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I just like to comment 3 things if np:
- You ended up removing enemy #7, but i dont think he caused crash. You can put him back if you want (he was the one in the middle of the are with the blue stones)
- It would be nice if the mod ended when you finished it, i reached the flag at the end but nothing happen...this isn't very important but would be a nice touch.
- We could try a test to add a Wolf or some boss-like enemy at the bridge in the end, just to have an epic last battle b4 ending the mod....but ofc only if it not crash
My only solid conclusion is that it only crashes if the enemy detects me, so i'm not sure what this could mean...what happens to the game when an enemy detects the player? Why would this cause the crash?
Ps: We could try removing the enemies that cause the crashes and if it works make a 2nd version of this mod...so far the ones that crashed my game were:
#1 #3 #6 #8 { #9 or #10 (i think both) }
I'd like to add that #1 and #6 didn't crash if i was too far away when they detected me (i was using flying mod)
Pss: I wasn't able to get past this part without cheating: http://steamcommunity.com/sharedfiles/filedetails/?id=1188460098
You might consider making it wider, or puting another ledge in between?