The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Missing Apprentices
   
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Nov 18, 2012 @ 12:41am
Aug 17, 2013 @ 10:57am
5 Change Notes ( view )

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Missing Apprentices

In 1 collection by Kain-Xavier
Unfinished Business
2 items
Description
=SUMMARY=

This mod implements the unfinished Missing Apprentices quest for the College of Winterhold. The quest lives up to its namesake in that you will be searching for four students who have gone missing.

You can begin the quest after joining the College by speaking with Phinis Gestor or by attending his lectures.

Note: Missing Apprentices is not be confused with the Forgotten Names quest which also involves four apprentices.

=FEATURES=

-Players can now complete the Missing Apprentices quest.
--Players will receive a unique piece of clothing for doing so.

-Players can begin the Missing Apprentices quest without having to listen to Phinis' lecture.

-The Missing Apprentices quest is no longer a Miscellaneous quest.
--It counts as a College of Winterhold quest and features log entries.

-The quest is fully-voiced and uses the original voice actor to boot!

=COMPATIBILITY=

This mod was tested on Skyrim v1.9.32.0.8 and cleaned with TES5Edit v3.0.30.

It will not be compatible with any other mod that alters the Missing Apprentices quest or its NPC's.

=MIRRORS=

Skyrim Nexus: http://skyrim.nexusmods.com/mods/37244

=KNOWN ISSUES=

-Quest markers may not appear after loading a saved game.
--This will be corrected upon traveling to a cell that does not contain a quest NPC or item.

-New quest logs may not appear.
--Can occur if the mod is loaded after having already started the Missing Apprentices quest

---Stopping and restarting the quest via console will resolve this issue.
----stopquest freeformwinterholdcollegeb
----startquest freeformwinterholdcollegeb

---Also, please thank myztikrice on Skyrim Nexus for finding this work-around. :)

-Quest NPC's may spawn with duplicate items.
--An unfortunate but minor problem resulting from the scripts being used to correct quest NPC's.

=DISCLAIMER=

-Support for this modification will be provided at my discretion.

-Please feel free to distribute this modification provided it remains unaltered.

-Please contact me if you wish to alter or localize this modification.
--I go by KainXavier on the Nexus network and Kain-Xavier on Steam.

=CHANGE LIST=

-Missing Apprentices quest no longer refires when player hears Phinis' lecture

-Fixed v1.2 patch quest shutting down prematurely.
--This was causing quest NPC's to disappear and quest items to be unobtainable.

-Added a script to Rundi which will hopefully ensure he always appears frozen.

-Kick-starter quest is now disabled when the Missing Apprentices quest first loads.

-v1.1 patch quest is now shut down when the Missing Apprentices quest shuts down.

-Quest NPC's and items will respawn if they have been deleted or are missing.

-Phinis will recognize and accept quest items obtained prior to loading the mod.

-The Robes of Attainment increase Magicka regeneration by 125% in addition to providing the 5% skill gain bonus.
-Thanks goes to Warsun99 for the suggestion!

-Borvir and Rundi carry their daggers on their person rather than having them at their side.
--This change was made to avoid issues with a script attached to the default dagger references.
218 Comments
denstat Dec 20, 2023 @ 10:33am 
The completionist in me thanks you. Upvoted.
psears52 Dec 18, 2020 @ 6:54am 
I just assummed the missing apprentances wsere the four the Archmage brought into laborinthia and never told anyone about it.
The Slender Man Jun 19, 2020 @ 7:54pm 
It was a good mod until some sort of glitch happened and when looking for the last apprentice he just swam in the water slowly walked on shore then back in the water and con't.. not a modder so i really did have time to figure it out.. its a great concept thought the first time I did it it worked and the scenes were very well done it felt VERY Lore friendly and like something that should have been in the game anyway. had to unsubscribe though as I hate seeing unfinished missions DX
Bethus May 6, 2018 @ 2:37pm 
I liked this MOD because there are many hidden mysteries in the world of SKYRIM and this shows a possible solution for the disappearance of the Missing Apprentices.
I hope it serves as a stimulus for other MODS similar to this. Congratulations for the initiative. Liked it. :steamhappy:
Shazberry Nov 6, 2016 @ 10:48am 
I downloaded and played this mod ages back, but wonder if this will clash with the Cutting Room Floor mod as I think that mod has this quest implemented too.
ChaoticKim87 May 29, 2016 @ 2:58pm 
It always bothered me that the mission to find them was broken/unfinished (almost like the game WANTS to forget them), even though I found each of them and their stuff. I super glad that someone finally made a mod to finish this quest!
heatherfertig Mar 17, 2016 @ 3:33pm 
I'm also having trouble with Rundi, he's alive and I can't pickpocket or kill him for the dagger. Also Yisra is not there, only the quest marker in the middle of a scorched patch of earth & no way to loot the necklace.
mcalex124 Oct 3, 2015 @ 4:53pm 
Nevermind, found the item id!
mcalex124 Oct 3, 2015 @ 4:50pm 
@Kain-Xavier hey there, the last item I need is Rundi's dagger, and he's still alive and I've reloaded my previous saves and nothing's changed, and I can't kill him. Help?
Kain-Xavier  [author] Jun 12, 2015 @ 2:17pm 
@TigerInMansClothing She's in there. I just chose not to showcase Yisra as I did not make any significant changes to her.