Zeus
Oscar   Halifax, Nova Scotia, Canada
 
 
You are a good Gamer, owning more than 100 games. Legends are not born through the divine spark¹ of creation, they are forged through years of repetition and persistence e.g. playing WoW in 2006, World of Tanks from 2010 to 2013, Aion Online from 2009 to 2010.

There are two major Gamer archetypes: Socialisers and Killers, according to Richard Bartle².

1.The vast majority of players are Socialisers. That’s almost 80% of people who play games. Socialisers are interested in people, and what they have to say. The game is merely a backdrop, a common ground where things happen to players. Inter-player relationships are important: empathising with people, sympathising, joking, entertaining, listening, even merely observing people play can be rewarding - seeing them grow as individuals, maturing over time. Some exploration may be necessary so as to understand what everyone else is talking about, and points-scoring could be required to gain access to neat communicative spells available only to higher levels. The only ultimately fulfilling thing is not how to rise levels; it's getting to know people, to understand them, and to form beautiful, lasting relationships.

2. Killers get their kicks from imposing themselves on others. A few people practice such an approach, because the rewards aren't very substantial. Much more commonly, people attack other players with a view to killing off their personae. The more massive the distress caused, the greater the killer's joy at having caused it. Normal points-scoring is usually required so as to become powerful enough to begin causing havoc in earnest, and exploration of a kind is necessary to discover new and ingenious ways to kill people. Even socialising is sometimes worthwhile beyond taunting a recent victim, for example in finding out someone's playing habits, or discussing tactics with fellow killers.

- Thank you for playing Civilization IV with me Exscabular in 2010.
- Nov. 2nd 2023 I completed all achievements to 100% in 'Call of the Sea'
- Nov. 15th 2023 Ambivalent and Zeus played for 2 hours together.
- Dec. 1st Gmoney and I played together.
- Dec. 14th Gomney and I played together.
- Dec. 16th 2023 NeonFuture10 and Zeus met in a survivor vs. killer random match.
- 'Turnip Boy commits Tax Evasion' is both funny and silly.
- Jan. 6th 2024 Ambivalent and I played for 2 hours together.
- March 11th 2024 All achievments are completed in "Unpacking".
- May 10th 2024 wolfy sends a gift.
- June 18th 2024 'Dead by Daylight' celebrates 8 years of existence.
- June 15th 2024 'Among Us' celebrates 6 years of existence. Three new roles are added on June 18th: Tracker, Noisemaker and Phantom. What a great time to celebrate an indie game.

¹ The purpose of life is to enable the Divine Spark to be released from its captivity in matter and reestablish its connection with God, who is the Divine Light. In the Gnostic Christian tradition, Christ is seen as a wholly divine being which has taken human form in order to lead humanity back to the Light.
² Richard Bartle has a PhD in artificial intelligence. In 2003, he wrote 'Designing Virtual Worlds', a book about the history, ethics and structure of massively multiplayer games. Players can be can be divided into four archetypes: achievers, explorers, socializers and killers.
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Dead by Daylight
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τελευταίο παιχνίδι 19 Σεπ
Techwarrior 18 Σεπ, 6:55 
+rep good trapper
Ganzagal ∞ 12 Σεπ, 14:01 
+rep awesome tm8 ^.^
SsaintDee 26 Αυγ, 16:31 
+swf best duo :steamhappy:
turkey sandwich 12 Αυγ, 10:49 
+rep beautiful jake, a team player
Cultist 31 Ιουλ, 13:12 
+rep HES A GOD
skuzy 11 Ιουλ, 12:48 
+rep sabo's hooks like a legend