3 người thấy bài viết này hữu ích
Tích cực
0.0 tiếng trong hai tuần trước / 3.3 giờ được ghi nhận
Đăng ngày: 13 Thg03, 2019 @ 8:41am
Đã cập nhật ngày: 13 Thg03, 2019 @ 8:42am
Được nhận sản phẩm này miễn phí

Experienced on Oculus Rift

Oh wow, this game was terrifying! To be fair though it's the first horror game I've played in VR, and while I enjoy the occasional horror game I don't consider myself a 'fan' of the genre. As far as whether I recommend it, that's a bit difficult. If you're a veteran horror fan you may find the faults a bit many, but I don't think it's *bad*. Overall for an indie title it's quite well done. I'm not sure how it would compare if you're not playing in VR though. Despite the many flaws I quite enjoyed it.

Pros:
- Very scary, partly due to the immersiveness of VR
- There are a few puzzles but they are fairly easy. Some may consider this a con, but given that the main point of the game is to be scary I'm inclined to think it's good.
- The jumpscares are well done and well placed. At first I wasn't a fan - it seemed like an easier way to be scary than perfecting a creepy atmosphere. As I played though I realized part of the reason for the tension was that I didn't know when the next one was coming. They aren't terribly frequent, and the game is all the better for it.
- Interesting story. As long as you're paying attention and exploring to find notes, the story unfolds in quite an interesting manner and at a good pace.

Cons:
- Despite my above compliment about the story, it left me with at least one significant question at the end, which seemed like a missed opportunity to make it longer.
- No support for motion controllers - you can use them but they act like regular controllers. I didn't find this a big deal, but some people may not like it.
- Buggy achievements - the collect the ducks and armour achievements both didn't pop up for me when they should have
- There's a lock you have to open that won't turn if you use the Oculus Touch controllers. I had to switch to a 360 controller, which brings me to my next complaint.
- How the hell do you switch controllers? It took me a while to figure this out. The options menu shows the control layout for all supported controls, but you can't choose what to use; it was by trial and error I found out you have to restart the game and start it with the controller you want to.
- Only 2 hours of playtime, which doesn't seem like much for the price.
- There are parts of the game (e.g. the 2 parts with the crows in the cave) that didn't seem to serve any purpose
- There were two parts you went through where some notes and scenes were repeated, which seemed to serve primarily as an explanation/refresher for what's happening in case you missed/forgot the notes. Given that the whole point of the game is exploration, and it's not very long so you're not likely to forget, I don't think these parts were necessary.

Verdict: 7/10
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