Kenshi
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Smarter Furnaces
   
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Nov 4, 2017 @ 4:26am
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Smarter Furnaces

Description
The vanilla furnace has two issues.

1 it do not have a working (haul) job that makes units automatically place looted weapons and armor inside them.
2. they create iron ore instead of iron plates what imho do not make sense.

This mod adds both a weapon furnace and armor furnace to the game in order to address these issues.

Not only do these two furnaces produce iron plates. They also are specified (instead of general) so a working haul job can assigned to them.

This means that if you have one unit with the haul job loot all the weapons after a fight he will store them inside the weapon furnace automatically.

You will have to turn on the furnace manually but the hauler will keep storing the specified equipment until none remains in his inventory. What imho greatly reduces the amount of micromanagement related to this feature.

Iron plates are however more profitable then ore. And without the ability to reduce the production (that I know off) the furnaces are a lot more profitable. As a result have I substantially increased its production cost compared to the standard furnace.

FAQ:

Can I only place armor in the armor furnace?
No, you can place all types of items but the haul job related to the buildings only works for the specified item type.

Are there any changes to the regular furnace?
The regular furnace is unchanged and will continue to convert equipment into ore.

Why do these furnaces look the same as the regular one?
Because I'm lazy
14 Comments
ℌ𝔞𝔳𝔞𝔩 Jan 8, 2023 @ 4:47am 
Also can't seem to have anyone haul the iron plates these furnaces make to a storage, nor will engineers or smiths use them as they need.
ℌ𝔞𝔳𝔞𝔩 Jan 8, 2023 @ 4:44am 
Can't seem to automate looting corpses nor taking a smithed weapon here, not sure what's up, drop me a DM if you have.
Anrhaa Jul 22, 2022 @ 2:11am 
Could you add an extra "furnace"? one to transform armors to fabrics.
Anrhaa Jul 20, 2022 @ 1:55am 
I think assigning a Martial Artist would be the perfect solution. Since they don't use weapons, there's no issue about them dropping what they have equiped
Saint Jul 8, 2022 @ 11:15am 
My guy just dropped his own weapon and some limbs into it and stopped. Any suggestions? Have crap all over the ground, it's lagging my game.
y-man Oct 8, 2021 @ 7:37am 
With the job active, do they drop their own weapon/armor into the furnace ?
I think it is similar to the weapon smith. they drop there own weapon into the weapon racks. but the tailor or armor smith does not drop equipped armor. I will test this, but be happy if anyone can tell me before.
Kriegsbestie May 24, 2021 @ 9:01am 
like most other players i was sitting there and got frustrated because i dont want to loot all these crap equipment manually! You Did save my day! Thx for the mod! Sry for my bad english
Walsingham May 20, 2021 @ 8:16pm 
I was literally just thinking about this problem. Nice one.
lordsith54 Apr 13, 2021 @ 7:35am 
also can you specify if the mod has a auto loot job that makes a guy collect wepons? or is that part of the mod?
lordsith54 Apr 11, 2021 @ 4:27am 
it keeps unequiping my armed weapon. any way to get around that?