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- Biomechanoid Major's rocket damage radius has been increased
- Biomechanod Majors now fire two rockets instead of one when the player is really close to it
- Biomechanoid Minor's moving speed has been increased
- Zorg Mercenary and Commander's moving speed has been increased
- The Small Armor Item Pickup uses classic sounds now instead of the one from SS2
- The Secret Santa npc that walks around in the first area in the Land of the Damned level uses classic sounds now
As for the rocket ammo suggestion, I tried to do that for this update but it turns out the editor can only let me edit the respawn time for MP and everything else is hardcoded in the item's data file.
What's new in version 2.1:
- Gnaars use classic-style textures
- Mordekai's staff uses classic textures