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Debug log
1 [17:05:12] AK_Voice Select_Rayll (mod [MIS] - Arknights) sound is missing resolved grains and will not work properly.
1 [17:05:12] AK_Voice_Select_Rayl (mod [MIS] - Arknights) sound is missing resolved grains and will not work properly.
1 [17:05:12] AK_Voice_Draft_Rayll (mod [MIS] - Arknights) sound is missing resolved grains and will not work properly.
1 [17:05:12] AK_Voice_Draft_Rayl (mod [MIS] - Arknights) sound is missing resolved grains and will not work properly.
1 [17:05:12] AK_Voice_Die_Ray (mod [MIS] - Arknights) sound is missing resolved grains and will not work properly.
1 [17:05:12] AK_Voice_Recruit_Ray (mod [MIS] - Arknights) sound is missing resolved grains and will not work properly.
etc... there's more of this error
I haven't played in a while so I'm not sure what could be wrong.
glad the comment helped o7
agree this should be displayed in the ui
maybe will add some message instead to indicate this in play
thx for your advice
The Object you want to instantiate is null.
System.ArgumentException: The Object you want to instantiate is null.
[Ref 8608E6CA]
at UnityEngine.Object.Instantiate[T] (T original) [0x0003d] in <e422ced3d0f64bb29423e8338d57bc04>:0
at FS_UGUIFramework.UI.UGUIWindow_Base.DrawUI (AK_DLL.UIPrefabDef prefabDef) [0x00039] in <2c9759085ec04b31bd3cd2178c7d1e31>:0
at FS_UGUIFramework.UI.UGUIHandler.OpenUIWindow (AK_DLL.UIPrefabDef UIPrefabDef) [0x00029] in <2c9759085ec04b31bd3cd2178c7d1e31>:0
[Ref 8608E6CA] Duplicate stacktrace, see ref for original
[FS.UGUI] 出错def: AK_Prefab_OpDetail