Guilherme
Guilherme   Rio Grande do Sul, Brazil
 
 
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Eternal champions, now for Repentance! New champion variant for all bosses and monsters, reworked final bosses, new ambush room variant, all inspired by the classic game What's new: • Click here to view the full documentation of this mod • Rebalances are d
Criado por — Guilherme
Atividade recente
8.404 horas registradas
jogado pela última vez em 23 de mai.
2.784 horas registradas
jogado pela última vez em 22 de mai.
133 horas registradas
jogado pela última vez em 17 de mai.
SpiderBall31 26/nov./2023 às 1:47 
nice.
Guilherme 25/nov./2023 às 10:00 
problem fixed
Guilherme 25/nov./2023 às 9:45 
literally a little after you reported that problem I had an idea to fix that and it worked
Guilherme 25/nov./2023 às 9:45 
SpiderBall31 ohhhh thanks for saying that, I had to adapt the code of the stageapi part to make the mod compatible to add all bosses together and I didn't knew that I made the bosses have a higher chance to appear if you keep resetting the run, well, now it will not happen anymore and the chance should be what I wanted since the start: not very rare but also not too common to not make then appear more than vanilla bosses
SpiderBall31 25/nov./2023 às 8:45 
hi, I really like the bosses but they're just too common, I feel like I have to choose between the new bosses and the vanilla ones.
Can you give the option to change the rarity of the bosses?
Sorry for having to type this on your profile, my other Steam accout that had Isaac got hacked so I now rely on a p*rated copy of the game.
Guilherme 17/nov./2023 às 23:26 
disgusting abomination minha grande inspiração pra esses tipos de mods foi uma hack de super mario world chamada "brutal mario" que faz a mesma coisa, pega elementos de outros jogos, ai eu gostei mt da ideia e quis fazer isso principalmente com chefes