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Begin Level
Begin Actor Class=/Game/Granny/Blueprints/BP_Spline.BP_Spline_C Name=BP_Spline_C_2 Archetype="/Game/Granny/Blueprints/BP_Spline.BP_Spline_C'/Game/Granny/Blueprints/BP_Spline.Default__BP_Spline_C'" ExportPath="/Game/Granny/Blueprints/BP_Spline.BP_Spline_C'/Game/Granny/Assets/Maps/LVL_House.LVL_House:PersistentLevel.BP_Spline_C_2'"
OverrideMaterials(0)="/Script/Engine.MaterialInstanceConstant'/Game/PipeSystem/Materials/MI_simple01.MI_simple01'"
BodyInstance=(bInterpolateWhenSubStepping=False,MaxAngularVelocity=3599.999756)
AttachParent="DefaultSceneRoot"
Mobility=Movable
UCSSerializationIndex=3
CreationMethod=UserConstructionScript
End Object
Spline="Spline"
DefaultSceneRoot="DefaultSceneRoot"
RootComponent="DefaultSceneRoot"
ActorLabel="BP_Spline5"
End Actor
End Level
Begin Surface
End Surface
End Map
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