Kenshi
172 ratings
Expanded Cities - Blister Hill
   
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1.041 MB
Oct 29, 2017 @ 10:30pm
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Expanded Cities - Blister Hill

In 1 collection by ZarkXav
Expanded Cities
7 items
Description
Blister Hill has grown into a city with citizens working under them. As well as an expansion, I've fixed building elevations and added numerous small details.

This mod requires Expanded Cities AI.

City Info
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Population: [not sure]
Roaming Population: [not sure]
Crime Rate: Low, besides a nest of raptors on game start.
New Buildings: About 14-15
Unique Places: Hospital, The Stop, and Farm Shop.

Future Updates
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Unknown

Bugs and Compatibility
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Requires new import. Mod updates also require new import. Make sure to use Ctrl + Shift + F11 and open the editor with: Shift + F12 and click "Fix Stuff".

Very little core data has been edited to help with compatibility. Each town mod may change the buildings for other towns since building spawns are based on faction rather than each town.

Performance loss is noticeable when fully zoomed out. It isn't major, and it may or may not have much of an impact for you.

There may be compatibility issues with other mods that change towns.

Towns may contain bugs. I have stepped away from Kenshi modding, and I will not be updating or replying to comments. I may come back to modding later on, but I'm focusing on other things at the moment, and I can't promise when and if I'll be back. Thank you for playing the mods, and I hope you all have an enjoyable experience!

You have my permission to edit the files and reupload reforked versions to keep the mod alive if you want. Thanks!
Popular Discussions View All (1)
0
Jan 18, 2018 @ 7:36pm
PINNED: Bugs
ZarkXav
17 Comments
Thomasasia Sep 22, 2022 @ 12:09am 
Please adopt it, these mods are fantastic.
Adeptus Freemanicus Sep 20, 2022 @ 1:51am 
is it possible for me to adopt your mods? I'll credit you and add you as a contributor so you can get the files any time you want. I think it's a win win no?
ZarkXav  [author] Jul 6, 2022 @ 9:46pm 
I'm not sure as the mod is quite outdated, and I'm no longer working on modding. There may be bugs in general because of this. Use at your own risk lol
Grzegorz Brzęczyszczykiewicz Jun 5, 2022 @ 8:59am 
is this compatable with genesis?
Excel.exe Dec 16, 2018 @ 9:26pm 
@ZarlXavox, ah ok haha, thanks for the reply
ZarkXav  [author] Dec 16, 2018 @ 6:21pm 
@Excel, Haha. No worries. I apologize for the laziness with the replies. I copy and pasted since Bruce posted on both pages, and I wasn't sure which one he'd take a look at. Probably both, but I thought I should mention that this one hasn't been updated either.

It is legitamately working on my end when I say that, and I posted to the ones that I tested. I'm assuming these other 2 work since the others worked fine, but I haven't got around to actually testing them. Before I work on a new town, I plan on going through each one soon and potentially fixing an issue that might be causing crashing/bugs for some.
Excel.exe Dec 16, 2018 @ 6:06pm 
@ZarkXavox This is the exact same message on the clownsteady mod page, but instead of saying blister hill you said clownsteady aswell. Also with heaps of your other mods when people say it isn't working for them you say "everything is working fine on my end" are you running some automated messages or something? (i realise this came off as a bit passive-aggressive but i love your mods and the work you put into them so thank you :steamhappy:)
ZarkXav  [author] Dec 15, 2018 @ 8:13pm 
@Bruce, I haven't updated anything, but everything seems to work fine. If there's been any major changes to Clownsteady with the release, it will be using the old/modified version of mine. It should work fine, but let me know if you find any issues. I'll also take a closer look at each town mod to ensure it's running fine.
Bruce Wayne Dec 15, 2018 @ 5:21am 
is this up to date
The_Cronockian May 25, 2018 @ 9:02am 
Great mods, would love to see one for Sho-Battai or Heft.