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13 dari 40 (33%) pencapaian didapatkan:
Pencapaian Pribadi
 

Strong man saves helpless woman

Collect all evidence on Grace's kidnapping.
Didapatkan pada 28 Jan 2020 @ 2:00pm

Wolf in sheep's clothing

Collect all evidence on Rose Atkins.
Didapatkan pada 6 Feb 2020 @ 3:19pm

Beyond the veil

Escape the Asylum.
Didapatkan pada 6 Feb 2020 @ 4:49pm

Involuntary manslaughter

Scan Albert Hall's dead body.
Didapatkan pada 28 Jan 2020 @ 2:12pm

Where's my music?

Distract Walt Kaufmann.
Didapatkan pada 28 Jan 2020 @ 2:37pm

Fuel to the fire

Let a pair of cultists roam free.
Didapatkan pada 28 Jan 2020 @ 3:03pm

Painful memories

Recall the aftermath of the kidnapping.
Didapatkan pada 6 Feb 2020 @ 5:44pm

Unreliable narrator

Discover the truth about Jasper's murder.
Didapatkan pada 6 Feb 2020 @ 6:21pm

Broken

Recall your loss.
Didapatkan pada 6 Feb 2020 @ 6:57pm

Summary of doom

Discover the true mastermind behind the kidnapping.
Didapatkan pada 6 Feb 2020 @ 7:36pm

Transcendence

Leave the world of memories.
Didapatkan pada 6 Feb 2020 @ 7:40pm

Assuming direct control

Assimilate an enemy.
Didapatkan pada 6 Feb 2020 @ 4:55pm

Disowned

Say ''Good-bye''.
Didapatkan pada 6 Feb 2020 @ 7:48pm



Diagnosis

Collect all evidence in Building B.

Intensive treatment

Collect all evidence in Building C.

I confess!

Collect all evidence on the ADS heist.

Cleaning up the mess

Collect all evidence from the warehouse murder case.

In extremis

Collect all evidence from J's dying minutes.

Inside job

Collect all evidence in the kidnappers' hideout.

Cogito ergo sum

Unlock a hidden memory.

Gnosis

Unlock all hidden memories.

Quick fix

Solve the electricity problem properly and let John Lyndon get his kick.

Call the plumber

Sabotage the plumbing to distract ADS security.

Die another day

Scan Albert Hall while he is alive.

In the lions den

Collect all evidence on the secret hideout of the criminal mastermind.

Locked and loaded

Collect three ammo clips during one stay in the Asylum.

Clean job

Break into the building where Jasper is held without raising an alarm.

Benefit of the doubt

Help Jared escape his captors.

It's 5 o'clock

Get John some water.

Action hero

Eliminate all criminals in the main room of their hideout in 30 seconds.

Ghost Warrior

Reach the meeting spot in the marshes without raising an alarm.

Untraceable

Infiltrate a memory without triggering defence mechanisms.
+8

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