GameMaker: Studio

GameMaker: Studio

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Mario engine
   
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Description: 2D
Marcadores: studio, gamemaker
Tamanho
Publicado em
Atualizado em
2.484 MB
18/jan./2013 às 1:13
27/jan./2013 às 12:32
5 notas de atualização ( ver )

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Mario engine

Descrição
This is a simple Super Mario Bros engine. I plan on making it fully functional, so you could recreate any level. I will make the project itself available when it's more complete and cleaned up. This is my first game and still in the works. When it's complete, I plan on making my own platformer(not mario) using this engine.
This is the second version of my engine.

Controls
Left - Left Key
Right - Right Key
Run - 'Z' Key/'Y' Key
Jump - 'X' Key

Debug - 'Home' Key

Credits
Original engine by Nintendo
'Mario engine' designed by Lakobus
All graphics and sound by Nintendo


Also check out my space Shooter.
Discussões populares Ver todos (1)
2
9/jan./2020 às 6:26
Issue
SHADOWELITE7
141 comentário(s)
Amnesty (w/o pants) 20/dez./2020 às 18:05 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:

Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)

Chocice75 28/set./2019 às 3:53 
Everyone, stop posting error messages.
This person isn't working on this game anymore and the cause of these errors was updates to how GameMaker: Studio worked. I think those updates happened around 2017, so games last updated before then probably won't work.
V-[8thCT{D}]Pvt. Le_Beholder 18/set./2019 às 9:10 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:

Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)

fix your damn game already!
Frog Magician 30/ago./2019 às 9:54 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:

Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)

Paski 27/dez./2018 às 2:26 
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object obj_level:

Variable <unknown_object>.count(100032, -2147483648) not set before reading it.
at gml_Object_obj_level_Step_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_level_Step_0 (line -1)
Dyno 12/mai./2018 às 2:29 
oof
r.i.p:steamsad:
[VN] Haruka Nguyễn 8/jan./2018 às 18:41 
has stop working :(
Overlord Nanie 20/set./2017 às 20:35 
@ChocIce75:
I think that both Mario and Sonic are more like Chaotic Neutral to be honest.
锦栀暖暖 9/jul./2017 às 19:38 
How can i operate it,tell me the way to play.thanks
mikeshatter 17/dez./2016 às 9:46 
X to jump :)