Kenshi
Not enough ratings
Weaponized Tools
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
797.213 KB
Aug 4, 2017 @ 9:59am
May 15, 2018 @ 2:45pm
4 Change Notes ( view )

Subscribe to download
Weaponized Tools

Description
This Mod Does the following

-Adds the pickaxe and hoe as usable weapons
-adds a vendor in the hub , waystations , and all holy farms to buy these weapons
-adds two new starts for people who just want to start with the weapons
-adds new miner and farmer recruits

Planned Features
-Making the items craftable.
-adding the weapons to other parts of the world. (spawning on characters/bandits etc)
Popular Discussions View All (2)
0
Aug 4, 2017 @ 10:01am
Criticisms
Baby Shark
0
Aug 4, 2017 @ 10:00am
Report Bugs Here
Baby Shark
18 Comments
NZL Jun 3, 2019 @ 3:43am 
would love a meitou pickaxe for rp reasons
NZL Jun 3, 2019 @ 3:43am 
any meitou?
ShuBee Jun 14, 2018 @ 4:46am 
Are slaves automatically equipped with these? Because this would boost it from a 9.9/10 to a 10/10!
oi__io May 19, 2018 @ 5:57am 
Ah, I never noticed this mod before. I tried weaponizing tools when I first started practicing with Blender late last year. I managed to get Pickaxe, Hoe, Hammer, Hacksaw and Wrench as proper weapons with their vanilla textures.

Here's the link for the pictures of the tools [imgur.com]

Since I don't have any plans of releasing a weapons mod using those tools, would you be interested in using those mesh files as part of your mod? I'll even include the .mod files for you to refer on how to setup the vanilla textures for those weapons if you want.

Let me know if you're interested. :D
Baby Shark  [author] May 16, 2018 @ 3:23pm 
i added recruits to the world the other day. atm i am going to try to test my mod with other mods that change bandit equipment for possible incompatibillity issues.
Souly Hatin May 14, 2018 @ 9:56pm 
Glad you figured it out and looking forward to the immersive adaptation you have in mind.
Baby Shark  [author] May 14, 2018 @ 5:32pm 
The vendor sells more than one quality type now. i messed up when setting up the weapon manufacturer. gonna try to make them craftable and put them on npc's that make sense in the next few days.
Baby Shark  [author] May 14, 2018 @ 5:07pm 
@☯✫-ℐ⫯ℕנλŋ-✫☯ nvm about the quality i just figured it out i believe
Baby Shark  [author] May 14, 2018 @ 4:44pm 
@☯✫-ℐ⫯ℕנλŋ-✫☯ i tried looking everywhere and i cant seem to find any controls on item quality or quality variety. editing a few squads to make those weapons spawn on them occasionaly is something i think i could do tho. ill keep looking maybe ill ask around in discord what im doing wrong.
Souly Hatin May 13, 2018 @ 1:56am 
Regarding the quality; afaik you should be able to set it in FCS no problem and as long as you give vendors the right access they should sell a variety, but I agree; the FCS does not allow for meddling with things in-depth enough to be able to make a tool edit skills/resource return.