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Avoided the whole insurgent directory with materials and redid UV mapping on textures to use less files for textures, and recompiled all models
I even managed to locate the error, and some update SOMEHOW managed to break the parsing of the VMT file, and that particular VMT somehow breaks the RecursiveLoadFromBuffer function of the source engine.
This is a really hard fix because I have NO idea what is the cause for this OR how to fix this, because it's not a simple problem as an extra bracket or quote somewhere in the file like it's most of the time.