Tabletop Simulator

Tabletop Simulator

Not enough ratings
Super Mario: Level Up!
   
Award
Favorite
Favorited
Unfavorite
Game Category: Board Games, Strategy Games
Number of Players: 3, 4
Assets: Backgrounds
File Size
Posted
Updated
82.162 KB
Oct 9, 2017 @ 10:15am
Oct 12, 2017 @ 6:40am
2 Change Notes ( view )

Subscribe to download
Super Mario: Level Up!

Description
Super Mario: Level Up is a 3D board game where you don't actually play as the characters involved. Players move and vote for or against characters to try and score the most points for everyone on their Line Up card. After three rounds the player with the most points wins. 3-6 players.

UPDATE 10-12-17: Adjusted the 3D board to be a singular object AND added a 2D board as a separate state. Just change the state to use a different board. Snap points available on both!

I have plans to script the score cards, but they are provided for reference until I figure that part out. (If anybody wants to help with that, just let me know.)

Features:
- Fully 3D board similar to the actual game board.
- 2D alternate board available as an alternate state of the 3D board.
- Snap points and point values on board to help with gameplay.
- 13 fully 3D character pieces.
- Deck of 26 Line Up cards.
- 6 Vote Up "YES!" cards and 12 "NO!" cards.
- 15 Power Up cards.
- 28 ?-Block tiles. (In the big ?-Block!)
- 6 score card reference tiles.
- Rulebook PDF in the tablet.
- Super Mario 64 Peach's Castle background by jawa64.

Credits:
- Peach's Castle interior background by jawa64
- Game board scans from nahtaivel on Board Game Geek.
- 3D Models provided by Models-Resource.com (various sources), edited by me.
6 Comments
Another1JR Mar 17, 2023 @ 10:39am 
Files are gone now
Adil3tr Jan 23, 2022 @ 2:04am 
A few of the files are down, if you still have them
Stephen Oct 9, 2017 @ 2:25pm 
Thanks, I'm new to using TTS and have not learned how to scan in or begin scripting games yet.
MarcusRaven  [author] Oct 9, 2017 @ 12:38pm 
@Electric - There isn't yet, but I'm looking into trying to make them scripted using the character sheet code that was recently introduced. I'm not familiar with LUA though (I'm more HTML and JavaScript), so it may be a while. I provided them from reference on how to score in the meantime, and the player notepad will have to suffice.
Stephen Oct 9, 2017 @ 12:21pm 
Do you know if there's a way to write on the score sheets?
Stephen Oct 9, 2017 @ 12:12pm 
THANK YOU x100! I have this game and it's really fun (for me).