Battle Chasers: Nightwar

Battle Chasers: Nightwar

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"Like a Noss" Achievement (Hunting Guide)
By ArtificialRaven
All the info you need to help with the "Like A Noss" Achievement. Claim the heads of all the Beastmaster's targets! SPOILERS
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Intro
Hi! My name's Artificial Raven and I'll be your author for this guide. This will be my 3rd one (all accessible from my Profile). and there are SPOILERS everywhere! Like my others I'll do my best to be as helpful and detailed as possible. I do apologize if the presentation seems a bit sloppy, I'm not very good at formatting. But hopefully you'll appreciate the information more than the look. This guide will help you find out where each Hunt target is, what requirements and conditions need to be met in order to fight them, and what their bestiary entry is so you can formulate a plan to fight them.

I won't be describing battle strategies though. Everyone has different party member preferences so there are many ways to tackle each boss fight. If you die, that's okay. Maybe come back and try again after clearing the next dungeon so you can faceroll through it.

But who is the Beastmaster? Well I'm not entirely sure what her story is yet, but she's one of the NPCs in Harm's Way and her name is Raha. I'm also not entirely sure what triggers Hunt access either. Whether it's through story progress or from character level progress, maybe someone in the comments can confirm. Suffice to say I think once you hit Level 10 you can get your first hunt.

For the Achievement you'll need finish and turn in every hunt and then sell the Dapper Top Hat you get from beating The Gentleman to the Collector. That's what I'm assuming anyway. It may just be possible to sell the hat and get the achievement since that's what triggered it for me but I also had all the hunts completed. *shrugs*

Anyways, enough rambling, let's get on with it!


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Trial by Fire - Lv. 10
Raha's Details
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449809

Requirements
- Level 10
- Access to the Rushlands
- 12 Flints

Location - Rushlands (The Vale - Balefire Cavern)
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449993

Instructions
Enter the Balefire Cavern as shown in the Location screenshot. Inside the cave there will be 12 torches surrounding a vessel. These 12 torches need to be lit with Flints, Flints can be obtained at random from dungeons and chests on the world map. it doesn't matter what order you do it in. When all of them are lit, go down and activate the vessel to summon Fire Lord R'Zahl. I'd recommend tackling this after the Path of Fangs Dungeon or maybe even after Junktown Dungeon.
http://steamcommunity.com/sharedfiles/filedetails/?id=1163450019

Bestiary Entry
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449899

Additional Notes
Killing this boss will net you the Fire Lord's Ember. This will allow you to activate the Fire Enchantment table in the back of Balefire Cave. New fire enchantments can be bought from Mercuri at different parts in the game. The Ember will also allow you to light torches without using flints. Nice!


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Deep in the Mire - Lv. 12
Raha's Details
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449827

Requirements
- Level 12
- Completed the Inn Keeper's first quest that involved clearing the sewers of Spiders.
- Restored fresh water to the town Well (optional?)


Location - Harms Way Inn (Sewers)
Talk to the Inn Keeper to gain entry to the sewers.
http://steamcommunity.com/sharedfiles/filedetails/?id=1163450055

Instructions
When you arrive in Harm's Way the Inn Keeper will task you with clearing the sewers of Spiders (eek!). Though difficult to do early on, I'd recommend clearing it after you've finished The Iron Outpost. Once you've beaten the 3 giant spiders at the end, return to the Inn Keep and he'll give you a reward and tell you that the sewers have been taken over by Slimes (eww!). Go through the sewers again and do the exact same thing you did with the Spiders. However the Slime Boss this time isn't !@#$ing around like the spiders were, I'd recommend fighting him after the Path of Fangs Dungeon.

Bestiary Entry
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449950
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The Voice From Below - Lv. 15
Raha's Details
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449848

Requirements
- Level 15
- Costs roughly 2000g total to complete
- Access to Pointe Break Cantina and Junktown Dungeon for some of the required items.
- Tossed down everything the person in the well requested (listed below)

Location - The Southern Gate
Inside the Southern Gate directly south of Harm's Way.
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449722

Once inside, head left and go down the stairs and you'll see it plain as day err thunder storm, I guess.
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449703

Instructions
If you made it to the Well, interact with it and a voice from below will ask to throw down some things. Which I'll list off right now!

1. 100g
2. 500g
3. Pauper's Slop from the Harm's Way inn which costs ~58g
4. Junktown Stew from the Bartender at Pointe Break Cantina, which costs 178g
5. Scummy Grog also from the Bartender at the Point Break Cantina for another 178g
6. 1000g
7. A Ladder which you can find in the Junktown dungeon in the first available building you find. That's where I found it at least, if not the first building then just check all the buildings as you go through the dungeon.

Once you've thrown down the ladder you can use it to climb down and explore the "home" of where this mysterious person has been staying. It's small and linear so without issue you should stumble across the King Slime. I was able to complete this after finishing Junktown Dungeon.

Bestiary Entry
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449928
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A Watcher of Graves - Lv. 16
Raha's Details
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449871

Requirements
- Level 16
- Access to the Southern Wilds
- Crushed the runes hidden in 3 graves (listed below)

Location - Southern Wilds (The Red Grave)
Accessible after you've been able to pass through the Southern Gate. it's to the west of Deadwatch.
http://steamcommunity.com/sharedfiles/filedetails/?id=1163485076

Instructions

PART 1 - STARTING THE QUEST
As soon as you enter, follow the path for a while until you reach the main graveyard. The Grave Warden will be there but he's not hostile at this point. He'll be spouting out the clues you'll need to complete the quest. If you wait he'll eventually call out 3 different names and thats your hint on where to look. You'll need to start working the graveyard shift, literally! Dig up each of the graves and crush the runes inside each of them. I was able to finish this bewfore entering Deadwatch Dungeon.

PART 2 - JARREN'S GRAVE
To the right and south of the entrance.
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449747

PART 3 - DOMINICK'S GRAVE
Middle and to the left of the entrance. Unearthing this grave should give you a key to open the final grave.
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449763

PART 4 - AGREAS' TOMB
To the far, far right of the entrance inside a Crypt. Make sure you're prepared for an upcoming boss fight before you crush the 3rd rune
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449785

PART 5 - THE GRAVE WARDEN
The Watcher will now attack you on sight (and on-site) once you leave Argeas' Crypt. Make sure you're prepared before you leave.

Bestiary Entry
http://steamcommunity.com/sharedfiles/filedetails/?id=1163449966
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Destructive Duo - Lv. 19
Raha's Details
http://steamcommunity.com/sharedfiles/filedetails/?id=1164299257

Requirements
- Level 19
- Access to Siege Coast
- Access to the Moors
- 2 Power Cells
- 1 Wild Elemental Shard
- 6 Uncommon Parts
- Mana Infused Deep Iron Ingot (explained below)
- OEM Energy Cell (explained below)
- S.U.Z.I.E. Core (explained below)


Location - Siege Coast (Pointe Break Cantina, Back Room)
http://steamcommunity.com/sharedfiles/filedetails/?id=1164299139

Instructions

PART 1 - STARTING THE QUEST
If you wandered into the back room of the Pointe Break Cantina you probably noticed the two tanks in non-working condition and a book on the back table. You'll want to read the book to learn the recipe needed to craft the OEM Energy Cell which powers the tanks you're going to fight.
http://steamcommunity.com/sharedfiles/filedetails/?id=1164298900
PART 2 - OEM CELL
The OEM Cell is a little tricky to make because you need access to the Moors (after finishing Deadwatch Dungeon) to get one of the required materials. Make sure you have 2 Power Cells from Junktown Dungeon, 1 Wild Elemental Shard from a random Moors enemy loot drop, 6 Uncommon Parts either from Siege Coast enemy loot drops or from the Harm's Way Blacksmith. For the Mana Infused Deep Iron Ingot you will need to visit the Miner's Camp (directly south of The Dig) and talk to Welt. Ask him about Ore and sell him a piece. Repeat this a few times until he hands over 1 Mana Infused Deep Iron Ingot and a recipe book that allows you to craft more if you want. Head to the Blacksmith's Forge in Harm's Way (which you should have by this point in the game) and craft the OEM Energy Cell under the Quest Items tab.
http://steamcommunity.com/sharedfiles/filedetails/?id=1164303243
PART 3 - S.U.Z.I.E. CORE
You will also need the S.U.Z.I.E. Core from a random event in the Junktown Dungeon. Although Suzie's location is random, when you do find it you will need to make sure you have a Power Cell on hand. Interact with Suzie and use the Power Cell to repair it, you'll then be asked if you want Suzie to spread love or burn the world down. I always choose the Love option but once you do, Suzie will blow up and you can acquire the Core from the scrap.
http://steamcommunity.com/sharedfiles/filedetails/?id=1164275387
PART 4 - THE DESTRUCTIVE DUO
Once you have both the OEM Energy Cell and the S.U.Z.I.E. Core, head back to the Pointe Break Cantina back room and interact with the tanks, Soon as you use the cores on them the battle will start.

Bestiary Entry

Ruckus
http://steamcommunity.com/sharedfiles/filedetails/?id=1164300001
--

V.L.A.D.
http://steamcommunity.com/sharedfiles/filedetails/?id=1164300023
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An Ancient Weapon - Lv. 20
Raha's Details
http://steamcommunity.com/sharedfiles/filedetails/?id=1164408905

Requirements
- Level 20
- Access to the Moors

Location - The Moors (Stonegrove Ruins)
Right in the middle of the Moors, pretty hard to miss.
http://steamcommunity.com/sharedfiles/filedetails/?id=1164408865

Instructions
One of the easiest marks to find. Once you have access to the Moors, travel to and enter Stonegrove Ruins. Keep heading straight and go up the steps, passed the spinning blade traps until you reach a door with a lot of noise coming from it. Your party will make a remark about it and you have to interact with it to unleash the Ancient Weapon. Plenty of opportunity to make sure you're prepared for this one.

Bestiary Entry
http://steamcommunity.com/sharedfiles/filedetails/?id=1164408888


Additional Notes
This boss is required to get Calibretto's Ultimate Burst. After killing it return to Raha and let her train him.


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The Hunger - Lv. 26
Raha's Details
http://steamcommunity.com/sharedfiles/filedetails/?id=1166098536

Requirements
- Level 26
- Access to Northern Wintervein
- 1 Blood Filled Vessel
- 3 Ancient Vampire Fangs

Location - Northern Wintervein (Pale Cathedral)
It's on the path to the Crimson Gardens Dungeon. Can't miss it.
http://steamcommunity.com/sharedfiles/filedetails/?id=1166098465

Instructions

PART 1 - STARTING THE QUEST
Inside the Pale Cathedral, head straight ahead, up the stairs and all the way to the front of the Cathedral. There you will need to interact with some kind of Blood Seal. You'll be given an Empty Blood Vessel and told to acquire 3 Ancient Vampire Fangs.

PART 2 - COLLECTING THE ITEMS
The 3 Ancient Vampire Fangs are dropped from two enemies called an Ancient Vampire Ghoul (Crimson Garden) and a Mana Devourer (Mana Rifts). The Empty Blood Vessel can be filled at a Blood Fountain randomly found inside the Crimson Garden Dungeon too. Pictured below.
http://steamcommunity.com/sharedfiles/filedetails/?id=1166105486

PART 3 - THE HUNGER
Return to the Pale Cathedral and interact with the Blood Seal and use the now Blood Filled Vessel and Ancient Vampire Fangs. Doing so will break the seal and force you into a boss fight against The Hunger.

Bestiary Entry
http://steamcommunity.com/sharedfiles/filedetails/?id=1166098514


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The Gentleman - Lv. 27
Raha's Details
http://steamcommunity.com/sharedfiles/filedetails/?id=1166122419

Requirements
- Level 27
- Access to Northern Wintervein, Southern Wilds, Siege Coast, etc.
- Top Hat
- Distinguished Cane
- Distinguished Monocle

Location - Southern Wilds (The Red Grave)
Same location as another one of the Hunts.
http://steamcommunity.com/sharedfiles/filedetails/?id=1163485076

Instructions
You'll need 3 different items to summon The Gentleman. Here's how and where you can get them.

PART 1 - THE TOP HAT
The Fairly Dignified Top Hat can be purchased from the Collector under the Quest tab for 50 Shadow Coins. You will then need to take it over to the Pointe Break Cantina and trade it with this man pictured below for a regular top hat. It seems he will only trade top hats after you have finished Strongmont Dungeon.
http://steamcommunity.com/sharedfiles/filedetails/?id=1166118757

PART 2 - THE CANE
The Distinguished Cane can be obtained once you have slain one of the other Hunt bosses, The Grave Warden. For killing him you should get Edrick's Tomb Key. Take the key to the north end of The Red Grave and go inside Edrick's Tomb. The Cane is there leaning against the wall next to his sarcophagus.
http://steamcommunity.com/sharedfiles/filedetails/?id=1166116643

PART 3 - THE MONOCLE
Inside the Pale Cathedral (Northern Wintervein) on the right side, there are some bookshelves. One of the books (pictured below) can be pulled to reveal a secret room to the right where you can find The Winking Ring inside a chest, an item required for the Distinguished Monocle.
http://steamcommunity.com/sharedfiles/filedetails/?id=1166116629

Take the Winking Ring all the way back to the Abandoned Waystation in Ironwood (north path out of Harm's Way in case you forgot, probably been a long time since you last visited). Right next to the entrance is a door we've seen in the beginning of the game (pictured below). With the ring this door can now be opened. Go inside and follow the linear path to find the Distinguished Monocle.
http://steamcommunity.com/sharedfiles/filedetails/?id=1166116682

PART 4 - THE GENTLEMAN
Once you have all 3 items, return to The Red Grave. In the very center of the graveyard you'll find the Tomb of W.K. Killington. Normally if you interact with it you can't do anything. But with all 3 items you get a new option (pictured below). Choose this option and you will get to fight The Gentleman.
http://steamcommunity.com/sharedfiles/filedetails/?id=1166122377

Bestiary Entry
http://steamcommunity.com/sharedfiles/filedetails/?id=1166122397

Additional Notes
Upon killing The Gentleman you'll recieve the Dapper Top Hat. Turn in all your finished Hunts and then take the Dapper Top Hat over to the Collector and sell it. This should trigger the "Like a Noss" Achievement. Congratulations!


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Outro
Thanks for reading! I hope this guide helped. If you found the guide useful or appreciate the work I put into it please rate this guide up and possibly Follow it if you want to show it off to your friends or easily keep track of it.

I've been known to make mistakes so if you notice anything in the guide that's incorrect, don't be shy, correct me in the comments and I'll make adjustments. I want this to be as accurate as possible. And feel free to discuss Boss strategies in the comments section too since I've decided to exclude them from the guide.

If you want to go the extra step and support me further, you can visit My Youtube Channel and subscribe if you like what you see.


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20 Comments
Jlnod15 Feb 6, 2022 @ 5:18pm 
please note if you want to trade in the top hat. I think you gotta get the recipe's from the red church in wintervein. Before you get to the crimson garden.
slemq May 31, 2020 @ 6:06pm 
got all items on THE GENTLEMAN, but still no other dialog option.:verybad:
kart0shkah Jun 13, 2018 @ 2:54pm 
FYI: The tophat guy in the cantina won't trade before you acquire the Winking Ring.
ArtificialRaven  [author] May 19, 2018 @ 9:48am 
Try talking to raha again and then go back to the Red Grave. And try doing everything I mention in that part of the guide again. If it doesn't work, then I dunno.
Pepegachyo May 19, 2018 @ 7:17am 
how can i reset graves? i mean in The Red Grave loc, i already open all of them ;d before i can unsterstand what to do ;o:gaper:
Ksui Jan 5, 2018 @ 4:47pm 
hmm
IdleThumbz Oct 14, 2017 @ 8:29am 
The blood fountain in Crimson dungeon just wont spawn :(
Dinnyforst Oct 11, 2017 @ 11:13pm 
Very detail guide, well done
ArtificialRaven  [author] Oct 11, 2017 @ 10:15pm 
Wooo finally finished the guide. Enjoy.
DR G.Spoon Oct 11, 2017 @ 1:39pm 
@MacDerpson Maybe you don't have the top hat that the collectioneris selling you have to trade this one with the man in the cantina