32
Products
reviewed
510
Products
in account

Recent reviews by ZeSmith

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Showing 1-10 of 32 entries
1 person found this review helpful
1 person found this review funny
15.1 hrs on record
This is exquisite trash.
Posted May 24, 2019.
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No one has rated this review as helpful yet
12.6 hrs on record (9.0 hrs at review time)
The best puzzle game I've played in years. Clean, elegant, and hard as balls.
Posted April 10, 2019.
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No one has rated this review as helpful yet
20.9 hrs on record
This is one of the best game I've played in years, and it definitely deserves a go. It's a truly philosophical game with a powerful emotional core and several things to say about life, existence, society, and culture. It has unfathomable dept, great charm, and excellent execution.

Play it. There isn't anything like it.
Posted May 2, 2018.
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No one has rated this review as helpful yet
4.7 hrs on record (1.2 hrs at review time)
It's so dumb, it's so fun, get it if you have friends. Otherwise, find friends, then get it.
Posted August 9, 2017.
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2 people found this review helpful
5.0 hrs on record
It's not a good game. As a set of mechanics, it's bland, unpolished, difficult and even wrong.

It is a game that does not want you to play it. It insults, belittles, chastises and berates you every step of the way. It is a product that does not want to be consumed. An experience that does not want to be felt.

And yet, it is one of the most compelling things you can do with your time. It is a rare thing in video games: a self-aware critique of its genre, of its player, and of its culture. And critiques are not always meant to be easy to digest. Especially if they're a well deserved slap in the face.

And like any slap in the face, it hurts. But you can learn from it.

Play Spec Ops and you'll never want to touch a Call of Duty game ever again. And that's a good thing.
Posted November 30, 2016.
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2 people found this review helpful
1.1 hrs on record
Does that mean Megaman was bad, but we kinda trudged through because that's all we knew? Was Megaman good, but its formula simply didn't age very well? Or is Mighty No. 9 simply a very poor implementation of an otherwise good concept?

Whatever it is, this is bad. The controls, the animations, the music, the voice acting, the writing the graphics, the level design, everything in it stinks. As an experience, it fails to engage. As a bundle of features, they all are broken in some way or another. As a product, it doesn't deliver on its promises or expectations.

Goes to show that you need more than money and people to ship a game. You need an actual direction, a benevolent dictator who can steer the project towards greatness with clarity and vision. Inafune wasn't that man.
Posted June 27, 2016.
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No one has rated this review as helpful yet
41.5 hrs on record (25.2 hrs at review time)
A bit rough around the edges, but with the right mods, it's easy to forgive it.
Posted November 4, 2015.
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No one has rated this review as helpful yet
10.2 hrs on record (7.5 hrs at review time)
Strange. Funny. Heartrending.
Posted October 29, 2015.
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No one has rated this review as helpful yet
1.3 hrs on record
I can't say much about this game, first because it would spoil things, and second because I don't really know. But I feel like it's still something that's meant to be experienced. Something that's meant to be broken down and thought about and regurgitated.
Posted October 7, 2015.
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1 person found this review helpful
17.4 hrs on record (10.5 hrs at review time)
It's fast, it's hard, but oh boy is it fun, and it's not nearly as inaccessible as I would have thought.
Posted September 1, 2015.
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Showing 1-10 of 32 entries