Europa Universalis IV

Europa Universalis IV

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[1.28] Japan - Move Capital to Edo
   
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Oct 9, 2017 @ 12:43pm
Dec 17, 2018 @ 12:53am
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[1.28] Japan - Move Capital to Edo

Description
*NOT IRONMAN COMPATIBLE*

It's always kind of annoyed me that while countries like Poland and Russia get historical decisions to change their capitals, Japan doesn't get one to switch their capital to Edo (modern-day Tokyo) - a city which would eventually grow to be the largest in Japan with over 1 million inhabitants by the end of EU4's timeline. So I made this quick little mod to fix that!

REQUIREMENTS:
- Has formed Japan
- Does not have the Shogunate government reform
- Owns Musashi province

EFFECTS:
- Capital moves to Mushashi province
- Capital of Musashi changed to "Edo"
- Gain 20 Prestige
- Change primary culture to Togoku
- Musashi province gains 1 Base Tax, 1 Production, and 1 Manpower
- Trade Goods in Musashi changes to Cloth

This mod shouldn't conflict with anything else, but please let me know if you run into any issues.








13 Comments
Messer FÄCKIN' MAIND Jul 29, 2021 @ 2:17am 
Update pls
Drakath Jun 2, 2021 @ 12:46pm 
Update pls :)
MilkAndLettuce  [author] Feb 13, 2018 @ 1:47pm 
@Yasinp2010 Yes, it should be. It only adds a new decision to take.
Yasinp2010 Feb 13, 2018 @ 11:40am 
Is it savegame compatible ?
MilkAndLettuce  [author] Jan 11, 2018 @ 12:44pm 
@Jeb That's the culture of the Musashi province, so I wanted to avoid a situation where you didn't accept the culture of your new capital. I should probably change it to simply add Togoku as an accepted culture, though. Will update soon-ish.
Djeb Jan 11, 2018 @ 9:26am 
Should probably not change primary culture to Togoku, as it is a rural dialect
MilkAndLettuce  [author] Oct 15, 2017 @ 11:08pm 
Thank you for the suggestions! I've looked into both, and honestly it sounds like Edo was outproduced by Arita in terms of porcelain, and Kyoto in silk. I think what I might actually do is use the new "Paper" trade good Paradox will be introducing in the next patch once it goes live, as that might best reflect the city as an administrative center.
ɌƗȻꝀŦɆɌ Oct 15, 2017 @ 9:51pm 
there is such a thing as "edo porcelain" the first porcelain entirely produced within japan (although the artisans themselves were native to korea, but the shogunate enticed them to emigrate) but it started production much latern on than when most people are likely to have unified japan (18th century, still within the EU4 timeline, but a bit late) another trade good that might make more sense is silk, it bolsters tradepower giving the province even more value in securing the nippon node and there is a disticnt style of weaving silk called "edo silk" that was developed around the middle of the period, and if you some years after taking the decition, take into acount that it's already going to have the discount from the trade center and being capital, so it should be relatively low
MilkAndLettuce  [author] Oct 15, 2017 @ 8:45pm 
@ɌƗȻꝀŦɆɌ The province does indeed already have a center of trade. I went with Cloth because of the development bonus it gives, but if you have some sort of historical reference for porcelain production in Edo during this period I'd definitely consider changing it.
ɌƗȻꝀŦɆɌ Oct 15, 2017 @ 8:00pm 
is it already a coastal center of trade? if not, i suggest you add the modifier, that and chinaware might be a better tradegood for the capital of the rising sun