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Recommended
0.0 hrs last two weeks / 67.0 hrs on record (20.0 hrs at review time)
Posted: Dec 8, 2019 @ 7:26am

Disco Elysium is a winding narrative that hooks you it's entire journey. The world map, I realized only at the end of the game, is so small you can walk across in a few minutes. Yet I got 19 hours out of this game my play through. Things that you hear about at one point in the game may become relevant and crucial in another part, without feelings forced at all. There were some bits where I was a bit unsure of how I may progress, but it always makes sense in the end. The skill system in this game is a masterwork, the different skills - which are parts of yourself, talk to the player throughout the game. Your empathy may reveal the intentions of someone you're talking to, or your 'authority' may tell you how to best assert your police officer status over a particularly tough individual. These different components of yourself are all their own characters, because their ideas and thoughts on how to best proceed in a conversation are given to you in the same dialogue box that you talk to characters in. Sometimes they will argue with each other, calling the other wrong. For example, watching my character's Logic argue against my Volition (ability to stay focused and have morale), because Volition claimed Logic was being suspiciously uncritical and silent on the statements of the suspect being questioned. They are all fallible and listening to one of them too much can get you into a bad situation. Your body's different components literally feel alive and make you question yourself - can I really trust my logic or is volition telling me the truth? In the end, I felt that I better understood the personifications of his inner brain than I do a large amount of regular characters in various games. The skill system is an excellent and creative way for a detective mystery game to convey it's information to you. The skill system I've talked about here is just one of many amazing features in this game, but I choice to talk about this in this review as an example to show you just how good this game's presentation can feel. I'd recommend this game without a second thought.
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