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Recent reviews by Dawn

Showing 1-5 of 5 entries
326 people found this review helpful
13 people found this review funny
14
2
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5
0.7 hrs on record
Early Access Review
If you are going to make the game with gacha/lootbox monetization then atleast make it free. Pure greed.
Posted September 29, 2022.
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A developer has responded on Aug 16, 2023 @ 2:01pm (view response)
453 people found this review helpful
2 people found this review funny
2
3
12
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11.1 hrs on record (2.7 hrs at review time)
First things first, this is a visual novel first and a tactical RPG second. ( I think the advertising for this game can be a bit misleading from the trailer) You will spend A LOT of time in dialogue and cutscenes. It took me 2 hours before i had a real battle outside of tutorials.

The art and music (rather addictive actually) are fantastic and the voice acting is good. Not everything is voice acted but the main dialogue usually is.

The combat is fun yet basic until you get the ability to evolve during them. (roughly 3 hours in)

The game is also a horror game, yes you read correctly. It is a horror game with digimon in it. It's not for kids. Mostly through implied actions/dialogue . There's no gore in my experience so far.

If you are put off by the sheer amount of text that comes with visuals novels i honestly don't see that changing with this game. It can be a real slog if you are after digimon battles. I would recommend the cyber sleuth games for that fix. (even they have quite a bit of text)

This a great visual novel so far and the gameplay is rather fun when it happens (You do get the option to do free battles and grind but that happens about 3 hours in.) If you don't mind reading and you love digimon i do recommend it, if you aren't into them I would stay away. Even hardcore digimon fans might struggle with this title.

To sum it up- A great visual novel but it might not be the game most digimon fans are after. (Even if it is well done) I will give it a good rating because honestly it deserves it, just know what you are getting into.

EDIT: Just wanted to give a little more information regarding choice in this game. Usually you have 3 options to pick from each with a different color associated. Much like the Mass effect renegade/paragon system or the Alignment system from the SMT series but much less obvious. These choices effect certain digmon evolutions available to you and later ones for your party members. From my understanding they can also affect the fates of characters aswel.


They honestly have really weird naming choices Wrathful/Moral/Harmony and have odd colors associated to them. Red not being wrathful just seems...wrong. A lot of the times they also just don't make sense. You may find yourself picking a color over the text given if you need a certain ending/digimon for completionists. Two examples of this from different conversations were "Help them out" and " Just watch" as Moral options. Just seems rather contradictory.

EDIT: Somewhat bummed out after i realised that some things you cant prevent until new game+ It really puts a dampen on my ability to care about choices. Gating things behind the expectation i'd go through the game again seems a bit of kick the the b***s. Feels like im being punished regardless of how thorough i am. Some of your choices just do not matter on the first playthrough, you will waste time and effort on certain characters (Don't want to spoil.) their fates you cannot change. Imagine putting all that time and effort into affinity and it outright doesn't matter until a second playthrough 10/10 game design.



IMPORTANT EDIT : The more I get into the game the more flaws i find. Affinity being useless on some characters due to scripted events and the sheer amount of repetition In conversations. Characters arguing in circles over and over. Sometimes less is more, I think the devs really should have took that into consideration. I feel zero motivation to do a second playthrough if my first one feels like a kick in the teeth due to to scripted events. You get punished regardless of how thorough and smart you are with dialogue responses and affinitys. Characters will die, regardless of your effort. It's incredibly lame. At this point i don't even think i have the drive to finish it, which is really sad because I was incredibly interested in the story at one point but now i just see no reason to even try.

I have thought about giving it a negative review instead but I did get a few enjoyable hours out of it. Hopefully this long review can help people make a decision.
Posted July 28, 2022. Last edited July 31, 2022.
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No one has rated this review as helpful yet
1.6 hrs on record
This game is literally the worst thing i've played all year. Buggy and unfinished. Basic options don't exist and the tutorials are done through a Text to speech NPC (incredibly lazy)

I'ts a cash grab. Simple.
Posted December 6, 2019.
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2 people found this review helpful
1.5 hrs on record
Game is really tough from what iv played so far, you will fail a LOT before you get anywhere worthwhile. Enemies later on require you to know exactly how they work so you can prepare a deck that can fight them.

One boss has a buff that makes it so they take no damage for 5 turns meanwhile they spam attacks on you, if you dont have defense cards, its literally impossible.

Some cards seem really unbalanced to me, they even buff the opponents attack instead of my own which seemed really weird to me, might be a bug?

The visuals are lovely! Its minimal yet effective with the animations.

Music is nice but gets a bit repetitive.

I think this game has a lot of potential and i intend to keep playing.
Posted August 7, 2019.
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5 people found this review helpful
2 people found this review funny
2.2 hrs on record
Played this for a bit, still have no idea how the combat really works. CPU seems to pull Level 5 cards out of nowhere all the time but hey this is pretty addictive! Art and OST is gorgeous.
Posted June 13, 2016.
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Showing 1-5 of 5 entries