Mount & Blade: Warband

Mount & Blade: Warband

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BBG NA Bot Survival Map List
By hoosdatGuy and 1 collaborators
To-date as of 8/21/18
Descriptions and screenshots would be greatly appreciated for maps that are missing them.
   
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(A-F)
Ambush (Day) = 4 Pyramids
Desert map with pyramids in the corners and a large depression in the center with a tiny oasis with a boat

Ambush (Fog)
Default map but with extra scenery, including a house halfway between the player and bot spawns with swivel guns

Arabian Harbour (Day)

Arabian Harbour (Night) = WW1 Trench
Large night-time map criss-crossed with wide trenches

Arabian Village (Day)
"Native's Town"

Arabian Village (Morning) = The Black Gate
The Black Gate, giant gated wall from LoTR

Arabian Town (Day)
Default map with extra scenery, including more buildings in the corners and some big tents

Arabian Town (Morning)

Ardennes (Snowing)

Ardennes (Morning)

Avignon (Day)

Avignon (Cloudy) = Bunker Hill
Wooden fort with tunnels that lead to forward observation posts, not actually Bunker Hill from the American Revolutionary War

Bavarian River (Day)

Bavarian River (Cloudy) = Skull Fort
Skull Fort

Beach (Day)

Beach (Morning) = Windhelm
Bridge outside the front gate of the Skyrim city of Windhelm

Borodino (Day)
Big battle map

Borodino (Morning) = The Island (Switched Spawns)
The Island, but players spawn by the windmill instead of by the tents

Champs-Elysees (Day)

Champs-Elysees (Raining) = The Last Stand
Tall hill with enemies approaching from all sides

Columbia Farm (Day)

Columbia Farm (Morning) = Ruined Fort
No information yet...

Countryside (Day)
(Not Confirmed, correct me if I'm wrong!)

Countryside (Fog)

Dust (Day) = Helms Deep
Helms Deep, iconic fortress from LoTR (defending side)

Dust (Morning) = De Dust2
The (in)famous Dust 2 map from Counter-Strike

European City (Summer)
Default map, players spawn by the church

European City (Winter) = Zombie Mansion
Large brick house surrounded by enemies

Floodplain (Day) = The Arena
Large arena with a gate that the players must open to let the bots in

Floodplain (Storm)

Forest Pallisade (Day)

Forest Pallisade (Fog) = Edoras
Edoras of Rohan, big hilltop village from LoTR

French Farm (Day)
Default map, players spawn at the artillery emplacement overlooking the open area in front of the forested area

French Farm (Storm)
Default map, players spawn near the tiny fort
(G-R)
German Village (Morning)

German Village (Storm) = The Alamo
Battle of the Alamo, even if you're not from Texas you've probably heard of it

Hougoumont (Day) = Desert Rose Town
No information yet...

Hougoumont (Night)
D-Day style bunker on a hill overlooking the beach (defending side, enemies spawn on the beach)

Hungarian Plain (Day)

Hungarian Plain (Cloudy) = Fort Whittington
Large square fort with a tunnel leading out, bots spawn on the other side of a river

La Haye Sainte (Day)
Default map except the front doors have been removed

La Haye Sainte (Night)
Default map except the front doors have been removed

Landshut (Day)
Default map, players spawn by the wheat field near the fort

Landshut (Night)
Default map, players spawn in the town

Minden (Day) = Small Trench Defense

Minden (Morning) = Hoth
Battle of Hoth

Naval Battle (Day) = Naval Battle Best Map NA
Floating platform surrounded by boats that the players can sail to an island filled with bots (sunny version)

Oaksfield (Day) = The Coliseum
Not to be confused with The Arena

Oaksfield (Storm) = The Reichstag
German capital building (LAG WARNING)

Outlaw's Den (Day) = 2 Galleon Battle
Map with two large galleons in the process of boarding

Outlaw's Den (Night)

Quatre Bras (Day)

Quatre Bras (Night) = Ruins Rumble
Crumbling castle besieged by bots

River Crossing (Day)
Default map, players spawn on the side with one building next to the river

River Crossing (Morning) = Coastal City Riot
No information yet...

Roxburgh (Day)

Roxburgh (Raining) = Lodi
Battle of Lodi, bridge connecting two cities

Russian River (Day) = Great Redoubt Defense with Trench
Players spawn at an artillery emplacement in the corner of the map with a wide trench in front of it, beyond that there's a large open area and then some hills. In the corner to the left of spawn is a house.

Russian River (Raining)

Russian Village (Snow) = Beyond The Wall

Russian Village (Fog) = Toy Story
Players and bots are the size of toys as they fight among the furniture in a cozy cottage

Russian Town (Fog)

Russian Town (Night) = Viking City
Viking city defense, bots come from a large area with hills with spikes sticking out of them
(S-Z)
Saint's Isle (Day) = Austerlitz
Battle of Austerlitz, large snowy map with forests and a river, players spawn in the two villages next to the river

Saint's Isle (Rain) = 7 Bridges
I hear there are a lot of bridges

Schemmerbach (Day)

Schemmerbach (Storm) = De Dust
The (in)famous original Dust map from Counter-Strike

Sjotofta (Day) = Palace Revolution
Defend an elegant palace from the filthy peasants

Sjotofta (Night) = Arcole
Battle of Arcole (Large field divided by rivers)

Slovenian Village (Day)

Slovenian Village (Raining) = Snowy River Crossing
Large snowy river crossing

Spanish Farm (Day) = Battle of the Pyramids (Sunset)
Huge desert map with several villages, a pyramid, a river, and artillery emplacements

Spanish Farm (Raining) = Assassin's Creed
Middle-Eastern city during the Crusades, take a leap of faith into the hay

Spanish Mountain Pass (Day) = Hot Gates
Spartan mountain pass with two different routes leading to a large open decline which descends towards the enemy spawnpoints

Spanish Mountain Pass (Evening) = Thermopylae
Long choke point lined with small fortifications, there's an open area to one side and a bridge to the other side which leads to a small trench and a wall blocking the exit. There's a passage parallel to the choke point, which can be entered by crossing the bridge and heading right, or going towards the open area and turning left. Bots spawn in the open area and will attack from there and from the passage, hitting the players from both sides.

Spanish Village (Day)

Spanish Village (Evening)
Default map but with eerie fog

Strangefields = Strangefields (Fog)
Default map, players spawn by the house

Strangefields (Storm)
Default map, players spawn on the opposite side from the house

Siegburger Swamp (Fog) = Zombie Swamp
House on an island in a swamp surrounded by eerie fog

The Island (Day)
Default map, players spawn by the tents

Venice (Day) = Jedha City Temple
Temple with a familiar vessel floating overhead...

Venice (Morning) = D-Day With Paratroopers
D-Day map with a plane that players can "parachute" out of on one side and landing boats on the other side. Fight through the village and clear out the fort in the back.

Wallonian Farm (Day)

Wallonian Farm (Night) = D-Day 3 Bunkers
3 bunkers stuffed with bots overlook a beach that the players must assault by boat
(CUSTOM)
Custom Map 1 = Haloween
Map with extremely thick fog (like underwater effect but you don't drown)

Custom Map 2 = The Maze
No information yet...

Custom Map 3 = Forest Battle
Camp in a forest clearing, bots emerge from the trees

Custom Map 4 = Canyon From Native
The Canyon map from M&B: Warband

Custom Map 5 = Lighthouse On The Rocks
Stormy lighthouse map, enemies attack along a rocky bridge

Custom Map 6 = Siege Of Helms Deep
Helms Deep from LOTR, attacking side

Custom Map 7 = X-mas Corp Strike Buster
Defend the North Pole, bots assault across a snowy field with a river down the middle

Custom Map 8 = Mini Trench
No information yet...

Custom Map 9 = The Wall
Wall from Game of Thrones keeping the White Walkers at bay until now...

Custom Map 10 = Mountain Fort
No information yet...

Custom Map 11 = Volcano
A volcano towers over a big open field surrounded by trees

Custom Map 12 = Stormy Naval
Everyone's favorite map but now you can't see anything

Custom Map 13 = Large Fort From Single Player Dresdin
No information yet...

Custom Map 14 = European City (Winter)
Default map moved here, players spawn in a market area by some some stairs

Custom Map 15 = Russian Forest
No information yet...

Custom Map 16 = 4 Pyramids (Night)
Night version of the 4 Pyramids map, but the boat is replaced with a much larger ship and there's a hill with a cannon and an organ on top

Custom Map 17 = 4 Bunker D-Day (Attacking)
No information yet...

Custom Map 18 = The White House
Rescue the president of the United States (LAG WARNING)

Custom Map 19 = Rorke's Outpost
No information yet...

Custom Map 20 = Giant Lighthouse (Attacking)
Bots occupy every floor of this massive lighthouse

Custom Map 21 = Heaven
Surreal map in the clouds, players and bots spawn everywhere

Custom Map = Mountain Lake
Large map with a mountain overlooking a lake

Custom Map 23 = Trench Maze
No information yet...

Custom Map 24 = Ship Wreck
No information yet...

Custom Map 25 = Zombie Apoc Fort
No information yet...

Custom Map 26 = Castle Lauck
No information yet...

Custom Map 27 = Bastille
Tall brick fort, bots cross a bridge to get in

Custom Map 28 = Trenches by Pilq
No information yet...

Custom Map 29 = Mine Bay By Pilq
No information yet...

Custom Map 30 = Flooded by Pilq
No information yet...

Custom Map 31 = Snowy by Pilq
No information yet...

Custom Map 32 = De Aztec
Map from Counter-Strike

Custom Map 33 = Maniaki
Battle of Maniaki, one-sided hill defense map with small stone barriers

Custom Map 34 = Roadside Defense
Nighttime forest map with a stone church
5 Comments
La caspa del Inca May 22, 2022 @ 12:55pm 
chido
Quiggles Apr 2, 2021 @ 7:04pm 
EH!
[WGS] AirportThief Jan 23, 2021 @ 11:34pm 
ja
Rastafareyed Feb 4, 2019 @ 12:32pm 
This is excellent. I know how to take screenshots (f-12), but how do we add them to this list?
Frankie Nov 17, 2017 @ 9:36pm 
this is awesome, nice work