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Laporkan kesalahan penerjemahan
That being said, I noticed that the mod increases the two-enemy reinforcement pods on rescue missions in underground sewer levels to four or five enemies each. So definitely more than the 25-50%. Is that intentional and if not, fixable? Because one gets one or two of these enemy drops per round at the end of that mission type. Which makes the fight at the end much tougher than your mod's changes to other missions.