kaiy
Ракија Дринкер   Serbia
 
 
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Specs:

GPU: Nvidia GTX 950
CPU: Intel(R) Core(TM) i5-4460 3.20GHz
RAM: 8.00 GB
Monitor: ASUS VS 228DE
Keyboard: Razer BlackWidow X Tournament Edition Chroma
Mouse: Razer Abyssus V2

CS:GO Config:

This PC>Local Disk (D:)>Steam>userdata>265761820>730>local>cfg

// Crosshair Settings (Can also be found on Crashz crosshair map)
// Link: https://steamcommunity.com/sharedfiles/filedetails/?id=308490450
cl_crosshair_drawoutline "1"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_width "1"
cl_crosshairalpha "200"
cl_crosshaircolor "5"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "255"
cl_crosshairdot "0"
cl_crosshairgap "-2.000000"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "0"
cl_crosshairsize "3.500000"
cl_crosshairstyle "5"
cl_crosshairthickness "1.000000"
cl_crosshairusealpha "1"
cl_fixedcrosshairgap "3"




// Viewmodels
viewmodel_offset_x "1" //Changes viewmodel view in X scale
viewmodel_offset_y "2" //Changes viewmodel view in Y scale
viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
viewmodel_fov "68" //Highest viewmodel FOV

// Bob
cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
cl_viewmodel_shift_right_amt "0" //Removes shifting of arms

// Bindings
bind "v" "use weapon_flashbang"
bind "h" "use weapon_smokegrenade"
bind "f2" "buy vesthelm; buy defuser;"
bind "f3" "buy smokegrenade; buy flashbang; buy flashbang; buy hegrenade; buy decoygrenade;"
bind "f4" "buy ak47; buy m4a1; buy vesthelm;"
bind "t" "use weapon_c4; drop"
bindtoggle p gameinstructor_enable
unbind "i" //So you don't accidentally enable hud fade, which is very annoying

bind "kp_pgdn" "buy defuser;"
bind "kp_rightarrow" "buy vest;"
bind "kp_pgup" "buy vesthelm;"
bind "kp_downarrow" "buy ak47; buy m4a1"
bind "kp_5" "buy awp;"
bind "kp_uparrow" "buy hegrenade;"
bind "kp_end" "buy ak47; buy m4a1; buy tec9; buy fiveseven; buy vesthelm; buy defuser; buy smokegrenade; buy flashbang; buy flashbang;"
bind "kp_leftarrow" "buy awp; buy tec9; buy fiveseven; buy vesthelm; buy defuser; buy smokegrenade; buy flashbang; buy flashbang; buy hegrenade;"

// No Tutorial or Info Messages (FPS BOOST)
gameinstructor_enable "0" //Removes in game lessons
cl_showhelp "0" //Removes on-screen help
cl_autohelp "0" //Removes automatic help
cl_disablefreezecam "1" //Disables Freezecam, very important to have off
cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server

// Rates (Settings are optimized for best networking experience)
rate "128000" //Max bytes per second the host can receive data
cl_cmdrate "128" //Max number of command packets sent to server per second
cl_updaterate "128" //Number of packets per second you are requesting from the server
cl_interp_ratio "1" //Sets the interpolation amount (final amount is cl_interp_ratio / cl_updaterate)
cl_interp "0" //Sets the interpolation amount, always set this to 0
cl_lagcompensation "1" //Lag compensation helps by eliminating combat latency from client side view
cl_predict "1" //Skip waiting for server feedback and simulate client side movement in real-time
cl_predictweapons "1" //Skip waiting for server feedback and perform client side prediction of weapon effects

// Video
mat_monitorgamma "2" //Sets the Brightness to it's highest value, highly recommended
mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light

// Sound
voice_scale "0.4" //Turns down the volume of other players voice to 40%
snd_mixahead "0.05" //Makes sound as instant as it can get, making it easier to hear small things
snd_musicvolume "0" //Turns off all music, easier to focus

// Net
fps_max "300" //Setting this to 300 for the general gamers
net_graph "1" //Shows my network usage data
net_graphheight "0" //Changes height
net_graphmsecs "400" //The latency graph represents this many milliseconds
net_graphpos "2" //Positioning of Net Graph
net_graphproportionalfont "0" //Makes font smaller
net_graphshowinterp "1" //Shows interpolation value
net_graphshowlatency "1" //Shows latency value
net_graphsolid "1" //Solid Net Graph
net_graphtext "1" //Shows text fields
net_maxroutable "1200" //Requested max packet size before packets are 'split'
net_scale "5" //Makes font smaller

// Other
r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking

// Mouse
m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
m_customaccel "0" //Custom mouse acceleration disabled

// Hud Modification (Made possible from Patch 1 May 2015, YAY!)
hud_showtargetid "1" //Enables display of target names, important
cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
cl_hud_color "4" //Makes the hud color yellow, for banana style
cl_hud_radar_scale "0.9" //Radar Size, not too big and not too small
cl_radar_scale "0.3" //Radar Map Scale Size, 0.3 is perfect on all maps
cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
cl_radar_icon_scale_min "0.8" //Sets the minimum player icon scale, this value feels good
cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise


echo Config Loaded! (2/2) //This just confirms that the config has ended successfully

// It's time to rek some watermelons :2016snocone::2017stickycrab:
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NMJTS 27 déc. 2022 à 16h14 
+rep allowed me to smear mayonnaise on his bold head :0
Lavrov 15 déc. 2022 à 16h28 
ko si ti?
GyLala 25 déc. 2021 à 4h25 
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 (¸,·´ (¸* Merry Christmas &
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Кефир с котлетой 4 févr. 2019 à 7h14 
+rep
¿¿¿ 18 janv. 2018 à 10h44 
boosted kid ez
¡<GG> Level Up Bot! 10 nov. 2017 à 16h57 
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