator" (Fast-Fix Chassis 3, Ramming Plate 3, Armoured Engine 2, Extra Cargo Capacity 2)
6: Vaquero (2 slot)
7: Fresno "Phoenix" (Mobile Supply Unit, Steel Plating 3, Fast-Fix Chassis 2, Nitro Booster 2)
9: Kurai "White Knight" (Mobile Supply Unit, Steel Plating 3, Fast-Fix Chassis 2, Nitro Booster 2)
11: Pioneer "Dominion" (Mobile Supply Unit, Steel Plating 3, Fast-Fix Chassis 2, Nitro Booster 2)
13: Jericho "Armed Response" (Steel Plating 3, Fast-Fix Chassis 3, Chassis Strengthening 2, Mobile Supply Unit)

Michael Simeone
4: Vegas "Kumiho" (Fast-Fix Chassis 3, Ramming Plate 3, Armoured Engine 2, Extra Cargo Capacity 2)
6: Mikro (2 slot)
7: Cisco "Nightshade" (Armoured Engine 3, Explosives 3, Fireproofing 2, Steel Plating 2)
9: Mikro "Borgata" (Chassis Strengthening 3, Armoured Engine 3, Steel Plating 2, Mobile Supply Unit)
11: Espacio "Slayer" (Mobile Supply Unit, Steel Plating 2, Fast-Fix Chassis 2, Nitro Booster 2)
Role Unlocks
Role Unlocks

Demolitions
3: O-PGL 79R NFCP 1 (1 slot)
3: OSMAW NFCP 1 (1 slot)
4: O-PGL 79R NFCP 2 (2 slot)
4: OSMAW NFCP 2 (2 slot)
5: O-PGL 79R NFCP 3 (3 slot)
5: OSMAW NFCP 3 (3 slot)

Gunslinger
3: Joker RFP-9 "Swift Silver" (Heavy Barrel 1)
3: Obeya FBW "Sight Zero" (Reflex Sight 1)
4: S-AS PDW "Falcon" (Improved Rifling 1)
4: N-FA 9 "Barrakuda" (Extended Magazine 1)
5: Act 44 "Executioner 4Four" (Hunting Sight 1)
5: Colby RSA: TITAN (Hunting Sight 1)

Machine Gunner
3: Bandolier 1
4: Extended Magazine 1
5: SHAW 556 R&D I (1 slot)
5: ALIG 762 R&D I (1 slot)
8: Bandolier 2
9: Extended Magazine 2
10: SHAW 556 R&D II (2 slot)
10: ALIG 762 R&D II (2 slot)
13: Bandolier 3
14: Extended Magazine 3
15: SHAW 556 R&D III (3 slot)
15: ALIG 762 R&D III (3 slot)

Marksman
4: Improved Rifling 1
5: Obeya CR762 NFCP 1 (1 slot)
5: OBIR NFCP 1 (1 slot)
5: Joker SR115 Carbine (1 slot)
9: Improved Rifling 2
10: Obeya CR762 NFCP 2 (2 slot)
10: OBIR NFCP 2 (2 slot)
10: Joker SR215 Carbine (2 slot)
14: Improved Rifling 3
15: Obeya CR762 NFCP 3 (3 slot)
15: OBIR NFCP 3 (3 slot)
15: Joker SR315 Carbine (3 slot)

Pointman
3: Reflex Sight 1
4: Cooling Jacket 1
5: NFAS-12 Nol (1 slot)
5: OCA-EW 626 NFCP 1 (1 slot)
5: Colby PMG Mk 2 (1 slot)
5: JG-940 (1 slot)
8: Reflex Sight 2
9: Cooling Jacket 2
10: NFAS-12 Adeen (2 slot)
10: OCA-EW 626 NFCP 2 (2 slot)
10: Colby PMG Mk 3 (2 slot)
10: JG-1040 (2 slot)
13: Reflex Sight 3
14: Cooling Jacket 3
15: NFAS-12 Dvah (3 slot)
15: OCA-EW 626 NFCP 3 (3 slot)
15: Colby PMG Mk 4 (3 slot)
15: JG-1140 (3 slot)

Rifleman
3: Hunting Sight 1
4: Magazine Pull 1
5: N-TEC 5 Nol (1 slot)
5: STAR 556 R&D I (1 slot)
8: Hunting Sight 3
9: Magazine Pull 3
10: N-TEC 5 Adeen (2 slot)
10: STAR 556 R&D II (2 slot)
13: Hunting Sight 3
14: Magazine Pull 3
15: N-TEC 5 Dvah (3 slot)
15: STAR 556 R&D III (3 slot)

Sniper
3: 3-Point Sling 1
4: Heavy Barrel 1
5: DMR-SD R&D I (1 slot)
5: N-HVR 762 Nol (1 slot)
8: 3-Point Sling 2
9: Heavy Barrel 2
10: DMR-SD R&D II (2 slot)
10: N-HVR 762 Adeen (2 slot)
13: 3-Point Sling 3
14: Heavy Barrel 3
15: DMR-SD R&D III (3 slot)
15: N-HVR 762 Dvah (3 slot)
Modifications
Modifications

Weapon
Upper Rail

Hunting Sight:
Increases benefit of Marksmanship mode slightly/moderately/substantially
Increases zoom level by 5 degrees
Decreases accuracy while running slightly/moderately/substantially

Reflex Sight:
Increases accuracy while moving slightly/moderately/substantially
Decreases zoom level by 5 degrees
Decreases benefit of Marksmanship mode slightly/moderately/substantially

Magazine

Magazine Pull:
Decreases reload time by -20/-30/-40%
Decreases magazine capacity by -15/-20/-25%

Bandolier:
Increases stored ammo by +20/+35/+35%
Increases resupply time by +50/+200/+100%

Extended Magazine:
Increases Magazine size by +10/+20/+30%
Increases Reload time by +20/+40/+60%

Receiver

3-Point Sling:
Decreases Equip time by -13/-26/-39%

Barrel

Cooling Jacket:
Increases Fire Rate by +3/+5/+7%
Increases Accuracy Bloom slightly/moderately/substantially
Increases Shotgun Spread slightly/moderately/substantially

Improved Rifling:
Increases effective range by +3/+5/+7m
Increases maximum reticle bloom slightly/moderately/substantially

Heavy Barrel:
Decreases accuracy loss by +10/+20/+30%
Decreases weapon damage by -5/-10/-15%


Vehicle
Activated

Nitro Booster:
Increases engine output torque by +100/+200/+400% while active.
Increases top speed by +1/+2/+3 m/s while active.
Reduces turning speed by -70/-80/-90% while active.
Nitro Booster 3 only: WARNING: May have undesired results on high torque engines.

Generic

Fast-Fix Chassis:
Reduces repair time by 10/20/30%

Explosives:
Increases blast radius by +15/+30/+45%

Chassis

Steel Plating:
Reduces damage from weapons by -10/-20/-30%
Reduces max speed by -5/-10/-15%

Ramming Plate:
Increases ramming damage by +20/+35/+50%
Increases collision damage by +20/+35/+50%
Reduces brake efficiency by -20/-35/-50%

Chassis Strengthening:
Reduces damage taken from vehicle collisions by -10/-20/-30%
Reduces damage done from vehicle collisions by -10/-20/-30%

Trunk

Mobile Supply Unit:
Deploys a Field Supplier
Reduces cargo capacity by 3

Extra Cargo Capacity:
Increases cargo capacity by +1/+2/+4

Engine

Armoured Engine:
Increases delay before engine fire by +40/+60/+80%
Increases engine fire damage by +40/+60/+80%

Fireproofing:
Reduces engine fire damage by -20/-35/-50%


Character
Activated

Field Supplier:
Deploys a Field Supplier

Health

Clotting Agent:
Reduces health regen delay by -25/-50/-100%
Increases health regen time by +25/+50/+133%

Kevlar Implants:
Increases player health by +10/+20/+30%
Decreases acceleration slightly/moderately/substantially
Kevlar Implants 2 & 3 only: Decreases move speed by -1/-2 m/s

Utility

Happy Landings:
Reduces falling damage taken by -50/-70/-100%
38 Comments
Nost Apr 11, 2021 @ 9:50pm 
yeah ive never heard that fashionista shit and i cant find any details anywhere. maybe in all points bulletin where all unlocks were in game, but not reloaded unless you want to get banned poking around in cheat engine for a disabled unlock script.
Rootbeer Feb 22, 2021 @ 10:25am 
i dont think thats true
saint Jan 30, 2021 @ 3:48pm 
Alright so guys,i have been playing APB since like idk 5 years? and i didnt know that staying in the clothing designer gets up lvls so u can unlock cosmetics,considering that this is an amazing guide! keep up the good work!
Suuushii カリビアンコム Dec 23, 2017 @ 9:36pm 
Thank you for this guide~
senaya Jan 29, 2015 @ 3:39am 
I think you have a mistake in 'rifleman' unlocks. 8, 9 should be tier 2 perks?
Clone303 Sep 27, 2014 @ 4:10pm 
i have the best tip for new players, dont start playing APB for all people here dont want to have a fun fight, they just want to win so they play unfair, camping, run, hide or even hack XD so best not to play APB from the start
magik aram Aug 8, 2014 @ 10:55am 
Yeah, it's doing a lot better, not as many hackers, and it's still coming down. Now's the time to get back on ^^
OMG PEW PEW PEW  [author] Jul 28, 2014 @ 6:37pm 
So I noticed Fair fight was put into the game if someone can drop me a line let me know if the game is good again or cleaned up if so I might be returning and updating this guide.
bVx7kL Jul 25, 2014 @ 7:46am 
Thank you, experience
magik aram Jul 18, 2014 @ 3:09pm 
+1 good job, I have a couple of suggestions, add the final contacts, Cop Roles? and update old info?