18
Products
reviewed
0
Products
in account

Recent reviews by Ohayo Gofuckyourself

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Showing 1-10 of 18 entries
No one has rated this review as helpful yet
148.6 hrs on record (134.5 hrs at review time)
it's a number go up game, but one of the better ones. nice art nice music
Posted September 9, 2021.
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No one has rated this review as helpful yet
0.9 hrs on record
it's a well executed game in the arcade tradition. and the music is good
Posted May 27, 2020.
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2 people found this review helpful
188.6 hrs on record (60.8 hrs at review time)
Early Access Review
who knew that moving to 3d was exactly what risk of rain needed? this is really a new benchmark for indies
Posted May 16, 2020.
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No one has rated this review as helpful yet
1.8 hrs on record
It just doesn't come together as an exceptional work. The premise is neat and the visuals are good, not exceptional, but the gameplay is lame and the design is clumsy. overall mediocre
Posted May 8, 2020.
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No one has rated this review as helpful yet
2.1 hrs on record
this game is aesthetic
Posted April 14, 2020.
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No one has rated this review as helpful yet
629.8 hrs on record (313.6 hrs at review time)
this is almost a perfect game. i could talk for hours about every bit of excellent design. it is however unapproachable. you need to put in the hours to get over the initial difficulty hump. and you need to read the manual (wiki). But if you like pure action it's a life game
Posted November 8, 2019.
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No one has rated this review as helpful yet
4.4 hrs on record (3.8 hrs at review time)
theres just not enough to the game to stay interesting. the aesthetic is nice, but there isnt much to the gunplay
Posted November 7, 2019.
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1 person found this review helpful
2.4 hrs on record
You should play this game right now. You should have played this game two years ago.
Posted September 20, 2019.
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No one has rated this review as helpful yet
2.7 hrs on record
it's pretty good
Posted September 11, 2019.
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2 people found this review helpful
3.1 hrs on record (0.4 hrs at review time)
worthwhile

that's all i really need to say. but I'll expand on that.
Pig Eat Ball is filled with charm. from the novel gameplay to the novel visuals. I ♥♥♥♥♥♥♥ like it, okay. there's these bugs characters in the hub world that are playing tennis with the titular balls and that would be enough to win me over. but there's this living simulation thing going on and you can interact with them. As the titular pig, you can eat ball and ruin their game. But also throwing up is a mechanic and you can vomit the balls back up on the buggies and gross them out and make them hurl in response -- it's a chain reaction! Delightful living world! (also bugs can play tennis with other bugs. many overlapping rules of interactivity)

Visually the world is bright bubblegum pop aesthetic, but also 90s-ish gross out. Everything is shiny glossy, but not without organic wrinkles and folds, not too polished. It doesn't get that sterile too-perfect feel that pixelart can sometimes have. Wacky world with bizarre but coherent logic which fits very well in a game setting. Games are a great way to experience such environments. To live in a world for a short time.

Care has been taken to make the input feedback satisfying. It's inherently fun to control

And then the pillbugs become mechanics too!
Posted July 25, 2019. Last edited July 25, 2019.
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Showing 1-10 of 18 entries