Portal 2
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Dilapidation: Part 3
   
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17.594 MB
2012년 10월 7일 오후 7시 51분
2013년 2월 26일 오전 9시 31분
변경 사항 11개 ( 보기 )

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Dilapidation: Part 3

LoneWolf2056님의 1 모음집
Dilapidation
아이템 7개
설명
Medium/Hard Difficulty

Continue testing in the ruins of Aperture Laboratories

Playthrough by Dexter Knight
댓글 94
zigzagtenniscoe 2024년 6월 15일 오전 9시 21분 
Blindrun
Overall pretty good and definitely harder than the last one, though the end was designed a bit weirdly. I thought it was gonna be much harder than it ended up being. I guess people can still figure it out from experimentation, but the switches definitely don’t work like they do most of the time - and in the way that makes the puzzle much easier, leading to more of a mild sense of disappointment for those looking for a challenge like me rather than relief.

There is a cut around the 5 minute mark where the puzzle state changes somewhat – I’m uploading this a good while after having done the blindruns so I don’t know exactly what the difference was. I do know I stepped away for a bit after the 5 minute mark, my guess is that I forgot to continue recording afterwards. Don’t know how much of the solution I cut out. Hopefully not much. In any case there’s not much I can do about it now.

Difficulty: 4.75/10
Enjoyed: 7.25/10
Bumblegoot 2024년 2월 15일 오후 8시 19분 
For those stuck at the end, I believe this puzzle is now broken due to age (ironically), or is at least prone to breaking; I played through it twice and the ending door would not open despite all four checkmarks being activated. Sorry :/
Klaatu 2023년 9월 5일 오후 12시 11분 
Clever ending!
Muzozavr 2022년 11월 25일 오전 10시 22분 
Had to look in the comments to find out that the round button doesn't need to REMAIN pressed, the final door opens when you activate all four checks at once, but they don't have to STAY activated. The final move itself is clever, but marred by this unfortunate confusion.

Nice level otherwise.
JorgeGregory 2022년 4월 28일 오전 2시 04분 
This chamber is unfortunately broken for me. All four check-marks lit at the same time and the door didn't open. Oh well. The rest was fun.
Dark Rozen 2021년 12월 29일 오후 5시 37분 
Cool
glenmcd[AUS] 2021년 5월 27일 오전 1시 11분 
Enjoyed all except matters relating to broken and breakable glass. If that was something that all players are likely to know about, fine. Not the case. You've made many great maps, thanks heaps!
Echo 2020년 12월 2일 오전 7시 14분 
A clever level brought to its knees by an ending that was trying to be too clever for its own good. It wasn't difficult to work out but almost impossible to execute... which is a shame because the rest of it (and parts 0 through to 2) were exceptional.
KØ414 B33R 2020년 10월 27일 오후 5시 54분 
Nice one! Took me forever to get the final door open, but the final "Aha! moment" was worth it when I heard the door open! Thanks!
A05Polzar 2020년 9월 16일 오후 5시 12분 
One part made me think a lot, but that last section just felt like padding. I also like how you use the overgrown style to put in progression based elements.