Tabletop Simulator

Tabletop Simulator

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Wander: The Cult of Barnacle Bay (Demo)
   
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Number of Players: 1, 2, 3, 4
Tags: Dungeons, 4+
File Size
Posted
Updated
118.015 KB
Dec 29, 2017 @ 3:34pm
Jan 25, 2018 @ 2:25pm
5 Change Notes ( view )

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Wander: The Cult of Barnacle Bay (Demo)

Description
This mod is based on the Kickstarter demo set of "Wander: The Cult of Barnacle Bay" by Panda Cult Games.

It allows 1 to 5 players to play through the introduction scenario using the base demo components. This means it contains vastly less components than the final game.
For example:
5 characters vs 10+ characters in final game
3 event cards vs 40+ event cards (48+SG??)
1 large, 1 small double sided tiles vs 9 large, 6 small double sided tiles
… single scenario vs 22+ scenarios in final game.
… vastly less item cards (and only Level 1)
… no artifacts
… no boss decks / figures or Megabrute.
… and much much more.

But...
On the plus side you can have as many dice as you want.
Feel free to move map tiles around to make your own adventures as you feel the need for more wandering.

This demo is not intended to expand into the full "Wander: The Cult of Barnacle Bay" game but some content may be added periodically. This is my first TTS mod so there may be issues, suggestions and comments are welcome.

For more information on "Wander: The Cult of Barnacle Bay" by Panda Cult Games please visit
http://pandacultgames.com/games/cult-of-barnacle-bay/
For more information on the Kickstarter please visit
https://www.kickstarter.com/projects/1996974421/wander-the-cult-of-barnacle-bay/

Thank you.
5 Comments
Sharkbait Mar 17, 2019 @ 2:04pm 
Thank you so much for doing this. I've been so on the fence for getting this and was trying to find a way to playtest it and this does a lovely job so thank you so so much.
kanrak  [author] Jan 25, 2018 @ 2:33pm 
Event Deck updated, From now on adding change notes where they belong (in Change notes)
kanrak  [author] Dec 31, 2017 @ 12:52pm 
Version 20180101
Ready for public release

Changes:
* Moral Track set to 4 for start
* Initiative Track snap rotation fixed on some positions

Known issues / Roadmap:
* Basic rules should include ALT for ZOOM
* Add Dice tray to try and contain rogue rolled dice
* Ambient light levels leaves figures bright on one side and darker on other.
kanrak  [author] Dec 30, 2017 @ 9:19pm 
Version 20171231
Ready for public release

Changes:
* Basic TTS hints added
* Table Layout changed
* Rules PDF available on second tablet
* SPAWN tokens easier to spot (Red outline on backs)
* All map tiles LOCKED down, need to UNLOCK to FLIP, then LOCK again to avoid moving by mistake.
* Most items already placed on map times for phase 1, players still need to place DARKNESS tiles.
* All Hero Cards and Starting Equipment allocated to Hero Dashboards
* Information cards added.

Known issues / Roadmap:
* Basic rules should include ALT for ZOOM
* Add Dice tray to try and contain rogue rolled dice
* Ambient light levels leaves figures bright on one side and darker on other.
kanrak  [author] Dec 29, 2017 @ 4:12pm 
Version 20171230
Got it out there, private for now and looking for comments & improvements before public release.

Current plans -
* add Rules PDF
* Make SPAWN tokens easier to spot (Red outline?)
* Start with all board tokens where they need to be on the board (I dont think I can place the darkness tokens randomly without a pile of code).