The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Royal Mansion - Player house
   
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Category: Houses
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621.391 KB
Feb 14, 2012 @ 11:37am
Feb 26, 2012 @ 1:58pm
20 Change Notes ( view )

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Royal Mansion - Player house

Description
VISIT MY NEW HOUSEMOD: http://steamcommunity.com/sharedfiles/filedetails/?id=122806285

Most house mods a just simple rehashes of existing homes. That's why when the Dovahkin Hideout was released I really liked it. When the Creation Kit went live I decided to make a player home of my own. It's completely build from scratch using a large variety of the existing Skyrim assets. I didn't use any base to start with and it doesn't replace anything. It's not completely finished in my opinion, but I've spend a long time working on it and it's completely opperational. Yes it is big/huge, but you're the Dovahkin, the hero of Skyrim, you deserve a big house.

*IMPORTANT. The previous update made the exterior so that it was a floating house, that is gone now. Too many glitches etc etc. The assets however have been re-used, hopefully to your liking*

The player house is directly available for all and is marked "Royal Mansion" on the map, in the middle of the map (so no longer near Riverwood). Look at the second screenshot for the exact location! As the house is actually up in the air, use the teleporter to go up. At the moment the shacks are still only for decoration. But they won't be after the next update. (warning: English is not my native language)

Including:
- 14 mannequins
- 14 large display cases (swords)
- 11 small display cases (daggers) (update 1.1)
- 5 weapon racks (1 of 5, 4 of 4) (update 1.1)
- 9 shield/weapon plaques (update 1.1)
- 4 large bookcases (storage containers)
- 6 actual bookcases (update 1.2)
- 2 wardrobes
- 2 nighttables for storage
- 5 storage chests (update 1.2)
- 4 satchels for storage (update 1.2)
- complete forge (including skyforge, update 1.2)
- alchemy and enchantment table
- Shrine of the Arkane and Shrine of Talos

- Two guard NPC's
- Merchant NPC
- Blacksmith NPC
- Follower NPC

These are divided over 6 rooms:
- Hall (2 mannequins)
- Armory (10 mannequins, 14 large display cases, 11 small display cases, 5 weapon racks, 9 weapon/shield plaques & Shrine of Talos)
- Magic room (alchemy table, enchantment table, Shrine of the Arkane, 2 satchels)
- Bedroom/Library/Kitchen room (2 mannequins, 4 bookcases, 2 wardrobes, 2 nighttables, 3 storage chests)
- Forge (all forge related stuff, 1 storage chest)
- Bathroom

Updates and changes:

Update 1.7:
= Fixed stairs
+ Added mining ores
+ Added note on original location for those not knowing it changed (so if you're reading this, it's not for you

Update 1.6:
= Exterior back to it's previous state, yet still at the same location I moved it to last update
= Part of exterior rehashed for use for the interior (which will also feature mining for ores and soul gems in the next update)
= Fixed doorsizes

Update 1.5:
= Completely changed the exterior look
= New location (not outside of Riverwood anymore, map image shows where)
= Teleporter will take you too the estate up in the sky
(the exterior is still a work in progress, but full functioning)

Update 1.4:
+ Added a bridge on the exterior that crosses the water to reach the house
= Cosmetic changes (plants, water etc)
= Guards now have actual guard dialogue

Update 1.3:
+ Added a bathroom with bath (left of the left stairs)
+ Added two guard NPC's
+ Added a follower NPC
+ Added a merchant NPC
+ Added a blacksmith NPC (not a vendor, one is enough in the house)
- Removed the two extra satchels and replaced them with others
= Fixed the shimering wall in the library
= Fixed the library (not working before for anyone, and no you will not lose anything)
= Fixed the lighting in the forge and armory (made the armory a lot brighter
= Fixed the collision issiues on the exterior
= Fixed one display case and one weapon rack in the armory
= Fixed the grainmill location (with clipping)

Update 1.2:
= Rehash of bedroom. Bigger area containing semi-seperate: bigger kitchen, bedroom and bigger library
= Changed the forge into the Skyforge (and added some random stuff)
+ Added a storage chest to the forge area
+ Added two satchels to the Magic room
+ Added 6 actual bookcases
- Removed static crownstand (although I like it, I really can't find a place to put it... and well it's static so no reall loss)
= Fixed collision issues with god statues and dragon statue
= Fixed collision area in Magic room, you can no longer fall out

Update 1.1:
- Removed 4 dagger cases
- Removed throne
- Removed torch holders
+ Added working candle lights instead of torch holders
+ Added weaponracks to the armory
+ Added weapon/shield plaques
+ Added new throne with working 1st person view when sitting
= Fixed walkthrough DragonMask altar problem
= Fixed conflicting lights
= Rehashed the forge, looks better now

If you have any problems, glitches or suggestions, let me know and I'll try to incorperate it in the next release.

Note: The NPC's aren't perfect yet, but it's a start.

Future plans
- Fix/change the NPC's and add others (like a bard & a male follower)
- Make it so that your wife can live here (not sure it's known to be possible at the moment, haven't found a way anywhere yet, if you do let me know!)
- Fix the remaining glitches

After these things are done (maybe some other things will come up, but it's not planned), my focus will mainly be on my other mod that is in the works.
410 Comments
Bbear0007 Jun 14, 2019 @ 3:33pm 
Can you make it so that your wife/husband can move in? It would make it easier to talk to them instead of going from house to house.
Lorge Nov 10, 2017 @ 7:31am 
can your followers enter ?
Bristian Nov 5, 2016 @ 9:40am 
@Hidden-Leaf Ninja that stone is called sigil stone
Hidden-Leaf Sep 25, 2016 @ 6:05am 
move the ball of thingy XD that is stoppin the stairs
cuz its pissin me off
:P
logan Mar 9, 2016 @ 7:57am 
where is it
:steamsad:
NØVASKYRA Nov 19, 2015 @ 5:20am 
I love this house by the looks of it! But can your children stay in this house including the married one?
Sir_Fritzerland Jul 9, 2015 @ 9:27pm 
To clairify on "a" and "c", Cassandra's skin NOT matching and there being world HOLES. Multiple. Thank you for reading.
Sir_Fritzerland Jul 9, 2015 @ 9:24pm 
Great player home mod. Everthing seems to be pretty much just right. A few side notes though. a) Cassandra's skin matching. b) The water features not making any noise. c) World hole to the void. d) The merchants not having anything to sell and both of them being blacksmith merchants. e) The edge of the throne platform stopping the player from walking straight up the stairs.
Tullamore May 13, 2014 @ 7:48pm 
can you marry cassandra?
Pixel Kittey Feb 8, 2014 @ 6:28pm 
also the kitchen needs more stuff like an oven and stuff. And some storage so i can organize or atleast store my food there.