Tabletop Simulator

Tabletop Simulator

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Red Dragon Inn Complete (Scripted)
   
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Number of Players: 1, 2, 3, 4
Assets: Scripting
File Size
Posted
Updated
2.076 MB
Sep 1, 2017 @ 9:37am
Jul 27, 2018 @ 10:25am
50 Change Notes ( view )

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Red Dragon Inn Complete (Scripted)

Description
A modified version of Red Dragon Inn Complete including the scripts i've made for the game and some other random stuff.

See the notebook for info and instructions(or their scripting page) regarding the gambling mimic/snap slime

If you have any suggestions for scripts to make for the game, please leave a comment below(do not add me).

Scripts Included:
- Gambling Mimic
- Command Manager

Gambling Mimic Info(Copied from script)

Features:
- "Take Control" button(R by default) that will tell all players you have taken
control, and setting the name/description accordingly
- "Set Control" for GMs/admins/whatevers to make a certain person
in control of the pot. Will act as a normal claim.
- Pressing R(Shuffle) to take control of gambling easily without annoying/hard to see buttons.
- The Mimic will be highlighted with the player color of who currently has control of the object.
---------------------------------------------

Command Manager

The Command Manager is a script meant for both people experienced in lua and not so experienced in lua to easily
be able to make their own commands and events for the game without too much hassle.

There are a multitude of utility functions, a hook system for easy and organized events with proper returns, and documented code.

Available Commands:
- help - Does nothing right now. Displaying all of the commands at once would be obnoxious with such a small chat. Pages maybe?
- debug - Will toggle the debug mode. Only displays a few things right now.
- reload [<no>] - Reloads the CM. Accepts "no" as an argument to hide reload message.
- block <target> - Will block the specified player from running any commands, disregarding permissions and customchecks
- color <target/color> <color> - The 1st argument can be either a target or color. If you type a color, it will change your color. Colors aren't case-sensitive.
- !color Red - Will change YOUR color to red.
- !color YourName Red - Will still change your color to red. Overrides locked seats.
- spec <target> - Will switch the target to Spectator(Grey)
- promote <target> - Will promote the target.
- demote <target>
- kick <target>
- roll [<sides>] - Will roll a single die with sides defaulting to 20. I wouldn't recommend using this over dice.
- lock <color/all> - Will lock a single seat or all seats depending on arguments.
- unlock - See above.
- test - A command testing the error catching for commands so you can actually tell what went wrong.

Red Dragon Inn Commands:
- pot - Will take all gold from the gambling board into your goldpile.
- inn - Will send all gold in the pot to The Inn (Promoted+)
- setpile <target> <guid> - Will set a target's goldpile to <guid>. This is useful for a deleted pile or a character that doesn't start with gold.
- A player can click R(Shuffle Key) on a goldpile to claim one if they don't already have one.
- events <on/off> - Will turn automatic event tokens on/off. Make sure to have the tokens/deck on "Draw Event"
More commands to come eventually. Put any suggestions in the comments
---------------------------------------------

Credits to Aphoristic for the original version of Red Dragon Inn (Complete Edition)

(http://steamcommunity.com/sharedfiles/filedetails/?id=648233037)

----------------------------------------------- Original Description -----------------------------------------------

This is the only complete and highest quality mod of Red Dragon Inn on the Workshop.

Red Dragon Inn is a game where you play as a group of adventurers after the adventure. A long night of drinking, gambling, partying, and mayhem awaits your group in the Red Dragon Inn.

Official rules can be found on the Slugfest Games[slugfestgames.com] website. You can also purchase a physical copy of the game there to support the creators.

This mod differs from other compliations in that everything was done by one person. All of the quality is consistent. This mod is also the only complete mod, as others are missing some promotional drinks. The older mods also use an out of date version of a character, as well as the old style of drink cards entirely.

If you notice any errors with anything in this mod, please leave a comment and I will fix it. If you would like to contribute something, contact me.

Thank you to all previous mod creators for showing me this game.

Thanks to Kitsune Zeta for the new snap point layout. Who goes first die is from here.
3 Comments
Teacup  [author] Jan 23, 2018 @ 6:27am 
@Causener There is no way to do that right now. I'll put it in my to-do list though so people can change the modes.
Causener Jan 19, 2018 @ 8:05am 
Is there a way to make the !pot command only usable by host/promoted players and be given a target? For example host would do !pot blue to give the pot to the blue player.
Hand Sep 2, 2017 @ 7:34pm 
good stuff