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Operation Intrude 2.0
Maps (co-op): Checkpoint, Hunt
File Size
34.088 MB
Aug 5, 2017 @ 12:58am
Aug 9, 2017 @ 12:26am
2 Change Notes ( view )

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Operation Intrude 2.0

"Kept you waiting, huh?"

Welcome to my map, Operation Intrude! Named after the classic infiltration mission from the MSX/NES version of the original Metal Gear (released in 1986), this is a faithful recreation of the original layout. This new and improved version features many special additions to fit the gameplay and flow of Insurgency.

~ Features~

- Massive facility for large player counts.
- Five PVP modes and two co-op modes with 32 bot support!
- Hidden ventilation shafts for stealth infiltration.
- Night time ambiance.
- A balance of tight CQB areas and open sightlines.
- Custom level overview.

~ Modes currently supported: ~

PVP: Firefight, Infiltrate, Skirmish, Ambush, and Elimination
Co-op: Checkpoint and Hunt

~~* Please leave feedback on bugs if you locate them!~
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(RWS) Wasbeer Oct 29, 2017 @ 5:38am 
Thank you very much!
Nullifidian Oct 29, 2017 @ 5:20am 
(RWS) Wasbeer Oct 29, 2017 @ 4:39am 
What's the filename?
=OSB=KILLER HILLBILLY Sep 14, 2017 @ 9:00am 
where are the download files? ( bsp/nav/text
Sparkie951 Sep 12, 2017 @ 8:21am 
Wader - Savannah Group would also would be willing to host your maps and have a high speed download for them.
WaderTheGamer [Level Designer]  [author] Sep 8, 2017 @ 6:09pm 
I'll add my maps at some point to , that way you can access them without having to deal with Steam. Eventually. :insurgent:
WaderTheGamer [Level Designer]  [author] Sep 1, 2017 @ 3:35pm 
Good to hear!
Sparkie951 Aug 27, 2017 @ 10:26am 
Wader: The Scaling problem was a server issue and not a map issue and yes it was fixed with the latest update from steam! It would scale bots up with users, but would not scale down when users left the server and would eventually be a max bots server until being reset... That is all fixed and behind us.
Mamba Aug 25, 2017 @ 12:16pm 
We never had a scaling problem on any of our maps, including this one, before or after the update. But the most players we ever have is 5 (private server) so maybe that's why.
WaderTheGamer [Level Designer]  [author] Aug 23, 2017 @ 7:19pm 
Can someone confirm if the new update fixed the bots scaling with more people? Thanks