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As usual, I've re-uploaded the old version of this mod to a new page, linked at the top of the description. For those choosing to run on old versions of the game.
traffic_rule_data : traffic_rule.s_trm_u
{
# name: "Spawn density medium trucks urban"
rule: "density"
str_params[]: "lanes: 0.5 0.3 0.2"
str_params[]: "truck_medium" ...........
On most trucks and busses this "str_params[]: "lanes: 0.5 0.3 0.2" is new.
I wonder if this has to be transferred to Your mod, and if i transfer those it could affect this mod in some way? Thanks.
Still has some error running causing a little stuttering
[traffic_rule] Error initializing traffic rule from data (s_truck_c_u)
[traffic_rule] Error initializing traffic rule from data (s_truck_c_u)[traffic_vehicle_chain] Invalid vehicle type 'truck_city'!
Tested and it comes from this mod
But I don't recognise the files or path from the other error posted. It might be a conflict with another mod in your case @mayto.
It sounds it may be something to do with the taffic_lane.sii file from /def/world/ folder. But this mod only includes and changes the traffic_rules_spawn.sui file. Sorry to be of no help, but maybe verifying game files might help if it's not another mod.
[traffic_rule] Error initializing traffic rule from data (s_car_c_u)
[traffic_vehicle_chain] Invalid vehicle type 'car_city'!
going on non stop
<ERROR> d:\buildbot\slaves\win_slave\final_build_ats_151_windows_bin_steam_x64\build\prism\eurotrucks\game\traffic\traffic.cpp(277): ?init@traffic_u@prism@@QEAAXXZ: [traffic] No traffic lane types defined!