The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

231 ratings
Wheel Style weapons
   
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Category: Weapons
File Size
Posted
Updated
9.181 MB
Feb 15, 2012 @ 7:56pm
Feb 22, 2012 @ 4:56pm
10 Change Notes ( view )

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Wheel Style weapons

Description
update 1.43
new Orcish Battle Wheel
scaled wheel weapon damages such that regular upgrades to wheel weapons are available
update 1.42
New Elven Moon Wheel
Reduced base damage of the royal wheel from 42 to 32
update 1.41

(silly creation kit has a small maximum character limit)
Adds craftable wheel styled weapons to the game. Wheel style weapons are based on Wind and Fire wheels, sometimes called Sun and Moon and sometimes referred to as chakrams.

Wheels may possibly show up in shops too.

The wheels are faster than most 1 handed weapons (probably not faster than daggers though).

This mod is best played in third person.

Current known issues with the mod:
- I have to use the sword animation set as that is the best location for the wheel to hang off the body. This means that sometimes you will get the sword kill cameras and they might look slightly funny (although the dual wield pickup one is actually kinda awesome with wheels). Also sheathing and unsheathing looks wierd.
- My experience with their size comes from Dynasty Warriors where the weapons are rendered with considerable size of at least 1 meter in diameter. I get that this causes clipping issues (especially with the royal wheels) but imo they're cooler larger than smaller. Note that some of the vanilla weapons also have clipping issues (like the mace of Molag leg scraper)
- Placing these weapons on the back would require me to edit the skeleton.nif file and end up breaking compatibility with any other mod that modifies that file. Until Bethesda lets us create custom weapon styles my hands are tied on the weapon's position.
- Some wheels might be overpowered compared to equal level weapons. Also I think it might be too easy to make the Royal wheels. I might put them under Dragon smithing.

142 Comments
Rancho Relaxer Apr 30, 2022 @ 5:19pm 
Not that you're listening anymore, but the orcish wheel still shows up in the Elven tree. Just thought you should know...
Nox the Shadow Dragon Jun 2, 2021 @ 5:58pm 
Damn, I was just telling the Familiar Travels discord that this kind of mod doesn't exist. Guess I CAN play Mocha properly.

As soon as I find a way to make Khajiit plus-sized, that is. :kajhmm:
Popdartan Aug 20, 2016 @ 12:02pm 
Justice will be done
Yrshen May 14, 2016 @ 1:26pm 
i love it, but i found chakrams and it seems they're classified as ammo. what are those for?
zyrrathedragon Dec 14, 2015 @ 5:56pm 
I was looking for something to "spice up" a new character, think I'll make him use these weapons exclusvely :)
Zenitar Nov 16, 2015 @ 1:43pm 
Nice chakrams
Tealslayer Apr 16, 2015 @ 10:18am 
There is no weapon I love more then Chakram's, this is my favorite mod yet. ONe question, you said that this is using the sword animation. Perk tree wise is it classified as a sword, mace, axe, what is it?
zcutedollie Feb 13, 2015 @ 10:49pm 
Haha, so I'm not the only one I see who thinks this looks a lot like a chakram. Cool, this is really cool. Thanks for this. :)
TheTellerOfTales Jan 8, 2015 @ 6:45pm 
Now it were only possible to have a throwing chakram, I could begin my Skyrim adventure as Xena...
Grandguy4U Nov 22, 2014 @ 5:40am 
I dare you to best me and my bow!