No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 138.2 hrs on record (95.5 hrs at review time)
Posted: Feb 26, 2022 @ 9:54pm

Early Access Review
I've sunk so many hours I'm afraid I'd say stuff from the Book about how my sone mine is full during interview with my potential employer.

This game is great, it gives you a good load of satisfaction as your town grows, it's speed depending on your eco and situation that may or may not help attract new immigrants.

Here's some stuff I'd like to see added later on:

1: On the top bar, you see some of the ressources you have, with a little + bar at the bottom that reveals the rest. Some of them being more important than others, I'd love if we could switch their place around. For example, always knowing how many tools we have without clicking on anything is far more useful than how many wools are waiting to be turned to cloth for example;

2: As the later economy is based on where and what mineral you find around the map (be damned if all stone lmao), a change in trade routes could be in order, like being able to buy rarer material like iron and gold bars. Or else there are things that will be simply impossible to build, like the Automated Fountain masterpiece that requires marble for construction;

3: Pointing the mouse at a ressource gives out its name, and it should also say what category of item it is for convenience;

4: For every decorative tree you place, you have to open the construction tab, go to "decorations", select the decorative item, then place it. For some items, like the sheep statue, it works well, but when you want to put a bunch of decorative trees, it gets redundant quick. Might need some fine tuning in that;

5: Speaking of fine tuning, a physical line could be drawn between buildings of 2 different chains in the construction tab so that they stand out more;

6: Adding new buildings that give Splendor from the King and new ressources chain coming from it, as its only building being the wooden dungeon and the King's only bonus when you reach 10 citizens being a commercial bonus from trading makes it fall back considerably from the Tri-state with its tavern and the Clergy with its monastery, the latter itself unlocking multiple chains for luxury goods;
Was this review helpful? Yes No Funny Award
Comments are disabled for this review.