Garry's Mod

Garry's Mod

40,943 ratings
Hit Numbers
Content Type: Addon
Addon Type: Tool
Addon Tags: Cartoon, Comic
Tags: misc
File Size
0.008 MB
Nov 30, 2012 @ 3:19am
Oct 29, 2020 @ 8:49pm
32 Change Notes ( view )

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Hit Numbers

Adds damage indicators whenever you hurt something.
This is a serverside (or singleplayer) addon. The server must have this addon installed in order to work in multiplayer.

Console Commands:

Click here for a full list of commands and settings to customize the indicators![]

Are the Hit Numbers too obnoxious or in the way?

Try some of these tips to fine-tune them:

- Use sv_hitnums_scale to modify the size of the indicators.
- Set sv_hitnums_alpha to a low number, like 0.3 - 0.5 so you can see through them easier.
- Include sv_hitnums_font_additive 1 in your server's server.cfg file to enable additive[] rendering.

ATTN: Server Admins and/or Developers:

I have uploaded the code to GitHub. You may freely modify for your own needs and addons.
However, this does NOT mean you can republish this (original) addon.
Please credit the original author of this addon by linking back to this page. Thank you.

See repository and more details here:

Help! It's not working!!!

Here are some considerations and things you can do to try to fix it:

- Check the console for errors related to Hit Numbers. Post the error in the comments along with what you were doing to cause the error.

- If you're in singleplayer or the server owner, make sure the console command sv_hitnums_enable is set to 1.

- Disable all other addons except for Hit Numbers. If it's working as intended, another addon or addons (probably poorly written) is causing a conflict. You can then start re-enabling chunks of addons at a time, until it stops working again and you can pinpoint the offending addon.

- "It's only working with some guns!" Hit Numbers only listens for damage using standard Source engine methods (via GM:EntityTakeDamage). Some addons do not report damage in this way and sometimes implement their own method of applying damage to a character or entity. This means that Hit Numbers does not have a proper way of showing that damage!

- Please explain in detail what is happening in the comments. Be descriptive. Only saying "It's not working." is too vague and unhelpful, and I will likely not reply.
Popular Discussions View All (8)
Dec 10, 2022 @ 1:35am
Bug Reports
Jan 5, 2022 @ 8:36pm
Fan 2023
Jan 4, 2022 @ 3:33pm
Changing Font
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BlueFreddoGMOD Feb 9 @ 12:04am 
in fact, when i type anything with hitnums, it says unknown command, sv cheats are on too if thats something that needs to be activated.
BlueFreddoGMOD Feb 8 @ 11:57pm 
when i type sv_hitnums_showalldamage it says "unknown command"
not_steph Jan 28 @ 11:50pm 
DataTable warning: (class [unknown]): Out-of-range value (-1401525.875000) in SendPropFloat 'm_vOrigin[0]', clamping.
Blaze Jan 21 @ 1:20pm 
Creates lua errors
丂丨尺乇几卩ㄥ卂ㄚ乙 Sep 10, 2022 @ 5:22pm 
wait how do you make it permanent cuz if i rejoin its gone'
丂丨尺乇几卩ㄥ卂ㄚ乙 Sep 6, 2022 @ 5:18am 
ok thank you so mi=uch
ief~☆  [author] Sep 5, 2022 @ 9:07pm 
you want to enable the sv_hitnums_showalldamage command
open the console and type: sv_hitnums_showalldamage 1
丂丨尺乇几卩ㄥ卂ㄚ乙 Sep 4, 2022 @ 6:26pm 
wait when npcs fight it wont show the damage amount they do to each other
丂丨尺乇几卩ㄥ卂ㄚ乙 Sep 4, 2022 @ 6:09pm 
ooh its name hit numbers