No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 215.5 hrs on record (117.6 hrs at review time)
Posted: Jun 28, 2019 @ 8:25pm

Pros

Simple but effective Units - There are only 6 to choose from but they are good at what they do, so you don't need more.

Simple Resource Management - This is akin to Rise of Nations. You simply build a Sawmill next to some Trees to get Wood.

Lots of Zombies - There may not be Billions, you do have the clear the map of ~4k starting zombies and deal with regular hordes.

Survival Mode aka "Skirmish" - There are ~10 different Tilesets you can choose that randomly generate a layout.

Leaderboards - If you care for comparing and competing Score against friends/other players.

Multiple Difficulties - Ranging from Easy to Nightmare. Basically the higher the difficulty, the more zombies and less time you have

Weekly Challenges - Seemingly randomly generated to add spice for experienced Players.

Map Editor/Modding - This is closer towards the Map Editor from WarCraft than fullblown modding.

Cons

Campaign is lackluster - The major "selling point" back in Early Access was the Campaign... and it's a massive letdown.

Genre Identity Crisis - The game tries to be an RTS/Tower Defense hybrid while having Roguelike Ironman and seems to fall short

Leaderboards - There's been Cheaters since Early Access, the Devs have tried to curb it but generally the top ~10 are Cheaters.

Imbalance - While there are a few Tactics/Strats that are viable; there are things that simply suck compared to other options. (E.g. a Mill gives you 30 Energy, Costs 300 Gold with a 6 Gold Upkeep. The Upgraded version gives 60, Costs 800 with a 40 Upkeep)

Punishing Gameplay - You cannot Save/Reload. If you make a mistake and a zombie gets through to your houses; Game Over.

Overall

The game is good enough that you do get your money's worth from it. It can be quite fun watching your ~30 Soldiers try holding off an incoming horde of ~900 Zombies that just tore down your Wood Walls. You have things like the Shock Tower that emits a Lightning Nova effect frying zombies to crisps and Rocket launching Thanatos creating satisfying explosions. However the Campaign basically being a glorified sequenced Skirmish Mode, various small imbalances and a lack of major diversity ... and the game gets pretty bland after a while. I do recommend the game because it is fairly solid; I have to warn you to really watch Streams and seriously think if you want an RTS game that tries to be a Tower Defense Rogue-lite.
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