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It seems the unintended Alien Artifact replenishing can simply be resolved by removing below two lines
local obj = getObjectFromGUID('851e16')
obj.call('ReplenishOffer')
from mana roller -> fetchDice() function.
However, during replenish, the previous set of cards is not removed.
Also the Asteroid cards don't seem to cycle, but get completely replaced, then the first card gets an addtional one placed on top of it.
Page 7
To claim one of the alien tech cards on display you need to have docked ships with a total value of more than 7. Replace the claimed card with
one from the draw pile.
Page 13
If the alien tech draw deck is exhausted, reshuffle the discards to create a new draw deck.
Maybe we can do it together, let me know.
This also fixed the Cycle and Refresh Offer.
Issue:
The script zone for the Alien Tech card are not at the right height.
This is how to fix it:
Move the cards away so you can adjust the height of the script zone
Go to Zone, Script Zone (so you can see it)
Go to Gizmo, Move and click on the script zone for the Alien Tech
Set the Transform, Position, Y: to 3.05
Note: to modify the mod first you need to create your own save file.