FortressCraft Evolved

FortressCraft Evolved

Não há avaliações suficientes
Server Mod Whitelist
   
Premiar
+ favoritos
Nos favoritos
- favoritos
Tamanho
Publicado em
Atualizado em
615.522 KB
10/set./2017 às 16:57
23/dez./2018 às 11:07
16 notas de atualização (ver)

Inscreva-se para baixar
Server Mod Whitelist

Descrição
This mod allows dedicated public servers to deny build permissions to users accessing the server using disruptive and/or world damaging local side mods.

Users connected to servers running this mod will be required to use this mod and upon joining a dedicated server, will be notified by a popup window if they are denied build access. This popup includes a list of the modifications and/or mods that are not allowed, and a second list of optional mods that are allowed.

Workshop mods that have been identified as damaging to server worlds (inappropriately flagged as IsLocalOnly and which modify terrain/item/recipe data outside of the proper process) will be specially marked.

This mod also features an optional custom welcome popup screen shown to uses when connecting.

Dedicated server operators can configure the enforcement scope and popup screen text using the included configuration XML which should be placed in the world folder. See the Readme.txt file for server setup instructions.

Updates

Update 12/23/2018:
- Fixes for obtaining connected players and waiting for players to reach in-game state before sending notifications.
- UI fixes on popup text positioning.
- Fix for permission denial dialog text not using text set in configuration file.

Update 12/22/2018:
- Fix for exception wheh attempting to inventory dynamic assemblies.

Update 9/25/2018:
- Refresh build for release P22.
- Latest UI fixes.

Update 3/25/2018:
- Bug fixes.

Update 3/23/2018:
- Add retry of failed data transmissions for to 3 times.
- Removed repeated disconnection state log message.
- Bug fixes.

Update 3/10/2018:
- Fix for LGFP exception
- Update UI for NGUI changes.
- Fix to prevent Unity initialize actions not allowed on dedicated from running.
2 comentário(s)
Mad Vandal  [autor(a)] 12/mai./2018 às 5:46 
That had to be disabled due to several issues...DJ said he could add something build in to prevent that in a future release.
casishur 12/mai./2018 às 3:04 
Its possible to add a check for modified client side Recipes (ManufacturerRecipes.xml) to only allow the server side Recipe sets?

Good mod