Cities: Skylines

Cities: Skylines

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Docks
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Assets: Building
Tags: Decoration
File Size
Posted
Updated
10.199 MB
Sep 16, 2017 @ 8:11am
Sep 16, 2017 @ 10:24pm
4 Change Notes ( view )

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Docks

Description
Includes 26 dock / seawall / harbor / port / pier assets:
1 dock surface prop
6 main dock pieces
2 edge and 2 corner pieces
3 concrete blocks
2 curbs
2 railings
3 tie poles
2 bumpers
1 ladder
1 grate
1 water level marker


Found in parks and industrial props. Search "r69 dock" using Find It!.

Easier to place on a grid using move it with enabled snapping.

Video showing how to place them: https://www.youtube.com/watch?v=rZHosDyCOdo

Prop snapping to the walls is only somewhat possible when looking from below.
(very low camera angle)

The dock surfaces support decals.


Dock Surface
Main: 3 tris / 1024x1024
LOD: 2 tris / 128x128


Buildings
Main: 128 - 474 tris / 1024x512 or 512x512
LOD: 10 - 92 tris


Props
Main: 10 - 192 tris / mostly less than 256x256
LOD: 2 - 28 tris


Required Mods:

REQUIRED Ploppable Asphalt for decal compatible dock surfaces:
http://steamcommunity.com/sharedfiles/filedetails/?id=881291183

Recommended Prop Snapping for placing props on top of the docks:
http://steamcommunity.com/sharedfiles/filedetails/?id=787611845


Known issues:
Dock surface props disappear at a distance. (Only the ones on top of the docks, not ones placed manually.)
LODs aren't perfect, sometimes there are black faces visible, I don't know what they are.


Thanks to Johnny on twitch/discord for prompting me to look into decal-compatible prop surfaces.


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113 Comments
zin Jun 9, 2023 @ 10:30am 
Can you use this with Prop Control instead of Prop Snapping?
vac9181 May 10, 2022 @ 9:05am 
added this mod today and after loading up my save its made the save slow to the point i cant ever open any tools on screen unsub to this and game runs nice just like it did before this mod
Ilion Apr 8, 2021 @ 12:11pm 
Lucibal, assuming you're talking about the wall sections, are you sure you're not viewing them from the reverse side? I've been using these assets for a few months now with no problems.
Lucibal Apr 8, 2021 @ 9:45am 
could you update assets (they appear half invisible, mostly without top part)
Ilion Jan 26, 2021 @ 8:54pm 
Here is an idea to avoid having to draw roads *under* the dock you are building (and which I presume is the cause of the flooded roads others are asking about) -- place a row (or even 2 rows) of the Doc Free(standing) asset alongside the *outside* of the doc's roads, and snap the sidewalls to those assets. This will hide the raised ground under the doc's surface roads, both as it is being built and after copying or moving it to its permanent location.

Another thought -- After moving/copying the built dock to its permanent location:
1) using MoveIt, select the doc's buildings (*not* the road segments/nodes) and delete them; close MoveIt;
2) using the terraforming tool, bring the soil level of the area internal to the dock roads to as close to road level as you can; exit the tool;
3) reopen MoveIt and use CTL-Z to restore the building assets to the dock.
Pinhead Larry Oct 30, 2020 @ 5:01pm 
For those with the flooded road issue, you can just make the dock wider to conceal the rough edges where you want roads.
Corinthian Oct 8, 2020 @ 10:09pm 
I know it's related to another mod but I'm stuck... when I try to apply decals to the dock they conform to the terrain below. Can anyone suggest why that might be?

Probably related, when I try to use the additional props (ladders, tyres etc.) they won't move vertically. Prop and tree anarchy is on.

Thanks in advance for any suggestions.
situation Jun 26, 2020 @ 2:09am 
Finally I watched the video tutorial. Really clever...
Troubadixx Mar 22, 2020 @ 11:29pm 
@ronyx69 These are still the best docks on the workshop. Thanks again. Did you ever think of converting the main retaining walls of your docks into a network?
DRen72 Mar 17, 2020 @ 1:20pm 
Does anybody know of a saved game on the workshop where these are already built?
Just looking for examples of different styles.