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There's nothing inherently of greater worth in doing so though. You are allowed to want to enjoy yourself and get an in-depth narrative emotional journey
Still, if a game doesn't apparently qualify to make enough of an impression to judge it in 7 hours - that to me is objectively a failure of game design. Hell, it should do so after one or two hours at most!
1. With a collection of over 500 games, it's conceivable that you gravitate towards fast-paced and straightforward gameplay, akin to Half-Life. This preference may have impacted your experience with a more intricate and prolonged narrative like Death Stranding.
2. Given your playtime of approximately 7 hours, it seems likely that you didn't progress far enough in the game to fully grasp its depth. The early stages, including Chapter 2, may have felt like a tutorial, which could contribute to the initial sense of the game being unengaging.
It's unfortunate that your dissatisfaction led to a negative review, potentially influencing others' perceptions of the game. If you find yourself overwhelmed by a multitude of games, I would suggest exploring titles that align more closely with your preferred gameplay experience as to prevent a biased opinion from affecting those who wish to purchase the game.